Quote Originally Posted by Breadkeeper View Post
Is it just me, or as a Tank in Pl, and now playing a commando, i think Increased Mass is a useless spell at this point? Tanking i would much rather dodge an attack then have it hit but hit for less with more armor?

Is that not the whole reason the Fortified set was not really considered the best tanking set, because it had high armor, but no dodge?

Im open for discussion on this. Someone Prove me wrong or right.

I was of the same opinion as you at 1st Breadkeeper. Dodge is our most important stat imo, and having a reduction in it did not seem like a worthwhile investment. But at lvl 6 there is no decrease in dodge or hit % and a bonus 300 armour. The buff duration to cool-down time ratio is even better than the armour buff in PL. This is why I find this a must have 6 points skill for tanking. It has saved me several times already whilst waiting for a heal to come my way.