why do the Warriors set have a halo and rogues dont? Is this the way its supposed to be?
Pls add a halo to the rogue's glintstone set.
why do the Warriors set have a halo and rogues dont? Is this the way its supposed to be?
Pls add a halo to the rogue's glintstone set.
Last edited by Avaree; 10-22-2015 at 04:02 PM.
Avy
12-2012
ha! puny little halo-less rogues!
Why do rogues always get an extra vanity set during events??
Caabatric. The one nub sorcerer you wont forget.
screw the halo lol fix the stats on rogue set lol
Twobnv & Twoxc & Twocrazy - Deviant Misfits Officer
I agree, the loss of HP and Mana for the amount of gold & time we put into the set is a bit of a kick in the teeth, i really really hope devs look into improve the lack of stats. I do like the bonus with the entagled traps, but that dont make up for the lack of mana and hp.
Avy
12-2012
Notice he said stats, not damage. The glintstone set's damage isn't THAT bad, considering the skill trade-off. It's the hp and mana that's utterly laughable. 4.2k hp and 1.3k mana, on a full 7/7/7 dex glintstone set, is sad, just sad. Rogues already spam mana potions like crazy. And they have the short end of the stick on these sets being useless in pvp.
Now, I realize that these adjustments are due to the balance we're trying to achieve here. With the warrior set and weap being focused on taunting and tanking, rogues are now likely to include a tank in a party for survivability. However, 4.2k hp is a ridiculous amount of health in current maps. I'm not looking for anything close to what we have right now, with rogues being half tanks. I think and increase of 200-300 hp and mana would be great, given the amount of hard work (or gold, mostly) these sets entail. That would bring up health to 4.4-4.5k which is what non-planar pendant users would have right now. And the mana up to 1.5k (lol), which would be greatly appreciated considering that we have no mana-repleneshing skills and rely solely on spamming potions.
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Yesterday I started to do the orcslayer quests and i managed to finish. I'm going ahead to craft the myth helm after the Haloween event. But I don't know how armor and helm can work together with mana that low. I would burn 80% of my mana using one simple combo.
You'll be fine if you only use the glintstone helm and armor. They're both good pieces, with a substantial damage and armor increase. My gripe is STS designed the quest so that you need to finish both ring and amulet to get to the armor.
If orc fangs remain at a steady price of 30k a piece, crafting the whole glintstone set would cost one 15.75M in 525 orc fangs alone.
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I think the halo is from Mythic Aegis
Ah, more ground effects!
Wonder what mage's looks like.
Ebezaanec|Ebezairec|Ebezcookie|Trisomy|Apothem
Following the Code
*sees glow from the rogue set*
At the very least they should dim the effect. Its an eye strain
The halo effect is overriding the Arcane Ring's color? Or is it just super bright? @.@
Maybe you must use arcane ring
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