Quote Originally Posted by ( DAMAGE ) View Post
in my opinion game should be as intended
tanks have to tank wit a lil damage
rogues should do massive damage while as u said glass cannons
3rd mages should be a lil tanky and support plus stun but lower damage
so a team will have to choose between a mage or a rogue..like chosing support or damage....mages should have never been a main source of high damage
but thanks for your adjustments!
Mages got high damage from flame forged staff and immortal corruption staff. Before these two weapons came out mages were perfectly balanced in pvp. Now, they are a LITTLE BIT op.