I was of the same opinion as you at 1st Breadkeeper. Dodge is our most important stat imo, and having a reduction in it did not seem like a worthwhile investment. But at lvl 6 there is no decrease in dodge or hit % and a bonus 300 armour. The buff duration to cool-down time ratio is even better than the armour buff in PL. This is why I find this a must have 6 points skill for tanking. It has saved me several times already whilst waiting for a heal to come my way.
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