Page 3 of 3 FirstFirst 123
Results 41 to 51 of 51

  Click here to go to the first Dev post in this thread.   Thread: [HOTFIX] Deary Island Dig Spots No Longer Spawn Infinite Loot

  1. #41
    Senior Member
    Join Date
    Dec 2014
    Posts
    738
    Thanks Thanks Given 
    1,030
    Thanks Thanks Received 
    199
    Thanked in
    126 Posts

    Default

    Does everyone think deary island was a bug?

  2. #42
    Senior Member Faliziaga's Avatar
    Join Date
    Feb 2012
    Location
    now
    Posts
    2,045
    Thanks Thanks Given 
    771
    Thanks Thanks Received 
    538
    Thanked in
    350 Posts

    Default

    Arcane Deary seemed to spawn a portal of a dig spot, but it just led me to the same island.

    Attachment 148070

  3. #43
    Senior Member intizamfamily888's Avatar
    Join Date
    Sep 2014
    Posts
    3,539
    Thanks Thanks Given 
    239
    Thanks Thanks Received 
    131
    Thanked in
    100 Posts

    Default

    Quote Originally Posted by kydrian View Post
    Won't be happening, well have a new expansion with new crates so Ren crates will be pretty much useless and of no help at level 56.

    I dont think think sts will bring new locks AGAIN. Otherwise we will be 100% able to craft event crates out of these locks. Otherwise it's not good for the economy

    Gesendet von meinem ASUS_Z00AD mit Tapatalk

  4. #44
    Senior Member
    Join Date
    Sep 2015
    Posts
    946
    Thanks Thanks Given 
    93
    Thanks Thanks Received 
    141
    Thanked in
    79 Posts

    Default

    Quote Originally Posted by intizamfamily888 View Post
    I dont think think sts will bring new locks AGAIN. Otherwise we will be 100% able to craft event crates out of these locks. Otherwise it's not good for the economy

    Gesendet von meinem ASUS_Z00AD mit Tapatalk
    :S why do u guys keep saying good or bad for economy? :P
    Before talking about what is a good or bad economy, we should look at goals of the government, in this case sts. Also we cannot see sts as our government who wants people in game to prosper but as firms because prices of stuff (inflation or deflation) in game doesnt matter to them, what matters to them is that trades continue to run, people demanding for arcane items and lock openers are willing to open the locks, inflation or deflation isnt the main concern. Mainly sts needs to aim for more people to buy plats and to do so they need to provide incentives for people to do so, hence they need to make sure that the people in AL are buying the things lootable from locked crates or other plat purchased items. They do not need to give any thoughts about how much ren gol prices are because it doesnt really affect their profit. See, the economy in game to sts doesnt depend on how much lock prices / arcane weapons etc. are, it depends on the marginal propensity to consume and marginal propensity to save of the population, which is us willing to spend or not. Right now u can say that it is an ideal situation of wealth in the game (Many people have millions of gold from the deary glitch, items are cheap which is what people asked for) however, the marginal propensity to save is high, many people earnt gold from selling their deary farmed crates but not many are willing to spend on anything, thats why u see prices dropping rock bottom and with no one buying arcane stuff for a decent price, lock openers stop opening locks, this is thus a situation similar to "liquidity trap", people are keeping gold to themselves expecting a further deflation and the situation right now is considered bad economy even though people have gold and prices are cheap.

    To solve this, sts needs to do something about the ren gol locks, either to add more loots or create a new type of lock so that people start demanding for stuff again and the circular flow of income will be driven faster again, by phasing out ren locks, there are both down side and up side, down side being people lose gold from their hoarded ren locks ( which is prolly what u mean by "not good for the economy") up side would be that there will be more incentives for people to farm and sell new locks while lock openers are willing to open the new type of locks. Also, there is one other way to save ren locks in a situation where new locks are introduced, which is that sns will not be lootable in the new locks, this will keep demand for ren locks to still be high.
    Last edited by Potato is me; 03-10-2016 at 09:03 AM.

  5. #45
    Senior Member herculeans's Avatar
    Join Date
    May 2013
    Location
    india,chennai
    Posts
    860
    Thanks Thanks Given 
    106
    Thanks Thanks Received 
    76
    Thanked in
    53 Posts

    Default

    Quote Originally Posted by Melberly View Post
    :S why do u guys keep saying good or bad for economy? :P
    Before talking about what is a good or bad economy, we should look at goals of the government, in this case sts. Also we cannot see sts as our government who wants people in game to prosper but as firms because prices of stuff (inflation or deflation) in game doesnt matter to them, what matters to them is that trades continue to run, people demanding for arcane items and lock openers are willing to open the locks, inflation or deflation isnt the main concern. Mainly sts needs to aim for more people to buy plats and to do so they need to provide incentives for people to do so, hence they need to make sure that the people in AL are buying the things lootable from locked crates or other plat purchased items. They do not need to give any thoughts about how much ren gol prices are because it doesnt really affect their profit. See, the economy in game to sts doesnt depend on how much lock prices / arcane weapons etc. are, it depends on the marginal propensity to consume and marginal propensity to save of the population, which is us willing to spend or not. Right now u can say that it is an ideal situation of wealth in the game (Many people have millions of gold from the deary glitch, items are cheap which is what people asked for) however, the marginal propensity to save is high, many people earnt gold from selling their deary farmed crates but not many are willing to spend on anything, thats why u see prices dropping rock bottom and with no one buying arcane stuff for a decent price, lock openers stop opening locks, this is thus a situation similar to "liquidity trap", people are keeping gold to themselves expecting a further deflation and the situation right now is considered bad economy even though people have gold and prices are cheap.

    To solve this, sts needs to do something about the ren gol locks, either to add more loots or create a new type of lock so that people start demanding for stuff again and the circular flow of income will be driven faster again, by phasing out ren locks, there are both down side and up side, down side being people lose gold from their hoarded ren locks ( which is prolly what u mean by "not good for the economy") up side would be that there will be more incentives for people to farm and sell new locks while lock openers are willing to open the new type of locks. Also, there is one other way to save ren locks in a situation where new locks are introduced, which is that sns will not be lootable in the new locks, this will keep demand for ren locks to still be high.
    Lol real economist i went half a way through u r long passage it was like reading my 10th std ecomics

  6. #46
    Senior Member jiazataoe's Avatar
    Join Date
    Mar 2015
    Posts
    580
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    7
    Thanked in
    7 Posts

    Default

    How long we can stay on deary land for normal not bug ?
    One Heart Indonesia = Guild Member

  7. #47
    Senior Member
    Join Date
    Mar 2015
    Posts
    704
    Thanks Thanks Given 
    395
    Thanks Thanks Received 
    92
    Thanked in
    59 Posts

    Default

    11 dig spots... done in under 1min

    Sent from my SCH-S968C using Tapatalk

  8. #48
    Senior Member
    Join Date
    Sep 2015
    Posts
    946
    Thanks Thanks Given 
    93
    Thanks Thanks Received 
    141
    Thanked in
    79 Posts

    Default

    Quote Originally Posted by herculeans View Post
    Lol real economist i went half a way through u r long passage it was like reading my 10th std ecomics
    Well i guess sns not in new locks doesnt save ren locks because of the new op pet :P

  9. #49
    Member Jay Gatsby's Avatar
    Join Date
    Sep 2014
    Location
    West Egg, Long Island
    Posts
    240
    Thanks Thanks Given 
    19
    Thanks Thanks Received 
    17
    Thanked in
    13 Posts

    Default

    Quote Originally Posted by intizamfamily888 View Post
    I dont think think sts will bring new locks AGAIN. Otherwise we will be 100% able to craft event crates out of these locks. Otherwise it's not good for the economy

    Gesendet von meinem ASUS_Z00AD mit Tapatalk
    Think again now

  10. #50
    Senior Member intizamfamily888's Avatar
    Join Date
    Sep 2014
    Posts
    3,539
    Thanks Thanks Given 
    239
    Thanks Thanks Received 
    131
    Thanked in
    100 Posts

    Default

    Quote Originally Posted by Jay Gatsby View Post
    Think again now
    I truly did bro

    Gesendet von meinem ASUS_Z00AD mit Tapatalk

  11. #51
    Senior Member Cons's Avatar
    Join Date
    Mar 2016
    Location
    Somberholt
    Posts
    502
    Thanks Thanks Given 
    169
    Thanks Thanks Received 
    60
    Thanked in
    46 Posts

    Default

    The best bug ever lol! However, I completely missed it
    IGN: WORD

Similar Threads

  1. Deary Island {BUG}
    By Zaizor in forum AL Technical Issues and Bugs
    Replies: 1
    Last Post: 03-04-2016, 03:33 PM
  2. Deary portal brings you to empty island
    By crudmudgeon in forum AL Technical Issues and Bugs
    Replies: 9
    Last Post: 02-02-2016, 12:27 PM
  3. Why don't we loot deary anymore?
    By Great2015 in forum AL General Discussion
    Replies: 2
    Last Post: 01-10-2015, 08:14 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •