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  1. #1
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    Quote Originally Posted by Legendsoflegends View Post
    Been looking all over and can't find whatI need. So best to build it ourselfs.

    Fireball -1,2,3,4,5
    Wind - 1,3,4 (faster runs)
    Light - 1,2,3,
    Ice - 1,3,4 (freezing enemies bugged, upgrade not really needed)
    Time - 1,2,4,5 (explode upgrade useful?????? Debating)
    Shield - 1,2,4,5 (knockback really not useful??? What about boss?)
    Live giver - 1,2 (just for saving pots on easy runs/km3/ppl who ask)

    ...


    I use 4 attack build for normal or elite PVE runs

    Fire 1,2,3,4,5
    Ice 1 2,3,4 (freezing enemies works perfect especially on elite tindirin / rengol but charge it, if it fails then due to high latency)
    Light 1,2,3,4
    Clock 1,3,4,5

    Passive
    Int 5/5
    Str 5/5
    Dex 5/5
    Armor 5/5
    Crit 5/5
    Speed 3/5 due to nub pets

    Recommended lix for elite >>> speed/ Dmg lix <<<


    Ps gale i'd use only for timed runs and I prefer to freeze mobs xD (running very close to mobs and releasing charged ice) ( and if you choose to use gale just tab on it DONT SCATTER MOBS)
    Lifegiver is also only used on pvp or on solo runs
    Last edited by Bmwmsix; 12-11-2015 at 06:44 AM.

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    Quote Originally Posted by avikk View Post
    Even "tab" bing on gale will knock back and scatter mobs its a good skill to use when clock is down and you want to move grunt orcs away from Shaman(the healer) so rogues can continue finishing Shaman first.(ty aspnab)

    I agree with everything except 5/5 for clock is a must, try running km3 with it you can pull Frannie without even being present in her room.
    Also imho BMW sir I think the larger AoE for fire is a waste of skill point :3

    (And armour) xd
    TAP TAB TAP TAB you know it

    Yes thats how gale is used on elite rengol but 1) i leave that orc for warrior axe and 2) and i don't like that jeopardy scatter of this scale thats why I use ICE.

    Clock 1,345 bc i dont need extra attention /aggro on elite runs. And for km3 I'd use anyway a different speed build but i dont farm that boring map right now.

    Larger aoe is great for my purposes even the armor bc of tankish playing.

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    Quote Originally Posted by avikk View Post
    The initial clock drop does a lot of damage! The reduced dodge chances means our auto attacks will proc a lot more! Which tbh is helpful when mages are procing para gems for allies!

    Damage >tankiness for me!

    I guess that's the way you play when your ping is as icky as mine, why aren't you on my friends list on ur mage?@_@ you nott want to be frands?

    Haha, my dear avikk just add this naughty mage called Shakeitforme xoxo

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