Results 1 to 14 of 14

Thread: Suggestion: Make Auction House Fees Commensurate with Level / Rarity

  1. #1
    Star Guard IBNobody's Avatar
    Join Date
    Aug 2011
    Location
    Texas
    Posts
    338
    Thanks Thanks Given 
    21
    Thanks Thanks Received 
    71
    Thanked in
    29 Posts

    Default Suggestion: Make Auction House Fees Commensurate with Level / Rarity

    In SL, you currently have to pay a base fee to list your items in the auction house. (The fee also scales a little based on the offering price.)

    25c for an 11 hour listing
    50c for a 1 day listing
    100c for a 3 day listing

    If your item doesn't sell, you are out that fee.

    This is a problem. You get very little cash in-game, especially at lower levels. Most of the cash you get is from scrapping equipment that you cannot sell.

    Instead of these base listing fees, why not scale these fees with the rarity and level of the item? A level 5 orange/uncommon shouldn't cost 100c to list for 3 days. It should cost something like 10c.

    That's my 2c...

  2. #2
    Banned Johnaudi's Avatar
    Join Date
    May 2011
    Location
    In Heaven
    Posts
    433
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Actually the fees are made only during the time and price, not the lvl... Second : you forgot the 3 hours tag

  3. #3
    Star Guard IBNobody's Avatar
    Join Date
    Aug 2011
    Location
    Texas
    Posts
    338
    Thanks Thanks Given 
    21
    Thanks Thanks Received 
    71
    Thanked in
    29 Posts

    Default

    Quote Originally Posted by Johnaudi View Post
    Actually the fees are made only during the time and price, not the lvl... Second : you forgot the 3 hours tag
    No, I'm suggesting lowering the base cost based on level and duration and asking price rather than just duration and asking price.

  4. #4
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    Why not make it simple... A percentage of the listing price you put.

    Maybe make it more economical; have it scale so that after large amounts the percentage drops down a bit. so that let's say you put something for 100k, and the fee for tree days is 15%. that's actually a whopping 15k you might lose for a normal 100k item, making the loss of not selling quite bad. Once you reach 100k listing price, the percentage scales down, let's say to 8-10% of listing price, so as to maintain a sort of average min max fee no matter what you put.
    It would also lead to items pricing around these scaling points, making it easier to stabilize prices.
    404 - not found ...maybe one day...

  5. #5
    Senior Member Zbooo's Avatar
    Join Date
    May 2011
    Location
    New York
    Posts
    521
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts

    Default

    Honestly I don't have an issue with this, myself with the money I make back from selling items a 100+ credit fee doesn't affect me.... It all depends on what you sell, if you sell the newest greens you should have no problem giving some money back to SL.
    Zbooo- Lvl 1x Warrior

  6. #6
    Member Lysdexic's Avatar
    Join Date
    Nov 2010
    Location
    Minnesota
    Posts
    181
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Doing it by level would work, people would create lvl 1 chars with all their slots on that char.

    A transition to % based would be great, but even the current setup keeps the junk somewhat out of the CS.
    HTC Evo - Evo acting up? Check out this post for tips!
    Cidxesyl 56 Pure Mage | Lysdexic 56 Bow Bear | Sixdelyc 21 Junk Mage

  7. #7
    Star Guard IBNobody's Avatar
    Join Date
    Aug 2011
    Location
    Texas
    Posts
    338
    Thanks Thanks Given 
    21
    Thanks Thanks Received 
    71
    Thanked in
    29 Posts

    Default

    Quote Originally Posted by Lysdexic View Post
    Doing it by level would work, people would create lvl 1 chars with all their slots on that char.

    A transition to % based would be great, but even the current setup keeps the junk somewhat out of the CS.
    Not character level, item level.

  8. #8
    Member Lysdexic's Avatar
    Join Date
    Nov 2010
    Location
    Minnesota
    Posts
    181
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Quote Originally Posted by IBNobody View Post
    Not character level, item level.
    Missed that, my apologies.

    But that would still make an imbalance on the twink items, IMHO.
    HTC Evo - Evo acting up? Check out this post for tips!
    Cidxesyl 56 Pure Mage | Lysdexic 56 Bow Bear | Sixdelyc 21 Junk Mage

  9. #9
    Member
    Join Date
    Jul 2011
    Location
    SC
    Posts
    169
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Hey back in beta days, minimum fee to post item was 100 credits. So be happy with this decrease.

  10. #10
    Star Guard IBNobody's Avatar
    Join Date
    Aug 2011
    Location
    Texas
    Posts
    338
    Thanks Thanks Given 
    21
    Thanks Thanks Received 
    71
    Thanked in
    29 Posts

    Default

    Quote Originally Posted by Lysdexic View Post
    Missed that, my apologies.

    But that would still make an imbalance on the twink items, IMHO.
    Howso?

    If an uncommon (orange) level 6 item costs 10c base (plus % of asking price) to list for 3 days and the prices were reasonable (30-40c), it would be fairly balanced.

    If a rare level 6 item cost the full 100c base (plus % of asking price), that would still fit with how things are today.

    What I'd like to see is being able to list low level uncommons for a reasonable price, and low level chars being able to afford them.

  11. #11
    Member SssoulSsshine's Avatar
    Join Date
    Jul 2011
    Posts
    98
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    7
    Thanked in
    4 Posts

    Default

    I love that the cost has gone down to list lower priced items...I posted an idea to have a "99-credit" auction house where things could be listed for 99 credits without a whopping fee. I don't want to just liquidate everything, especially when there is a good amount of stuff people might want.

    The balance has swung the other way, however, now it is way TOO cheap to list expensive items.
    There is (almost) no "penalty" for listing things at a very high price if they don't sell.
    Using for example, a 3 day listing:
    500 credits, cost 105, you can list 5 times before losing money
    1000 credits, cost 110, you can list 9 times before losing money
    2000 credits cost 120, you can list 17 times before losing money
    5000 credits cost 150, you can list 33 times before losing money
    10000 credits, cost 200, you can list 50 times before losing money

    This encourages higher prices, and buying out the store and listing for 10X the price it should be, because if you sell one you are ahead of the game. And if it doesn't sell, well, you can try another 49 times before you are losing money.

    I think somewhere in the 1000 - 2000 credit price is about right; it should cost somewhere between 8-10% of the selling price to list for 3 days if you don't sell it, not 2-3% like it currently is for items 5k-10k, and even less for really silly 100-500k items.

  12. #12
    Senior Member bronislav84's Avatar
    Join Date
    Dec 2010
    Location
    Brooklyn, NY, USA
    Posts
    1,935
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    71
    Thanked in
    54 Posts

    Default

    I support this thread and all attempts within to not make people poor on the fees.

    AL Kar | PL/SL Karaai | DL/AL Karai | SL Karaii | AL Karwar | PL Squishybirdie | PL Gotnorange

  13. #13
    Member SssoulSsshine's Avatar
    Join Date
    Jul 2011
    Posts
    98
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    7
    Thanked in
    4 Posts

    Default

    Quote Originally Posted by bronislav84 View Post
    I support this thread and all attempts within to not make people poor on the fees.
    I wholeheartedly agree that people shouldn't be made poor on the fees. However, there needs to be a reasonable cost to listing the items. If you can list an item 50 times for 3 days before the fees eat up the cost of the item, that's too cheap. It encourages people to vastly overprice the items.

    If there is a reasonable, let's say 10% of the cost of the item, you will encourage people to be reasonable with the price they list things at. If you want to list 10 of the same items, you should have to sell one of them just to cover the cost of listing all 10. If you haven't priced them well enough to sell more than one out of the 10 items, you should lose money.

    For 200 credits, it might be worth throwing a Grog Gun up for a ridiculous 10k.
    You might (should!) think twice about such a silly gamble if it would cost you 1000 to list it for 10k.

  14. #14
    Senior Member Ubernewber's Avatar
    Join Date
    Aug 2012
    Location
    Daggerland, Home Of The Doge's
    Posts
    1,182
    Thanks Thanks Given 
    105
    Thanks Thanks Received 
    164
    Thanked in
    111 Posts

    Default

    Quote Originally Posted by SssoulSsshine View Post
    I wholeheartedly agree that people shouldn't be made poor on the fees. However, there needs to be a reasonable cost to listing the items. If you can list an item 50 times for 3 days before the fees eat up the cost of the item, that's too cheap. It encourages people to vastly overprice the items.

    If there is a reasonable, let's say 10% of the cost of the item, you will encourage people to be reasonable with the price they list things at. If you want to list 10 of the same items, you should have to sell one of them just to cover the cost of listing all 10. If you haven't priced them well enough to sell more than one out of the 10 items, you should lose money.

    For 200 credits, it might be worth throwing a Grog Gun up for a ridiculous 10k.
    You might (should!) think twice about such a silly gamble if it would cost you 1000 to list it for 10k.
    I agree the prices need to be lowered :/
    PL:Sharkknife (77 bird in <Rated M>), Ubertwink (Bes 56 in <FFA>/PL Minuteman, Wrathfuluber (One Of The Last 1st Gen Wrathfuls)||| AL: Depend-46 (proud member of <Mag(nub)num>

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •