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  Click here to go to the first Dev post in this thread.   Thread: State of the game: two questions.

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    Dev Justg's Avatar
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    Default State of the game: two questions.

    Hey folks,

    There have been a lot of insightful threads recently about the current state of AL. In an attempt to consolidate thoughts, I have two questions for you:

    1) If you could change one thing about AL, what would it be?

    2) If you could have one new thing in the game (systems, content, loot, etc.) what would it be?


    Please keep it brief, and try to give only two answers

    We're listening, thanks you!

    - g
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Blogger wangkj's Avatar
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    Default

    1) More maps
    2) better loot
    Last edited by wangkj; 04-11-2016 at 10:36 AM.
    <Epitome of Silentkill >

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    Senior Member Rome's Avatar
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    what i would like to see as an Big adjustment / modification is more sexes at the start. Instead of the 3 classes we now have, i would like to choose between 6 classes. rouge/archer warrior/ valkyrie and last but not least mage / witch.


    Something that would be Superb in my opinion would be a ‘’BOSS BATTLE TOWER’’
    http://www.spacetimestudios.com/show...of-Challengers
    http://www.spacetimestudios.com/show...06193-Coliseum
    http://www.spacetimestudios.com/show...wave-mob-arena
    Those great idea’s combined into something ‘’Huge’’. This idea can also be profitable for you as company. The idea is similar to the energy events. therefore its accessible trough energys ( portal keys ). Alongside klaas&shazbot will also distribute portal keys trough a random generator, like the elixer we have now. And besides the free portal keys (we) can also buy then at the shop @ 5 keys for 5 platinum.

    Im pve oriented

    - Amborion
    Last edited by Rome; 04-11-2016 at 11:04 AM.
    Line ID: Amborion

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    1. Make the game just a bit more like it used to be with a few very rare items that can be looted or crafted with materials that require very or long hard work, like nekro and planar pendant. I cant believe I am saying this but arcane items are way too easy to get now.

    2. Make all loot a little more progressive but with smaller stat bumps so a new item doesnt outdate an old too quickly but there is always something new to work towards getting.

    Just my thoughts!

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    Senior Member arcanefid's Avatar
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    Default

    Quote Originally Posted by Justg View Post
    Hey folks,

    There have been a lot of insightful threads recently about the current state of AL. In an attempt to consolidate thoughts, I have two questions for you:

    1) If you could change one thing about AL, what would it be?

    2) If you could have one new thing in the game (systems, content, loot, etc.) what would it be?


    Please keep it brief, and try to give only two answers

    We're listening, thanks you!

    - g
    1. Just make farming worth it. Like add Egg drops, stuff similar to Planar Pendant Recipe, or good weapons. At the moment, the farmers have nothing to run maps for, since no loot is worth over 100k (except fossil but that's outdated now). That would need a lot of time since Arcane and Mythic Items are easy to get and now it's kind of late, but that's for the future.

    2. Add solo running Leader Boards so us poor warriors have a chance to actually get a banner like them rogues and mages.

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    Loot ;3 al has got the best system, content we want some thing to engage our self to the game but that need to be hard :3


    No more lb exclusive vanities give them other rewards like crate keys, crate token,jewels banners
    Last edited by hardcore; 04-11-2016 at 10:38 AM.

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    1. Scale all elites to current cap level
    2. Make rad loot to drop off all elites zones! Suggestions include crate keys, old arcane eggs, new vanities, combo lix, extra gold payouts, and higher level jewels. Would give your PvE players never ending places to farm.

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    We need real gear progression and we need something to loot, especially after this really long cap. Right now we capped and can farm coins for already outdated items. The new map design is great, but there's simply nothing worthwhile to loot.
    Breaking it down to these two items i would love to see 1)the old elites scaled and 2)rotating/updating loot tables for all bosses implemented over the season.

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    -Bring back rogues damage and armor
    -Sorcerers armor same like rogues, buff hp a bit
    -Buff warrior's armor and hp, nerf damage a bit
    (True Balance)
    And last make Beat and Astro a reality >> http://www.spacetimestudios.com/show...TS(Suggestion)
    Last edited by nightmaresmoke; 04-11-2016 at 10:45 AM.

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    Default

    1. PVP map design - Add new maps for PVP I'm bored of to see trulle and that dark forest and CTF - Krag tomb. I think the room's PVP should change each season. Can be interesting add a new boss in TDM like a spider instead of TRULLE or (....)
    2. Time keys - Acelerate the progress of upgrading and crafting Items.
    Last edited by Hercules; 04-11-2016 at 10:54 AM.




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    1. i want more customisable inventory, such all the same item will be stackable, and we have like expand button, so we can delete all the same thing once or one by one from expanded button. it will help so we must not scrolling a hundred same item to get what we need in the bottom if the inventory
    2. i want like elite maps have tier, maybe easy, normal, hard. so player with lowest gear can farming too but offcourse with lower drop rate. and the hard one is for overpowered player which still want play with stategy in adition increased drop rate.

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    Default

    1) Economy.

    2) time keys

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    1. We want something that makes us busy for profit so add some rare items in loot table
    2. If u out of ideas go check other mmos and make it in style of al because we are s

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    1. Class balance.

    Right now, tanks can solo maps faster than when they run with dps (based on tests in glintstone maps, with equally well-geared tanks and dps in party). I don't want to hear people saying that rogues have been doing this for the longest time and it's the warriors' time to shine. That's counter-productive. I want ALL classes to be equally needed in both pve and pvp.

    2. Party system bonus.

    Add party boosts or immunities for when we have all classes in pve parties.
    Last edited by Ticklish; 04-11-2016 at 11:00 AM.

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    1) More fluidity and diversity in the combat system. Normal attack combo trees, skill combos, new skills, etc. Also, add more aesthetic detail to rogue and warrior attacks. Mage skills look really cool.

    2) I had to stop and think for this one. Maybe a more diverse classing system including subclasses (like mage at lv20 can decide between fire mage, ice mage, lightning mage) to again encourage diversity among player base. Some new faces/hair for each class would be cool too, as well as the option to change gender.

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    Make everything tradeable. It would help the economy.

    I would love to be able to use 5 skills not 4

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    1) Bring back a craftable item with a very vare recipe drop rate(like it was mythic amulet)
    2)Make the economy of game Better...
    a)Give us something to farm that will worth it
    b)Make the maps Intresting in loots

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  30.   Click here to go to the next Dev post in this thread.   #18
    Dev Justg's Avatar
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    Great feedback so far, and the right amount of brevity/ focus. Thanks, and keep it up!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Quote Originally Posted by Justg View Post
    Hey folks,

    There have been a lot of insightful threads recently about the current state of AL. In an attempt to consolidate thoughts, I have two questions for you:

    1) If you could change one thing about AL, what would it be?

    2) If you could have one new thing in the game (systems, content, loot, etc.) what would it be?


    Please keep it brief, and try to give only two answers

    We're listening, thanks you!

    - g
    1.Slow down on the release of arcane pets, mythic/arcane weapons, and mythic armor.... Christ, it's like they are coming out every week (technically, not literally)........ It's really a bummer when you put in the type of grind required to acquire sets like the glintstone set only for it to start off being kinda useless and then become a thing of the of the past almost instantaneously..... Those glintstone sets should definitely have lasted through the rest of this year and should be much better in terms of stats....

    2.Although other may have already mentioned this, "WE NEED MORE LOOT TO HUNT".... The constant release of new maps and elites with nothing to farm there puts us in a situation where people run them when they first come out to get the APs and then run them here and there just to complete daily quests, then, those maps become desolate ghostlands.......

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    Default

    1 Scale old elites
    2 improved loot

    (We can farm coins which is a crafty idea, make the coins availible to use for anything, i.e., consumables, keys, make gold pay out for bosses large, or increase the amount the map's chest drop. Make bronze/silvers drop from mobs. Looting 25k from a bronze heretic chest was quite a suprise!!)

    Love the new maps!

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