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  Click here to go to the first Dev post in this thread.   Thread: State of the Game: Producer's Letter April 2016

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  1. #1
    Member xmami's Avatar
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    Can I suggest for us to be able to leave a message for someone who's offline(like a mailbox)? or do you think that system would be abused? It would be a neat addition though.
    IGN: Xmami, Guild: <High Society> Officer

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    Omg Rogues will be insane and queens haha RIP Mages and warrs.

    G, what if in new map PVP you add a Boss Crab with some abilities.




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    Hey Gary,

    Nice to see such a comprehensive look at the game. Due to being busy in real life, I've not been nearly as active on these forums as I was during the first 2 years of Arcane Legends. I guess it is now the turn of other players to help with the suggestions and ideas, and it seems like there are many good ideas to go around.

    I just wanted to share one thought.... I was reading your first post here in this thread, and something occurred to me. You mention the possibility of scaling the older elite dungeons. Please keep in mind that recently there were a ton of elite dungeon achievements added to the game, and many of us have not yet completed them. If you were to go ahead and scale older elite dungeons to higher level, thus making them much more difficult, you would essentially end up doing what was previously done with Flag Achievements. You would be cutting off players who had not completed these achievements and making it almost impossible for them to ever catch the top players on the leaderboards -- something else you mentioned you wanted to address in your post.

    As for everything else mentioned, I give a big thumbs up!

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    Senior Member Serancha's Avatar
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    Quote Originally Posted by Energizeric View Post
    Hey Gary,

    Nice to see such a comprehensive look at the game. Due to being busy in real life, I've not been nearly as active on these forums as I was during the first 2 years of Arcane Legends. I guess it is now the turn of other players to help with the suggestions and ideas, and it seems like there are many good ideas to go around.

    I just wanted to share one thought.... I was reading your first post here in this thread, and something occurred to me. You mention the possibility of scaling the older elite dungeons. Please keep in mind that recently there were a ton of elite dungeon achievements added to the game, and many of us have not yet completed them. If you were to go ahead and scale older elite dungeons to higher level, thus making them much more difficult, you would essentially end up doing what was previously done with Flag Achievements. You would be cutting off players who had not completed these achievements and making it almost impossible for them to ever catch the top players on the leaderboards -- something else you mentioned you wanted to address in your post.

    As for everything else mentioned, I give a big thumbs up!
    Right now, to get those ap's you need to spend weeks running for no loot. If the elites are scaled with worthwhile loot, those ap's will come naturally and not feel like wasting time grinding for nothing. Sure they'll take longer but they will have additional benefits.

    I agree that the flag ap situation was a huge mistake and has permanently screwed up both the flag and top player leaderboards (not to mention many people also got those flag ap's using an exploit that was later fixed). However, I don't think this would be a disaster of that magnitude, as getting those elite ap's would still be very possible, unlike flags which are not unless you plan to take 10 years to do them.

    Another option would be to scale the requirements down somewhat to compensate for the additional difficulty.
    Last edited by Serancha; 04-21-2016 at 01:25 AM.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    Another option would be to scale the requirements down somewhat to compensate for the additional difficulty.
    That's not a bad idea.

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    So... There will be new Gear that will Overpower arcane ring and planar pendant?

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    When will be the Goblin Event?

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    Yes this is good

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    be able to switch pets between characters on same account would be amazing one of biggest problems is I can't afford to buy pets agian for each my characters I would be willing to lvl him up from lvl 1 agian if I could just use them between my characters

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    nice sts ))

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    No order of importance:

    Equip variety(make drops vary slightly in stats/sockets.)

    Skills (War-thorns, Rogue-parry buff, Mage-shockwave (blind) just ideas)

    Three class combos

    Current Global game list

    New socketables (require xp (or alike) to power up.) Favorite* socket able that adds 1 all skills (not to pass 5?only one equip at a time)

    Pet gear?Maybe a saddle?

    Stashable potions

    Vote to kick option (vote, not host).

    Consecutive Daily login bonus (potions ect)

    Elixir for hp/mp regeneration

    Other than that I like where ever thing is going.gj sts.

    I am concerned about 100% dodge though,any feedback on that devs?

    Good day all.

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    I'm very excited for what is to come

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    if you guys are going to make changes to the game you must think about new players. I began to play this game like 3 weeks ago the 2 first days was very easy to farm items for my lvl and didnt have to buy much things from the auction but after that u updated and i was unable to trade also it was very hard to get good items for my lvl while old players had it easier, thats not a fair and good thing to do with new players old players get things easier and get rich but new players stay poor pls think about what you are going to do if u are going to add something for top lvls also add stuff for new players.

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    Niceeeeee

    Cya
    Jamila~

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    Thank you! Yes!

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    Ayaya wooooo
    IGN: iatoz

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    i am so proud of sts they care of us

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    Cool.... looking forward

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