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    Quote Originally Posted by Gerran View Post
    Normally, as a pve rouge (L46), a hit from elite boss/arena boss will take 70-95% of my total hp but luckily we got potions to the rescue. Unfortunately STS has decided to banish 15-20% of our armor which is very disappointing. So what do you expect, instant death! We ROUGES farm arena, but now it's the arena farming us. Please be considerate before you make updates, it's not that we complain, we loved and played AL for months and years, but such update is killing our class. We hope to hear your response STS.

    Thank you.


    Just in case you wonder how much is my current hp;
    its 5Kplus without pet (can u imagine an instant death from a 5k hp, how much more for those lower than my stats!) It's very unfair..
    Mages rule!

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    Now that rogues see less tanky, that just means you have to play smarter than before. I used to simply tank red zones from most bosses seeing as they wouldn't kill me either way. No I've got to in the habit of actually trying to avoid hits that I know will kill me now that I'm a potato. Though this doesn't apply in Pvp, and STS should look into balancing that... *cough* give us our DMG in Pvp *cough*
    Ż\_(ツ)_/Ż

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    Quote Originally Posted by Visiting View Post
    Now that rogues see less tanky, that just means you have to play smarter than before. I used to simply tank red zones from most bosses seeing as they wouldn't kill me either way. No I've got to in the habit of actually trying to avoid hits that I know will kill me now that I'm a potato. Though this doesn't apply in Pvp, and STS should look into balancing that... *cough* give us our DMG in Pvp *cough*
    No!!! No more damage on pvp -___- rogues critical was awesome and more damage?
    More damage = instan kill a mage

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    Quote Originally Posted by Visiting View Post
    Now that rogues see less tanky, that just means you have to play smarter than before. I used to simply tank red zones from most bosses seeing as they wouldn't kill me either way. No I've got to in the habit of actually trying to avoid hits that I know will kill me now that I'm a potato. Though this doesn't apply in Pvp, and STS should look into balancing that... *cough* give us our DMG in Pvp *cough*
    You were a potato before, now you're a French fry. >:)

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    We finally might see more variety in team setups. I agree with the rogue armor nerf. Every time I run with pugs in PVE, its a bunch of warriors that are most likely having trouble finding teams.

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    Quote Originally Posted by Ravager View Post
    We finally might see more variety in team setups. I agree with the rogue armor nerf. Every time I run with pugs in PVE, its a bunch of warriors that are most likely having trouble finding teams.
    This is absolutely just your own belief, there is no way I would not run with warrior or mage in elite map, a warrior/mage with good initiating skills and good timing in heal is great remedy in party.. however, in order to hit numerous run in arena, we prefer to party with all rog. What I'm trying to say is that rog, mage and warrior has its own advantage and disadvantage but this armor reduce for rog has taken a big part of our survival capability. Self centeredness won't bring equality to everyone.
    Last edited by Gerran; 03-18-2016 at 08:06 PM.

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    Quote Originally Posted by Gerran View Post
    However, in order to hit numerous run in arena, we prefer to party with all rog. What I'm trying to say is that mage and warrior has its own advantage and disadvantage but this armor reduce for rog has taken a big part of our survival capability. Self centeredness won't bring equality to everyone.
    Isn't all rogue parties for arena excluding other classes and the exact reason sts decided to nerf rogue armor?


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    Quote Originally Posted by eugene9707 View Post
    Isn't all rogue parties for arena excluding other classes and the exact reason sts decided to nerf rogue armor?
    then why not party with all mages or warrior and exclude our class... why blame rouges for their team up in running arena?

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    Quote Originally Posted by Gerran View Post
    Normally, as a pve rouge (L46), a hit from elite boss/arena boss will take 70-95% of my total hp but luckily we got potions to the rescue. Unfortunately STS has decided to banish 15-20% of our armor without any explanation which is very disappointing. So what do you expect, instant death! We ROUGES farm arena, but now it's the arena farming us. Please be considerate before you make updates, it's not that we complain, we loved and played AL for months and years, but such update is killing our class. We hope to hear your response STS.

    Thank you.


    Just in case you wonder how much is my current hp;
    its 5Kplus without pet (can u imagine an instant death from a 5k hp, how much more for those lower than my stats!) It's very unfair..


    " We want our armor back"
    I am an end game rogue and I have to be honest, I really dont understand all the (pve) complaining .....take off the "I lost armor blinders"..Look at the big picture.


    Quote Originally Posted by Gerran View Post
    Quote Originally Posted by Ravager View Post
    We finally might see more variety in team setups. I agree with the rogue armor nerf. Every time I run with pugs in PVE, its a bunch of warriors that are most likely having trouble finding teams.
    This is absolutely just your own belief, there is no way I would not run with warrior or mage in elite map, a warrior/mage with good initiating skills and good timing in heal is great remedy in party.. however, in order to hit numerous run in arena, we prefer to party with all rog. What I'm trying to say is that rog, mage and warrior has its own advantage and disadvantage but this armor reduce for rog has taken a big part of our survival capability. Self centeredness won't bring equality to everyone.
    I lost armor just like you did. I have 1749 armor with the effigy buff, 1521 without. 105 str 4595 health with nek summoned. I have not added any points into skill mastery yet, still using my old build due to using the glintstone set. I learned to adapt to the lack of str, hp, mana, & now armor. (In my set I use one noble water jewel to help with the mana loss with the glint set, you can use jewels to bump your armor, add mastery pts to razor shield to reduce damage).
    Yes, I do feel a bit more hits from certain clusters of mobs (ren gol) but, this can also be avoided by proper timing of skills. As far as farming arena, I still can solo the arena, any any other elite map. But i choose to run in a party with a skilled tank (many out there), in non scaled maps.

    Quote Originally Posted by Michael Woolley View Post
    Your missing the point of the entire game. The game is a team based stratagy and it now requires just that. A good rogue now needs to stratagise with other classes to best complete maps. This is what the game is ment to be...................
    Well said above Michael
    Last edited by Avaree; 03-19-2016 at 06:26 AM.
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    My rogue can also still solo arena. Deathless. I have L46 legendary bow, L46 legendary helm, L46 legendary armor, L46 legendary belt. Can do it with legendary pet too.
    Why compare if any class can solo elites. It's just a matter of pots used or time spent. Why would a warrior attempt it though, because it will take 1 billion pots and 10 hours to complete a map. Argument is invalid.
    If a weak rogue can die in PVE, then get a tank who can and wants to hold aggro. Mage to control mobs.

    I cannot say whether PVP is unbalanced. I've never heard complaints about Glintstone Aegis warriors being OP in PVP tho? Or mythic Glintstone Maul? Is warrior OP then? Not fair to let an arcane sword determine if a class is OP! It is hard to compare classes in a duel. Things like gear and skill is a big factor. Don't just whine in order to whine. SHOW the differences instead. Two equally skilled and geared people against each other. Else it just may looks like a rant to a dev.

    PS. I have all classes at L46
    Last edited by TW84; 03-19-2016 at 08:01 AM.

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    Quote Originally Posted by Ravager View Post
    We finally might see more variety in team setups. I agree with the rogue armor nerf. Every time I run with pugs in PVE, its a bunch of warriors that are most likely having trouble finding teams.
    Hmm maybe you just don't have the right rogues in your fl? My friends and I have always been happy to play mixed team.
    This stemmed from way back, 1 war,2 rogues,1 Mage was the way we first went into elites...nothing changed except after a few weeks into Tindirin getting warriors to join a party became harder and harder....so of course we had to adapt on occasions.


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    Quote Originally Posted by Ravager View Post
    We finally might see more variety in team setups. I agree with the rogue armor nerf. Every time I run with pugs in PVE, its a bunch of warriors that are most likely having trouble finding teams.
    This

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    +1 to ravager, its arcane legends not rogue legends, teams will finally include tanks since rogues wont be able to pot spam the map out

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    well.... us mages have even less armor and we managed to survive... (no, not everyone use shield)...

    i'm sure you'll find a way to survive.

    Imo, the imbalance lies more in pvp rather than pve


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    Quote Originally Posted by Vrazicak View Post
    +1 to ravager, its arcane legends not rogue legends, teams will finally include tanks since rogues wont be able to pot spam the map out
    i think it's unfair to stereotype us that we always seclude warriors in our runs. i for one always look for a war in making a pt in elite maps when farming. as a matter of fact, i have more warrior friends in my list than rogues. so yeah, it's not always "rogue legends" for all of us.

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    rogue's down .

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    Anyway rogues armor was reduce cause its almost 1.5x more times than a mage, thats make a rogue hard as tank in lvl 41 its almost impossible to beat a good geared rogue >.<

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    Come on, rogue armor nerf is normal, this will make the game more balance. Since rogue critical hit too wonder, Rogue era should be ended now for balancing the game.
    D

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    Quote Originally Posted by Donquixoth View Post
    Come on, rogue armor nerf is normal, this will make the game more balance. Since rogue critical hit too wonder, Rogue era should be ended now for balancing the game.
    how about armor nerf for warrior would you still say its normal? You're only seeing your bright side, not for everyone.

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    Quote Originally Posted by Gerran View Post
    how about armor nerf for warrior would you still say its normal? You're only seeing your bright side, not for everyone.
    Warrior with low armor isnt warrior :/. How about just increase aimed shot CD to be 10s? that cool right. Unstunable rogue is just crazy with their aimed shot.
    Last edited by Donquixoth; 03-19-2016 at 02:26 AM.
    D

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