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Thread: [Question] XP to lvl 56

  1. #21
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    i appreciate for the efforts of spacetimestudios for the updates going on, but some changes can be made on that like the xp to lvl to 56 is 100 k and more from 46 its too much.
    and the amount of people on wt4 and km3 is decreased on this situation this can be changed atleast a new tomb can be introduced with tonnes of people maybe with 4 bosses and new achives and more people than the wt4 . and thanks for updates and im waiting for future updat

    by firebelt

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  3. #22
    Forum Adept Eagleye's Avatar
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    I appreciate the cap..Some of us like grinding hard for the level up. It's a nice challenge , what fun would it be if we all had capped toons a day after expansion? This is after all an mmo, grinding is the bread and butter of this game genre . ( a new tomb would be nice though)

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  5. #23
    Senior Member Niixed's Avatar
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    with 7 day xp elixir, adventuring pack 15% xp boost, arlorian ring, abandon, and the normal luck elixir there are a lot of ways to speed level. I'm already halfway to 47 without really trying that hard.

    Member Arlorian Realtors Association

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    Lol idk why people complain ,i made it to lv 48 in 3 hours

  7. #25
    Senior Member Itoopeo's Avatar
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    Quote Originally Posted by Kingofninjas View Post
    It's high enough to make me essentially quit. I was already inactive. 150k ish for 10 levels is too much time for me to waste, especially in a mind numbingly boring map like wt4 or kt4.

    I think it would be great if all mobs in the new maps gave a blanket 10x XP gain. Maybe more. The amount of XP they give is a little pathetic tbh.
    The solution is to settle on 51 for some time, then after I feel like going to 56, I'll do it bit by bit. My friend hit level 53 in 2 days so this grind is easily done in a week if there's motivation

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