1. Why Baelfort Castle still drops Level 26-29 items when whole instance is designed for Lvl 15-19 players?
  2. Why drop recipe can only be used once, while NPC recipes carry with you indefinitely, you have to buy for every characters (in my case 3x5 = 15 Platinum) using Platinum if you want additional quests?
  3. Why Wyldwood has Enter Towne while there is no town to enter? (Should be just a Host Game button).
  4. Why there are no Thoth, Isis, Horus, Osirs sets for players between 36-49 (15 levels), yet there are set gears for Level 25, 35, 50, 55 and even some lower levels.
  5. Why instances like Plasma Pyramid and Skeller Krunch drop pink like lollypops, while other instances Shadow Cave, Balefort Sewer, Swamp drops green is considered lucky. I just want some consistency.
  6. Why there is a slot in Consignment Shop for rings but no rings can be traded or found other than Platinum shop?
  7. Why some items with Rift, Comos, Void, Death, Hate, Shadow description but are not part of set, if it is intentional, then we should make them obvious if it is part of a set. (For example, Part of a Set should be sufficient)
  8. Why Level 45 weapon has more damage than level 55 items or Level 50 weapon has more damage than level 55 items, e.g. Shock lance, Gurgox Hammer.
  9. Why there are no quests for Shadow Cave, while all other elite instances have some?
  10. Why some quest pink gears can be sold in the Consignment Shop others are bound to you? (Consistency Please)