So , as the title says , today I tried to enter PvP , and try ou the all nerfs of gameplay , but I realized that mage skills still do not work properly .. Clock does not root and ice does not freeze. Is this a bug?
So , as the title says , today I tried to enter PvP , and try ou the all nerfs of gameplay , but I realized that mage skills still do not work properly .. Clock does not root and ice does not freeze. Is this a bug?
Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account
Not a bug, anyone can unroot from clock because all have nekro, ice freezes only lower pve mobs mastery can freeze player but still nekro aa can clear it, mages are worst for pvp
-sincerely, a food mage
As far as I know only the damage nerf to rogue and the damage buff to warriors was removed. Justg said as much in a post this week. There was no mention of allowing clock to root/frost to freeze etc.
Why do we fall? So that we can rise again.
Mage got some nerf before? O.o i never heard about that
Yes mages are food now for rogues. My lv 49 Mage got one shot by a lv 45 rogue. What the heck. It's got so bad that I started a rogue. I will go back to my Mage when it gets a buff it deserves
<Epitome of Silentkill >
Ok, but whats the use of mage skills stun if nekro gonna remove negative effects and almost every pvp rogue has a nekro. Now think this way.. Warriors got survivability, rogues got high damage, and mages got.... Mana.. -_- when i play pvp all team tanks and rogues scream for mana.. If 2 sorcs in team.. Rest members leave the match.. U have to experience it once.. Play as a capped mage in pvp
I have a 11 mage its way too op in clashes with curse, i also have a undergeared 46 mage with sns and 100k gun 46 mythic set the gifted one and sns but my kdr is positive right now and im doing well tbh, but my main is a rogue and yes rogues is better in 1vs1 but mages better in clashes
I didn't notice a big loose of power . rogs are totally harder to kill tough but still die easly if you shield in time and use 3 attack skills. It would be better if we could atleast get ice nerf removed to stand a chance if shield goes on cd XD
Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account
Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account
Heres a tip to kill rogs if your decently geared , ( 790-810dmg , 4k+HP )you can beat rogs with 850+dmg and 4.5k+ HP , easly. Use shield , fire , ice and light . don't charge skills , only charge shield and first lighting . constantly use ice , try to prevent rog from reaching packs . shield once you see the rog charge a skill, don't wait or you will die as soon as you get in range . if you feel that your shield lacks survivability , try using pets that bebuff enemy damage ( aka blinky ) . Hope this helped a bit XD
Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account
I never understood why to implement skills that dont work on new maps or on pvp. If there is skill, there should a counter skill not a total nerf
Jiarijiba / Jiablast / Jiaroxx
Anyway new skill is comingggggg maybe the 5th slot coming too? Lol warr would become a beast if got 5slot >.< axe,jugg,vb,heal,ss. If rogue? Sp,aim,nox,heal,razor maybe lol. Mage? Lololololol only fire,shield,lightning,ice/heal/gale, curse/clock lol
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