Class balance is all messed up again. Rogues can break warrior jugg. Mage can break warrior jugg. Mage and war fight is supposed to be long but now mage kills war while jugged. Rogue again is extremely OP. Rogues can break maxed mages shields in 1 combo.
Can I ask why we keep having to go through this? STS why don't you guys write a program to test classes 1v1 using equal gear and various skills? Why is rogue nerfed exactly 20% in pvp? I always felt like 22-24% would have been more accurate. Now even more than that.
Nerf rogues, buff warriors
Bookmarks