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Thread: [Review] Flame Forged Blades of Runesteel

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    Senior Member Avaree's Avatar
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    Default [Review] Flame Forged Blades of Runesteel

    These daggers are quite fun. At first I wasn't too impressed with this set. I really didnt care for the 4.5 seconds of not being able to use skills when daggers proc, until i tested them in various maps.

    Below you can read the "sheet description" of them.

    Name:  image.jpg
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    The proc will do DOT for ten ticks in about 4.5 seconds to any mob I come into contact with. The proc deals a fair amount of dmg per tick. (See photo, I didn't capture all ticks at once, but below is just an example.)



    I do receive a huge speed buff, stun and freeze immunity when daggers proc. When the flame daggers proc, i do see the icons for dmg reduction.

    I will add more when I use in a full party. They are fun, especially for their lvl.

    And yes, these are not tradable
    Last edited by Avaree; 04-09-2016 at 06:35 AM.
    Avy
    12-2012

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    Senior Member Avaree's Avatar
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    Quote Originally Posted by Ireliaa View Post
    poor glintstone set went down the drain for coins.

    Jokes asside ty for sharing it . It should give us good idea before getting it.
    In my opinion its counter productive since you do way more damage than 1k ticks, with skills.

    Can you do comparison of arcane dagger and this ones skill damage difference?
    I will once i set another superb fin in the arc daggs atm skill dmg is +75 with the arc daggers.

    Flames +21
    arc daggers +14
    Avy
    12-2012

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    Well done!!
    Can you add same comparison for warrior and mage? We are skeptical about pros whats not described.

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    Guardian of Alterra Zeus's Avatar
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    4.5K damage then for the proc? Is it just me or is that a bit gimmicky? I mean, aimed shot does much more every 2 seconds and it doesn't prevent you from using other skills.
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    Senior Member Avaree's Avatar
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    Quote Originally Posted by Zeus View Post
    4.5K damage then for the proc? Is it just me or is that a bit gimmicky? I mean, aimed shot does much more every 2 seconds and it doesn't prevent you from using other skills.
    When the daggers proc, (in the map I took the ss of) I saw 850-1.2k dmg delt per tics. I counted ten tics, in about 4.5 sec.
    Avy
    12-2012

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    Can you please try to purchase hammer? And test it if proc is cool? Lol
    kenshonga

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    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by Avaree View Post
    When the daggers proc, (in the map I took the ss of) I saw 850-1.2k dmg delt per tics. I counted ten tics, in about 4.5 sec.
    So, 10 ticks...12k damage in 4.5 seconds. Hmm...it seems to be an interesting trade off but I feel like a rogue still could do more damage with a combo. Why? SSS, Nox, Aim, SP. SSS can target up to 11 targets, so that's 11K damage minimum from just SSS. Then, there's nox with multiple ticks of poison DoT dealing 400-500 damage per tick. Afterwards, there's SP which does about 3/4 of an AS's crit in damage. So, SSS alone has the potential to outdo the proc...that's why I think these daggers are a gimmick. Nifty? Yes! Useful? Questionable.
    Last edited by Zeus; 04-08-2016 at 03:17 PM.
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    Senior Member Avaree's Avatar
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    Quote Originally Posted by Zeus View Post
    So, 10 ticks...10.2k damage in 4.5 seconds. Hmm...it seems to be an interesting trade off but I feel like a rogue still could do more damage with a combo. Why? SSS, Nox, Aim, SP. SSS can target up to 11 targets, so that's 11K damage minimum from just SSS. Then, there's nox with multiple ticks of poison DoT dealing 400-500 damage per tick. Afterwards, there's SP which does about 3/4 of an AS's crit in damage. So, SSS alone has the potential to outdo the proc...that's why I think these daggers are a gimmick. Nifty? Yes! Useful? Questionable.

    The dmg per tick does decrease some. I will attempt to down load that screen recroder and try to record a video later .
    Avy
    12-2012

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    Quote Originally Posted by Avaree View Post
    The dmg per tick does decrease some. I will attempt to down load that screen recroder and try to record a video later .
    Thanks! And thank you again for taking the jump and spending tokens on those daggers when nobody else would!
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    Quote Originally Posted by Avaree View Post
    When the daggers proc, (in the map I took the ss of) I saw 850-1.2k dmg delt per tics. I counted ten tics, in about 4.5 sec.
    WTF!! Awesome... that is more fast than a fireball tick haha




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    That's pretty harsh man chill

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    Quote Originally Posted by Hercules View Post
    WTF!! Awesome... that is more fast than a fireball tick haha
    Yes, that's awesome but not that awesome when we consider the fact that we cannot use our skills. Thus, becoming a lot less effective.
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    I think the new mythic weapons look really nice...

    Bravo to STS for the design

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    Quote Originally Posted by Zeus View Post
    Yes, that's awesome but not that awesome when we consider the fact that we cannot use our skills. Thus, becoming a lot less effective.
    Oh That's true :/ all the good always have something bad hehe, but maybe that anti-stun, freeze, 75% damage reduction and speed help a bit.




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    Quote Originally Posted by Hercules View Post
    Oh That's true :/ all the good always have something bad hehe, but maybe that anti-stun, freeze, 75% damage reduction and speed help a bit.
    Yep, but without being able to use certain skills, in a PvP scenario it's just almost like there would be an interruption on your character...not being able to do much. Imagine if this proc happened when your character was low health in PvP? Your own proc would be killing you because it would not let you heal. If they want to disable skill use, then they should give it 100% damage reduction. Otherwise, at least let heal skill and escape skills to be used.

    My point is not to argue with people, but just bring it to light that none of this seems to point towards progression - only regression.
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    Hold up
    does anyone notice the last part?
    Attachment 150083

    So for however the proc lasts, the user is only allowed to use normal attacks
    Which either means grab those skills before the proc else, when you're on low hp...gg
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    .

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    Quote Originally Posted by Ruizhe View Post
    Hold up
    does anyone notice the last part?
    Attachment 150083

    So for however the proc lasts, the user is only allowed to use normal attacks
    Which either means grab those skills before the proc else, when you're on low hp...gg
    Yes, people have stated this a few times, hehe!
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    Default [Review] Flame Forged Blades of Runesteel

    All this "tick" talk is calling my name... I wish STS provided videos of how these weapon procs are supposed to work, instead of having players have to take a gamble on trading their Glintstone set for coins to buy these. Especially since they're not tradeable.


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    Name:  mvp.jpg
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    For real

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    Senior Member Avaree's Avatar
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    I have not been successful on up loading a video. I did see in my opening post, I didn't mention that in the photos I was using a 30% dmg kit. On another note, while recoding the video, during play back I noticed when in proc, my proc made an ice patch vanish...

    (I tried to up load to youtube as well, the video wouldn't up load)


    Quote Originally Posted by Ruizhe View Post
    Hold up
    does anyone notice the last part?

    So for however the proc lasts, the user is only allowed to use normal attacks
    Which either means grab those skills before the proc else, when you're on low hp...gg
    Hehe a certain someone teases me "rogues just tap tap tap" ...STS def. made the tappers now put thought into their game play. Good thing we still can smash our pots when the daggers proc
    Last edited by Avaree; 04-08-2016 at 06:19 PM.
    Avy
    12-2012

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