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Thread: Should we "Reduce" the Level Cap/XP for New Players?

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    Senior Member Ardbeg's Avatar
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    So you want new players to hit 56 over night and after that cry in in towns they get no guild or in guilds they get no party? If grinding is not your thing you re in the wrong game genre in the first place.

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    Senior Member leoakre's Avatar
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    Quote Originally Posted by Ardbeg View Post
    So you want new players to hit 56 over night and after that cry in in towns they get no guild or in guilds they get no party? If grinding is not your thing you re in the wrong game genre in the first place.
    Absolutely agree with you, Ard!! It's no fun to go random with players who haven't a clue what to do in whichever maps you are running. Put it this way, think of lvling up and doing all those XP map quests as the New Player University of Arcane Legends! Put your practice in so you can be a contributing member of a team.

    Why I don't random ^^

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    Senior Member Hoardseeker's Avatar
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    Quote Originally Posted by Ardbeg View Post
    So you want new players to hit 56 over night and after that cry in in towns they get no guild or in guilds they get no party? If grinding is not your thing you re in the wrong game genre in the first place.
    I don't want a too much XP Reduce , Just the same amount of XP Required at least to Cap in Shuyal Expansion (Level 36)Equated to level 56, Most people who are Level 46 and above have bought platinum pack and doesn't know much about the game and most of the ones who doesn't purchase the level up kit leaves ...Reducing the XP Amount would give the players a little knowledge about the game rather than purchasing a level up kit .

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