Hi JustG in all of those suggestions i think this should be the first you need to fix
Game balance
- Tanks too desirable right now
- Sorcs crit very hard
- Rogues too nerfed in PvP
If you fix this first then everything will be done smoothly, coz right now this is the most important thing from my perspective anyway just sayin.
Spacetime Studios thank you for listening to the community and good luck (^_^)/
Lol im kind of new to forums so i dont yet know how to reply/post that well but i wanted to say that i thought exactly the opposite. Tanks are actually rare and semi hard to find sometimes and rogues seem a little to good in pvp almost unbalanced and mages dont seems to crit enough to make up for the low amounts of health they have and the three seconds or so of the arcane shield doesnt give much time to take a rogue out. By the time that the mage has nearly killed the rogue in pvp the mages shield has worn off with the three second invincibility yet still has the some of the effects granted from the shield. If rogues were to be hightened and mages nerfed it would be more unbalanced and no mages would go in pvp much unless they are twinks. Thanks
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