I whipped out my lvl 41 warrior this week. He is wearing full mythic and using a glaive, all perfect strength.
I was holding my own in a map with a lvl 46 rogue in Tindirin and Rengol. I was able to stay alive and hold aggro of all the mobs, and those mobs were all red to me.
1) I can be swarmed by lvl 44+ mobs without death (few pots used, relyed on heal)
2) I can maintain majority of aggro (with a lvl 46 beastly rogue bamming the hell out of them)
3) I have not played my warrior since a few months before Rengol was released, totally out of practice.
I do not think the warriors need buffed, I think peoples attitudes and thought processes need to change.
The majority prefer all rogue parties with a mage thrown in now and again.
Reason #1 because the runs are "faster"
Reason #2 current players do not have experience with good warriors
"Good" warriors understand their purpose is to taunt/aggro all mobs, blow their healing horn, and stay alive till all is dead
Warriors are still an asset to the party and I love playing mine.
I stopped playing mine when the only parties i could get were with a bunch of other warriors.
I was taught how to play my warrior to the best advantage of the group by Midievalmodal. Although i have been a Rogue since season 1, with his teachings, I can still log on my lvl 41 warrior and be an asset to a party that is 5 levels ahead of me.
Most people only have experience with uneducated warriors. These warriors have no clue the order a mob should be killed let alone what i am talking about when i say "taunt much". Unfortunately for the warrior class, there are far to many clueless warriors out there and it gives the class a bad rep.
While playing my Rogue or my Mage, I love me some taunting warrior!
<edit> One area a warrior could be improved is dodge. A warriors dodge is very very low and I think should be upped a little. The most frustration i have in a map playing as a warrior is i get hit with every stun regarless of a mobs level. With all the stuns and slows in the Rengol maps, I need a beer after one map
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