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  Click here to go to the first Dev post in this thread.   Thread: Remiem's Weekly Community Update | February 10, 2016

  1. #21
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    Quote Originally Posted by Thrucho View Post
    So the buff to the darggers is not good?? I thought it was good but I don't know cause I'm not a rouge.
    We can't know if they are good or not if before we see them in action. Sometimes seemingly small changes could make a big difference. Also the several small changes are intertwined in this case so lets wait and see

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    Senior Member Kakashis's Avatar
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    Quote Originally Posted by Jazzi View Post
    We can't know if they are good or not if before we see them in action. Sometimes seemingly small changes could make a big difference. Also the several small changes are intertwined in this case so lets wait and see
    Yeah I just expected some energy bombs or something in addition. It's still the only weapon without cool proc animations. The damage better be significantly higher than a bow. Will need to test out. Doesn't exactly wow me.

    And recolors of last love craft is alright I guess. Gives people a chance to own if they haven't already. Should make them tradable this time with slight changes! Red cupid/wings looks identical! Back pack is neat. Looks like a locked crate with our own skull in it after we gambled and lost everything xD
    Last edited by Kakashis; 02-10-2016 at 02:27 PM.
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  3. #23
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    Hello hi!

    In the upcoming updates/upgrades i would love to see:
    1) ability to sort guild list by name and level
    2) ability to sort stable by name and level
    3) ability to sort inventory chest...

  4. #24
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    Quote Originally Posted by Kakashis View Post
    The damage better be significantly higher than a bow.
    Generally a Bow hits harder but is slower than Daggers while the Daggers do not hit as hard but hits quicker than the bow.
    Basically the same way with Sword/Hammer and Gun/Staff.

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    Senior Member Kakashis's Avatar
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    Quote Originally Posted by Sfubi View Post
    Generally a Bow hits harder but is slower than Daggers while the Daggers do not hit as hard but hits quicker than the bow.
    Basically the same way with Sword/Hammer and Gun/Staff.
    True for mythic to mythic like the glinstone dags, but we're talking Arcane dags to mythic bow now. If it were an Arcane bow released at 46, I'd fully expect it to surpass the arcane dags. But the 46 mythic bow had bonus bomb damage and these dags just stun and armor reduce. Both of which can't lead to faster runs unless there's some damage base. The small DOT is interesting. Going to have go test before conclusions are drawn. I just though STS would have added something that drops for damage / buff or add some cool effects like ther other two. Still looks like the same old dags on paper.

    Maybe these Arcane dags were never meant to shine as I still have doubts. Ill do some tests tomorrow.
    Last edited by Kakashis; 02-10-2016 at 02:37 PM.
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    I hope there are new surprises behind the portal 😍

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    Thank you for the update!

    Please give us more detail related to the changes being made to the Arcane sword. I think everyone will agree that there is an issue with the stuns but please be responsible regarding and nerfing or fixing of the weapon. There seems to be a common and reoccurring theme to the offering of weapons and pets to then turn around and completely change them. In doing this there is significant implications to both the games market and currency that frankly your members should not have to pay the penalty for. With a company and community of this size the need to completely change new or old items should rarely happen. There should be ample testing prior to the introduction of new content to avoid this not to mention that it significantly impacts your credibility.

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  9. #28
    Junior Member flrarrow's Avatar
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    500 bosses way to much imo.. Time for counter btw..not seeing how far u are to next achievement isn't really motivating

  10. #29
    Junior Member paco.10.03.93's Avatar
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    genial banner :-) me encantaria ver vanitys de armas
    Last edited by paco.10.03.93; 02-10-2016 at 03:40 PM.

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    Thank you for the heads up !
    Back pack looks awesome !!!

  12. #31
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    Thank you Sts for considering and then acting on the outcry for a change regarding the daggers. It shows that you care and will act when it a "reasonable" request. We know members sometimes complain just because we are spoiled by such a great game, so thanks for acting when its in the best interest of the community at large!

  13. #32
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    along with some new goodies like the....

    The rare Relic Skull Backpack, available only during the Lovecrafting Event.

    The New Back pack looks cool but is it just vanity or does it come with a cool feature?? Maybe add 15+ to main stats that would be really cool. If I'm not mistaken I read from one of your posts that an Arcane Backpack was coming coming to Acane legends.

  14.   This is the last Dev post in this thread.   #33
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by Thrucho View Post
    The New Back pack looks cool but is it just vanity or does it come with a cool feature?? Maybe add 15+ to main stats that would be really cool. If I'm not mistaken I read from one of your posts that an Arcane Backpack was coming coming to Acane legends.
    The new back pack is vanity.
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  16. #34
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    Please add at least kills gain into Nordr and Shuyal and add counters for the APs. It really aint no fun doing those without any gain. Or at least add stat jewels to the loot table of the bosses.

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    pls change the pink vanity, looks same as last year to me?

  18. #36
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    Quote Originally Posted by KingMartin View Post
    Please add at least kills gain into Nordr and Shuyal and add counters for the APs. It really aint no fun doing those without any gain. Or at least add stat jewels to the loot table of the bosses.
    Yes, I agree Martin. Some kind of reward besides the APS should be added the boss and/or the mobs. Locked Ren Rol chests should drop from mobs and jewels from bosses. Even if the chance of getting are rare it would be better than nothing.

  19. #37
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    Nice recolored vanitys but nice to see that there is something new things still ty Sts! You are doing great works all the time!! Well done.

  20. #38
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    Does increasing base damage mean also increasing skill damage? Because one is pointless without the other.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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  22. #39
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    Ty for event and dagger updates. Effective on Thursday Asia time pls . Thanks

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