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    Banned Flowman's Avatar
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    Meteor bomb sounds like a spell from Golden Sun. I miss Golden Sun

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    Forum Adept kamikazees's Avatar
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    Not to flood with posts, but I just did some testing with Wither, Leech and Transferrence all at lvl 1 in Dynastar Labs - Black Projects. Here is what I found:

    Wither and Leech do about the same damage at lvl 1 on these mobs. When first cast, the enemy does an animation like it is being hit, but NO damage is applied. Instead, there is about a 2 second delay. After the first 2 seconds, Wither applies damage (10-12). It then applies damage again after seconds 4, 6 and 8. It does not apply damage after the 10th second, which means it does damage 4 times total. Total damage is 40-48 over 10 seconds (with a 12 second recharge from the time you cast it).

    Leech follows the same process over 6 seconds, and it heals for the same amount it damages. That means it applies twice. There is a 2 second delay when you cast it, followed by damage/healing at seconds 2 and 4. No damage/healing at second 6 when it ends. Total damage/healing 20-24 (with a 15 second recharge from when you cast it).

    Transferrence is different altogether. It applies AOE damage (24-32) instantly when cast to all mobs near your target (don't know the exact range between mobs, but you can cast it 12m away). After about 1 second, it applies the same damage again. The second time, however, any characters standing near the enemies are also healed for the total damage dealt by the second packet. Total damage is thus 48-64 per mob, while total healing is 24-32 per mob, all over about 1 second (with a 10 second recharge from the time cast).

    Any of these skills can also critical hit anytime its damage applies. A critical hit adds 50% of the damage to that hit.

    So the good news is that Wither actually does its full damage after 8 seconds, and Leech after 4, because they do not do anything in the last 2 seconds. The bad news is that they also do nothing in the first two seconds. If your enemy dies during that time, you just blew a skill and did no damage. Transferrence is almost always a good bet because there is just a second between the damage applications.

    EDIT: After some further testing, it appears the effects of Wither and Leech are also REDUCED by armor. I was doing 3 damage on mobs in Delta 7 - Big Bug Blast. So it seems saving these skills for bosses is like saving a toothpick for a tank fight.
    Last edited by kamikazees; 08-05-2011 at 10:04 AM.

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