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Thread: Lvl 80 Full Int Mage Build

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    Default Lvl 80 Full Int Mage Build

    so whats the skill build for lvl 80 full int mage?

    mainly used for 1vs1, and hope the build can be used for ctf or ffa too.

    maxed both debuffs? which debuff are better to be maxed?

    6 heal enough?

    how many icestorm(aoe skill)? as far as i know each level of icestorm increased freeze time debuff.

    thanks.

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    Senior Member Burningdex's Avatar
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    Quote Originally Posted by dryselvage View Post
    so whats the skill build for lvl 80 full int mage?

    mainly used for 1vs1, and hope the build can be used for ctf or ffa too.

    maxed both debuffs? which debuff are better to be maxed?

    6 heal enough?

    how many icestorm(aoe skill)? as far as i know each level of icestorm increased freeze time debuff.

    thanks.
    7 or 8 heal, one of those gives more than 9, cant remember; weakness is the better debuff (IMO) and icestorm is up to you
    Last edited by Burningdex; 03-11-2016 at 05:32 PM. Reason: to*
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    Senior Member Itoopeo's Avatar
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    Quote Originally Posted by Burningdex View Post
    7 or 8 heal, one of those gives more than 9, cant remember; weakness is the better debuff (IMO) and icestorm is up to you
    Max fire, max lightning, max ice ball thingy, max buffs, max drain?

    Well, IDK all you need is to hit fire, ice to bears, so they are permanently stuck there, then just spam lightning, it does 250-300dmg each time it comes down.

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    Senior Member Groaning's Avatar
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    Quote Originally Posted by Burningdex View Post
    7 or 8 heal, one of those gives more than 9, cant remember; weakness is the better debuff (IMO) and icestorm is up to you
    7 heals more, but has a wider range

    ex. 7 heal may heal 100-200 but 9 heal would heal 150-180
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    Quote Originally Posted by Groaning View Post
    7 heals more, but has a wider range

    ex. 7 heal may heal 100-200 but 9 heal would heal 150-180
    That said, spare yourself a couple points from heal - go with 7.

    @Brningdex - Also, why do you prefer weakness over nightmare? Weakness is almost laughably the most useless skill. Damage is blown out already while hit percent is too. Nightmare can at least cut an opponents dodge in half, while obviously lowering some armor.

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    Senior Member Burningdex's Avatar
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    Quote Originally Posted by XghostzX View Post
    That said, spare yourself a couple points from heal - go with 7.

    @Brningdex - Also, why do you prefer weakness over nightmare? Weakness is almost laughably the most useless skill. Damage is blown out already while hit percent is too. Nightmare can at least cut an opponents dodge in half, while obviously lowering some armor.
    psh, shows how bad my memory is, the one with the dodge debuff i mean.. thought it was weakness, apparently not
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    Omg this is a nice discussion

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