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Thread: PVP updates! Better pvping?

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    Junior Member frozensummer's Avatar
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    Smile PVP updates! Better pvping?

    Pvp gets boring after awhile. With all my kills staking up, no challenge anymore or even a reason to pvp. There should be a pvp shop with a several rare items, only can be purchased with kills. (example- 2k kill you can buy a rare robe,hat,ring,etc..). Should help the game a lot. Everybody looks the same. There also should be necklaces, boots, gloves, and capes. Pocket legends has really good animations. Im sure they can make the capes look wicked.

    Please tell me what you think about this.

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    Senior Member Kraze's Avatar
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    With the huge problem with kill boosting and general unsportsmanlike conduct already running around in pvp do we need to give incentive for that behavior?

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    Junior Member frozensummer's Avatar
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    boosting.. well maybe set a limit on how many times you can a certain person for certain time. no matter what, there will be unsportsmanlike conduct, they will just find their self hated and no one will want to stake them.
    Adam Baumann

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    I like it but i dont think kills should be used as the currency. maybe Quarts or something lmao. For every kill you get you get some. but if you are in a game with more then one person on the other team and you keep killing the same person 3+ times you would get little to none Quarts.
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    Senior Member Kraze's Avatar
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    Don't get me wrong in theory sounds awesome in theory just can't see it working in game. Make it too basic and people will find ways to exploit. However too complicated and people won't bother.

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    Junior Member frozensummer's Avatar
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    Default pvp kills

    well mabe if you die you lose quarts. so this will help with people not being able to boost.
    Adam Baumann

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    Banned noobmigo's Avatar
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    Yes, screw us. OK, people boost. We're screwed, huh?

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    Guardian of Alterra Conradin's Avatar
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    Your 100% right, pvp rewards would be great,
    This has been the topic of many threads, and the problems concerning pvp rewards are expressed in all of them. The was a really good tread on it i read that ill try and dig up for you.


    Anyways, remember PL wasnt build for pvp, pvp was only added by begging of the mass majority of players. The system will always br flawed it pvp as the classes are not equal- don't get me wrong- the Pve part of this game is great, and i have spent many, many, hours in pvp since it first came out. But until a major Pvp revamp comes it will not be too good. Rewards would be amazing though, thats for certain.
    RIP Twinktastic

    AEO is the way to go~now recruiting

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    Junior Member frozensummer's Avatar
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    Quote Originally Posted by noobmigo View Post
    Yes, screw us. OK, people boost. We're screwed, huh?
    say if you got a kill you gain quarts, but if you die you also lose some.. will prevent boosting.
    Adam Baumann

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    let people boost if they want. If people wanna waste their time then let em right? But the pvp reward system would def. bring me back to pvping. I quit cuz there was no incentive and too many trash talkers and people who are just jerks.
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    Banned noobmigo's Avatar
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    Quote Originally Posted by frozensummer View Post
    say if you got a kill you gain quarts, but if you die you also lose some.. will prevent boosting.
    Quarts. Lol. HAVE a CAAARRTON of MILK for Killing this other player!

    Anyway, boosting is the intentional killing of noobs, because you know you cannot lose to them. No way you will lose quarts.

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    Junior Member frozensummer's Avatar
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    yes, but if there was not pvp, what would be the point in leveling and making cash?? you spend hours leveling to look like everybody else in the game. A lot of people are quitting and not many people are even playing to reach level 30. There needs to be challanges. You make cash, and you get gear, then what? no need to make cash because you don't ever even lose items. so then you just spend countless hours doing nothing on the game. quest can go for so long. you complete quest while leveling.
    Adam Baumann

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    Quote Originally Posted by noobmigo View Post
    Quarts. Lol. HAVE a CAAARRTON of MILK for Killing this other player!

    Anyway, boosting is the intentional killing of noobs, because you know you cannot lose to them. No way you will lose quarts.
    but you will gain so little of them cuz they are lower level than you. And in low level pvp, to do that you would have to use very certain level ranges. cuz if you go 25 in order to pwn 20 you get into 25 games with level 30s who kill you. Only certain levels would be able to boost with little threat because some levels dont have many pvpers.

    oh and noob, i mean 'pro' im working on the new pic
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    Guardian of Alterra Conradin's Avatar
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    Wink

    Quote Originally Posted by frozensummer View Post
    say if you got a kill you gain quarts, but if you die you also lose some.. will prevent boosting.
    Except for the fact that when you boost, you do not die.

    Boosting {B-oo-stuh-ing} (V)
    The act of killing another player over and over who does not fight back to gain kills our points in pvp.
    RIP Twinktastic

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    Junior Member frozensummer's Avatar
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    yeah but usually players take turns boosting, so if you die, you just lose.
    Adam Baumann

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    Banned Otukura's Avatar
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    Quote Originally Posted by frozensummer View Post
    yeah but usually players take turns boosting, so if you die, you just lose.
    No, they don't. Currently players seem to bribe newbies with an insanely low amount of gold(seems like a lot to the newbie) to let them kill them x amount of times. If players take turns, that isn't even boosting.

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    Senior Member Kraze's Avatar
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    Quote Originally Posted by frozensummer View Post
    yes, but if there was not pvp, what would be the point in leveling and making cash?? you spend hours leveling to look like everybody else in the game. A lot of people are quitting and not many people are even playing to reach level 30. There needs to be challanges. You make cash, and you get gear, then what? no need to make cash because you don't ever even lose items. so then you just spend countless hours doing nothing on the game. quest can go for so long. you complete quest while leveling.
    Let's be fair over the last year a TON of content has added to the variety with faces and vanities getting added in to the mix. Use to be the only way to look any different was to buy a 30k armor (huge amount of gold pre swamps and cs) and it was worthless for pve and basically worn in the ONE town we had. While more varity is welcome there are tons of options outhere if you want to look different.

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    Senior Member davidis57's Avatar
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    I don't pvp so I could care less but some of the major complaints is pvp is unbalanced, juvenile behavior when killed or killing someone else, buying kills (we recently found this to be true). With these facts it makes pvp look kind of lame. Pvp was thrown in by devs to make players happy. But it needs totally reworked. What you going to do about players who manipulated their kills to get a high rank on the leaderboard? I would not want a reward system that rewards lame or cheating behavior. The name calling and juvenile behavior needs addressed too before a reward system is put in. Pvp should be completely reworked so that its fun and enjoyable for those who like that aspect of the game.

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    Junior Member frozensummer's Avatar
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    question, what do you do when play pocket legends? repeat the same things over and over?
    Adam Baumann

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    i think having an incentive to pvp is a great idea.

    i would def say limit the amount of pvp currency gained from one player
    ex. i can only kill someone 3 times for the currency in 24 hours after the 3rd kill, defeating him/her would not give me anything - that can def stop the newbie farming

    also make it so that you receive less (maybe like half the norm) currency points from those who are more than 2lvls lower than you because i can just see lvl 20s stalking lvl 15 games and lvl 16s stalking lvl 10-12 games


    tbh its hard finding an incentive for me to lvl up since I work and take university classes, PL is usually just a good way to relax a bit
    and seriously i find it pretty hard to find random games now to get a good lvl up time and my highest character is only lvl 27

    my 'farming' is doing like 5 runs lol
    i had my longest farming run ever with the 21 guys yesterday lol and i know i came in after they had a few runs already

    pvping is great because i can just stop lvling at lvl 12/15 and have fun
    but yes it would be better if there was an incentive and some cooler gear/vanity items that could come from it
    PL - Eznite, Tachmonite, Adullam, Kelach
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