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    Default [Guide] The Curse of Cryostar

    NOTICE

    While I understand you are at the moment viewing this thread, please do bear in mind this thread is still in the works. Once I'm done, This notice will be removed. This is to the early viewers who are disappointed when they viewed the thread. Applies to you, Yes you reader as well.

    CONTRIBUTORS

    I'd like to take a moment and thank the following who have aided me in this guide!

    Bluesparky
    Energizeric



    Maps

    Name:  Southern Caves Overview.jpg
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    Name:  Umber Chasm Overview.jpg
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    Name:  Forgotten Citadel Overview.jpg
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    Bosses

    Heston & Preston:
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    Heston's Abilities:
    Heston can summon boulders and a fire pool. His fireball will initially look like a small flare from the sky, when it touches down in about 5-6s it explodes into a lava pool that damages you if you stand on it. The boulders don't seem to stun you though they will damage you.

    Firepool & the small fire on the ground:
    Name:  Heston Fire ground.jpg
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    Preston's Abilities:
    Preston uses an ice type move that freezes the player for at least 2-4s. He also spawns a "flag" that summons 4 silver colored beetles (beetle mob) that ram you, stun you and giving Preston the upper hand to attack you further, A crystal that de-buffs your speed when you get close to it (this can be ignored by using stun immunity abilities/skills).
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    Name:  Preston Flag.jpg
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    ____________________________________________

    Hugal the berserker:
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    Abilities:
    He has at least 3-4 red zone attacks. One of his red zones will put an exclamation mark over you (and possibly your party), It may suggest that you will be attacked. Before he dies, He will use the Orc buff to boost his damage and critical abilities. Lastly, do not forget that he is a deadly boss as kiting is the best thing to do, His dual daggers and his capabilities will easily become heavy for you. He does have axe throw as well. He also buffs his speed (when he gets a dark aura around him).

    _________________________________

    Jadis Gearloose:
    Jadis (Gearless form):
    Name:  Jadis Gearless.jpg
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    Abilities:
    He has alot of troublesome moves that can literally wipe you out if you are some who is solo'ing jadis. He has a small (triangular) red zone that explodes crystals on the ground. He has a crystal move that when in a certain range will damage you per second. He has a special poison attack that will de-buff armor (-20-25%), debuff damage (-50%) and apply a 10-tick DoT effect. He also summons boulders that become muddy grounds which will slow your movements down and bleed you (like rogue traps). When he is near death, He hops onto his geared machine.

    Abilities (SS):
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    Name:  Jadis crystal.jpg
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    Jadis Lv2 (geared, Machine equipped form)
    Abilities:
    Jadis is now back at full health and his new machine gives him new skills. He now uses gust that fires an uncharged mage's gale force, it can become fire-type and can incinerate players who get caught up in its range. He can now shoot yellow flares from the sky that will become yellow pools that are the same as the ones of the Staff Gnome, The pools remain active for 10s, stuns the player and damages them if they stand on it.

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    _____________________________________


    Mobs

    Cryostar Worm
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    Abilities:
    This mob is a unique mob. It has a basic poison attack that has a DoT effect of about 6-7 ticks per second. Upon its death, it's body fissions into 3-4 more smaller cryostar worms (remember arachna's fission?) that have the same abilities as it's main body. Not to forget that when these 3 baby worms spawn, at least 2-3 pools of poison (green colored) are spawned and stepping on it will apply a speed de-buff as well as a poison effect. Using the hibiscus elixir or the hibiscus plant's healing capablities (that last for a few seconds) will neutralize its poison effects.

    After death the baby ones spawn:
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    _________________________________________________

    Beetle mob
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    When this mob notices you, the first reaction is that it will recklessly ram you that stuns you. These mobs' stuns can be avoided by using a stun immunity skill. These mobs are a real pain, so make sure to have nekro or a stun immunity skill!

    _________________________________________________

    Armored Orc
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    Abilities:
    This mob is like our old rengol buddy. He has the axe throw skill, Buffs nearby mobs' damage and critical rate. This lasts for about ~10-12 seconds.

    _________________________________________________

    Cryostar Shaman
    Name:  Cryo Shaman.jpg
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    Abilities:

    She summons to types of "flying-fireballs". The green color'd floating balls heal the shaman, the red color'd floating ball attack the player, each attack hits at a rate of about .5 per second so that's about 2 shots of fireballs per second and the fireballs slow your speed down. Nekro shield didn't help me, neither did razor shield help me negate the speed slowdown.

    PLEASE NOTE: Killing the shaman doesn't mean the fireballs will disappear, you'll have to kill the fireballs too as they're not connected with the shaman. The fireballs are mobs themselves

    _____________________________________________

    Dual Dagger'd Gnome
    Name:  Dual dagger gnome mob.jpg
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    This mob just has a rush attack, although he is not much of a threat his deadly precision like the rogue character. When you fight mulitple of these mobs...well mages, please run as fast as your tiny legs can take you!


    _____________________________________________

    Staff gnome
    Name:  Basket gnome yellow pool spawner.jpg
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    Pool + Stun + damage
    Name:  Yellow pool stun gnome.jpg
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    Abilities:
    This gnome spawns yellow pools that will stun you, damage you ONLY if you were standing on it. The stun lasts for about 2-4 seconds, the pools will disappear after about 10 seconds, Any other mob that stands on the yellow pool will be granted a shield (nekro shield + razor shield) that will increase their defensive capabilities. Also note, you will damaged every second for standing on the pool.

    _____________________________________________

    Heraldic Gnome
    Name:  Heraldic Gnome mob.jpg
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    Abilities:
    This mob looks similar to the Herald or Arlor, Thus i named it "Heraldic Gnome". This mob throws poison knives at you that apply a Damage-over-time effect and drain your mana and if it throws multiple knives then yes their effects will stack too. Using the Hibiscus' anti-poison fluids will help you.

    ____________________________________________


    Glintstone City
    Name:  Glintstone city overview.jpg
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    Loots

    With new maps come new loots. So here is a compiled list of loots.

    Heretic chests - Gold/Bronze/Silver

    *insert pics*

    Map drops:

    *insert evil meme*
    Last edited by Wazakesy; 04-02-2016 at 08:18 AM.

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    Reserved

    11/

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    Quote Originally Posted by Wazakesy View Post
    I will be compiling multiple sorts of "things" for The curse of cryostar. This will serve much like your dictionary does.


    Maps


    Bosses


    Mobs


    Glintstone City
    This is exactly how my full in-depth knowledge looked before I started those maps

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    reserved cause you just got served

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    How many times you run to collect the information >.<

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    Quote Originally Posted by Fredystern View Post
    How many times you run to collect the information >.<
    Just once, I have all the data I need although some of my data may be incorrect.

  9.   This is the last Dev post in this thread.   #7
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    Awesome work! I'm going to move this over to the Player Guides section.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Hey Wazakesy

    Great guide!

    I made a little video-guide on how to do the quest involving the Hibiscus plants, since a lot of people seemed to hav problems with it.

    You are welcome to include it in your guide if it can be usefull, just mention my name.

    https://youtu.be/V529TrW__Ek

    - Dkninja
    Collector of items for all classes.

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    Wow, nicely done Waz! Thank you very much!
    Click My Signature to Check Out My YouTube Channel.
    Warning: Any Beggars Will Be Put On Ignore List

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    The Gnomes ignore the root from timeshift/freeze skill from mages

    Thx good work!

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    Quote Originally Posted by DK View Post
    Hey Wazakesy

    Great guide!

    I made a little video-guide on how to do the quest involving the Hibiscus plants, since a lot of people seemed to hav problems with it.

    You are welcome to include it in your guide if it can be usefull, just mention my name.

    https://youtu.be/V529TrW__Ek

    - Dkninja
    I have already uncovered all the data from the expansion and how things work. but still, I will include your contributions!!

    Sorry about the massive time delay, i was asleep and will now update the thread. ease be patient.

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    Cool guide tho if i could add something,the breserker also has an axe that will pull u in fast then he attacks with red zone ussualy..dont insta kills but quite close.

    Sent from my SM-N900 using Tapatalk
    an alxe

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    Yiiiihhhhaaaa gogogo



    📱 📡 sent from my phone ign : Ladystrikerr

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    Nice guide very helpful to endgamers!

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    nice work! by the way can u loot the beetle sets in any of these maps?

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    Quote Originally Posted by Mustafid Ahmad View Post
    Yiiiihhhhaaaa gogogo



    �� �� sent from my phone ign : Ladystrikerr
    xD LMAAAOOO

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    Berserker is easier if you stick close to him. If you are close, not much further out than his long red cone, he will not axe throw. Without axe throw, he only has two moves that are concerning: his exclamation w the long red cond, and his small bright red spot. Both of these are directional and will likely one-shot you or hit you very hard. To fight him, stick close to him. When he does his exclamation mark, get ready for his long cone. He stops just before his attack. Get behind or to the side of this. Same w his red dot, which can be quite difficult to see if too many affects are going on. The red zones are easier to see solo. When it is difficult to see anything, I just stick close to him and try to be behind him at all times.

    Star light, star bright...

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    Great introduction guide to the Underhul maps, I added some things I noticed when soloing.

    Quote Originally Posted by Wazakesy View Post
    NOTICE

    Bosses

    Heston & Preston:
    Name:  Heston and Preston.png
Views: 2488
Size:  175.1 KB
    Heston's Abilities:
    Heston can summon boulders and a fire pool. His fireball will initially look like a small flare from the sky, when it touches down in about 5-6s it explodes into a lava pool that damages you if you stand on it. The boulders don't seem to stun you though they will damage you.
    Firepool & the small fire on the ground:
    Name:  Heston Fire ground.jpg
Views: 2409
Size:  16.6 KB
    I would also like to add, the fire patches will increase heston & preston's armor when they are standing in the patch. I don't see any icons that suggest my damage was reduced.

    Quote Originally Posted by Wazakesy View Post
    Preston's Abilities:
    Preston uses an ice type move that freezes the player for at least 2-4s. He also spawns a "flag" that summons 4 silver colored beetles (beetle mob) that ram you, stun you and giving Preston the upper hand to attack you further, A crystal that de-buffs your speed when you get close to it (this can be ignored by using stun immunity abilities/skills).
    Name:  Preston crystal.jpg
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    Name:  Preston Flag.jpg
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    Preston's freeze attack happens when you run over the white orb he tosses. Also, I have not seen any way to cancel out the Heston's stones from falling, (other than stunning) these stones will stack their dmg.

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    Quote Originally Posted by Wazakesy View Post
    Mobs
    _________________________________________________


    Cryostar Shaman
    Name:  Cryo Shaman.jpg
Views: 2315
Size:  15.1 KB

    Abilities:

    She summons to types of "flying-fireballs". The green color'd floating balls heal the shaman, the red color'd floating ball attack the player, each attack hits at a rate of about .5 per second so that's about 2 shots of fireballs per second and the fireballs slow your speed down. Nekro shield didn't help me, neither did razor shield help me negate the speed slowdown.

    PLEASE NOTE: Killing the shaman doesn't mean the fireballs will disappear, you'll have to kill the fireballs too as they're not connected with the shaman. The fireballs are mobs themselves
    The red orb tower will do more dps the closer you get to it. When you are affected with the red orb, it will also create a bleeding effect.
    Will up load photo later




    Quote Originally Posted by Wazakesy View Post
    Staff gnome
    Name:  Basket gnome yellow pool spawner.jpg
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    Pool + Stun + damage
    Name:  Yellow pool stun gnome.jpg
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    Abilities:
    This gnome spawns yellow pools that will stun you, damage you ONLY if you were standing on it. The stun lasts for about 2-4 seconds, the pools will disappear after about 10 seconds, Any other mob that stands on the yellow pool will be granted a shield (nekro shield + razor shield) that will increase their defensive capabilities. Also note, you will damaged every second for standing on the pool.
    These little baldies that pack a green mushroom are quite clever. Not only do they do what you describe above, their gold circles stack, and I believe increase their armor if the baldies are standing in the gold circle, however outside of circle, their armor is quite low, best to take these guys out first especially when two are present.

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    Quote Originally Posted by Avaree View Post
    Great introduction guide to the Underhul maps, I added some things I noticed when soloing.



    I would also like to add, the fire patches will increase heston & preston's armor when they are standing in the patch. I don't see any icons that suggest my damage was reduced.

    1) i did not state a damage reduction. Mis-read perhaps? No offense.

    Preston's freeze attack happens when you run over the white orb he tosses. Also, I have not seen any way to cancel out the Heston's stones from falling, (other than stunning) these stones will stack their dmg.

    Name:  image.jpeg
Views: 1811
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    This is correct.


    The red orb tower will do more dps the closer you get to it. When you are affected with the red orb, it will also create a bleeding effect.
    Will up load photo later


    This is also correct.




    These little baldies that pack a green mushroom are quite clever. Not only do they do what you describe above, their gold circles stack, and I believe increase their armor if the baldies are standing in the gold circle, however outside of circle, their armor is quite low, best to take these guys out first especially when two are present.
    Damage taken by character is increased from pool-stacking by the green shroom backed gnome. Furthermore, The stun chances increment as you stand on the pool.

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    I try to keep all the gnomes away from their circles, as well as keep myself away. When I am a mage, I stun and clock them first. They die pretty quickly if you deal with them as a priority.

    Star light, star bright...

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