Page 1 of 4 123 ... LastLast
Results 1 to 20 of 65

  Click here to go to the first Dev post in this thread.   Thread: Idea for Fixing Pures vs. Hybrids

  1. #1
    Senior Member flaimdude's Avatar
    Join Date
    May 2010
    Location
    earth towne! :D
    Posts
    921
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Lightbulb Idea for Fixing Pures vs. Hybrids

    I'm pretty sure everyone can agree that hybrids are a bit overpowered, so here's my suggestion: have pure-only skills. How would you do that? Well, right now each class has a 'main stat':
    Ench - int
    Arch - dex
    Bear - str
    I know, everybody knows this, but it's just to help explain. Anyways, let's say you have an ench. You would be a 'pure' ench if your main stat (int) was over a certain percentage (let's say 50%) of your total points. Then, pures would have special skills that make them more secure in their roles, and hybrids would still have their customization.

    What do you guys think?

    Flaimdude: Lvl31 Mage Flaimer: Lvl15 Arch Flaimior: Lvl14 Bear
    "If you're not careful asommers will catch up to you lol" ~Royce

  2. #2
    Forum Adept Kirei's Avatar
    Join Date
    May 2010
    Location
    Staring mournfully at my copperheads wammo the hammer wishing it was still 1337
    Posts
    398
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    i think that im wondering why your still level 29.....
    Kirei-Fnord - lvl 55 - The Origanal Fnord Paladin

    Quote Originally Posted by RedRyder View Post
    You can't flame Royce even an insignificant amount. It won't work

  3. #3
    Member Monqi's Avatar
    Join Date
    May 2010
    Posts
    52
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Agree ! Pure Bear / Bird / Elve should be fair with hybrids.. otherwise they r really overpower.
    Monqi - Warrior LVL 40 (Nature Tanker)
    Monji - Archer LVL 40 (Birdy Shooter)

  4. #4
    Guardian of Alterra KingFu's Avatar
    Join Date
    May 2010
    Posts
    17,902
    Thanks Thanks Given 
    825
    Thanks Thanks Received 
    1,860
    Thanked in
    1,020 Posts

    Default

    LOL, Kirei. Way to criticize him! To be honest, I was thinking the same thing. LOL.

  5. #5
    Member Monqi's Avatar
    Join Date
    May 2010
    Posts
    52
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Not updated? grin~
    Monqi - Warrior LVL 40 (Nature Tanker)
    Monji - Archer LVL 40 (Birdy Shooter)

  6. #6
    Forum Adept Kirei's Avatar
    Join Date
    May 2010
    Location
    Staring mournfully at my copperheads wammo the hammer wishing it was still 1337
    Posts
    398
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    hahahha. k flaim im sorry if that made you fell bad but i was wondering.
    @ the topic i think that that is an alright idea, but wouldent it still be like a birdy could put more then 50% of their stats in int and get that ability?
    Kirei-Fnord - lvl 55 - The Origanal Fnord Paladin

    Quote Originally Posted by RedRyder View Post
    You can't flame Royce even an insignificant amount. It won't work

  7. #7
    Senior Member Violentsaint's Avatar
    Join Date
    Apr 2010
    Location
    AUSTRALIA
    Posts
    1,456
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    7
    Thanked in
    5 Posts

    Default

    maybe they should have like gear with really high requirements so only pures can wear them?

    like mummy robes int req 180

    or race exclusive clothes 'oh whats that saint, being racist are we?'
    Last edited by Violentsaint; 06-21-2010 at 10:01 PM.

  8. #8
    Member Monqi's Avatar
    Join Date
    May 2010
    Posts
    52
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    not racist but juz to get balance. haa~
    Monqi - Warrior LVL 40 (Nature Tanker)
    Monji - Archer LVL 40 (Birdy Shooter)

  9. #9
    Senior Member flaimdude's Avatar
    Join Date
    May 2010
    Location
    earth towne! :D
    Posts
    921
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by Kirei View Post
    hahahha. k flaim im sorry if that made you fell bad but i was wondering.
    @ the topic i think that that is an alright idea, but wouldent it still be like a birdy could put more then 50% of their stats in int and get that ability?
    No, again, you'd have to be that certain race to get the special skills. And don't worry, you didn't make me feel bad. I spend more time chatting/posting on the forums than I do playing PL lol, and since I jailbroke my ipod touch recently I haven't played PL that much.

    Flaimdude: Lvl31 Mage Flaimer: Lvl15 Arch Flaimior: Lvl14 Bear
    "If you're not careful asommers will catch up to you lol" ~Royce

  10. #10
    Guardian of Alterra Royce's Avatar
    Join Date
    Apr 2010
    Location
    Pennsylvania, USA
    Posts
    4,738
    Thanks Thanks Given 
    10
    Thanks Thanks Received 
    43
    Thanked in
    35 Posts

    Default

    The problem isn't skills. It's that hybrids don't make sense. The power of mage skills should be based on mana and Int, but instead things like damage (Str based) and crit (dex based) are more importand, and with the best gear for mages being Str gear currently, it's just stupid to be an Int mage. If mage skills depended on mana and Int then there would be a tradeoff to becoming a paladin, you'd increase your armor and weapon damage, but sacrifice skill power. I don't think skills should be restricted by hybridization.

    The same applies to more than just paladins. Archer skills for instance like blast shot should not be long range for a Str archer with a 2-hand sword. The problems with hybrids are caused by the class primary skills (Int, Str, and Dex) not being important enough to the stats that matter for the class, by gear contributing too much to skills, and by skills gaining strength from things that don't make sense.
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=6183&dateline=1275696  601
    Quote Originally Posted by conradin View Post
    To doubt Royce, is to doubt your sanity...
    Quote Originally Posted by TwinkTastical View Post
    Royce is right, You are WRONG. Live with it.

  11. #11
    Senior Member Obliteration's Avatar
    Join Date
    Apr 2010
    Location
    Oklahoma
    Posts
    596
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    13
    Thanked in
    4 Posts

    Default

    How about you guys stop bitching a rerole if you think hybrids are so overpowered. I deleted my bird for a bowbear. The devs like to see us customize. If they stop hybrids I and many other will be pissed.

  12. #12
    Member Silentreaper's Avatar
    Join Date
    May 2010
    Location
    Texas, United States
    Posts
    134
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    OKAY, personally, i think i hav an idea of what the devs were doing. I'm thinking that since they released AO in part 1 first, with the equipment they did. Maybe their whole plan was to try and get more players to try our hybrids, as many of you have probably seen, some of the AO2 stuff that dropped. I think that stuff will be aimed towards making pures. EG. the Isis gear, mainly being str based will make people want to go back to using str bear tanks as with the extra h/s will make them again truely hard to defeat. Some of the others like sniper horus for archers will GREATLY effect their crit rates which will make them want to go back to ranged. Same thing goes with the mages. Again, im thinking their plan was to get people thinking about different ways to personalize and customize their builds, i think the game will become more intense once the new AO2 gear comes out with everyone changing between a million different specs. itll truely bring out all the many types of players and challenges.

    Just what i thinking.
    The Avengers - Guild Leader
    Silentreaper lvl 40 ~ Archer ~ BattleBird ~
    Undeadspirit lvl 40 ~ Chanter ~ BattleMage ~ 25 m/s
    Kungfubeast lvl 40 ~ Warrior ~ BattleTank ~ 21 h/s

  13. #13
    Member Izbar's Avatar
    Join Date
    May 2010
    Location
    Texas baby
    Posts
    87
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    They have said it a few times that they (the Devs) "encourage hybrids" AO was just really strange because the best mage gear is strength gear with out a question. None of the Int gear makes any sense wearing and the new strength gear out weighs any swamp gear AO gear combination. I'm not complaining here, im playing a palli now and i think its pretty sweet its just been really strange how the gear worked out in AO.

    Izbar-Fnord 45 Enchantress BOO YAH!!!
    Izbart 45 Archer TWEET FREAKING TWEET!!!

  14. #14
    Member Interim7's Avatar
    Join Date
    Jun 2010
    Location
    QLD, Australia
    Posts
    137
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Hm.

    In good ol' Dungeons and Dragons, classes are designed to fit certain roles. Unmodified, these classes fill these roles perfectly. The wizards and sorcerors cast magic spells. The fighter and barbarians fight. The rangers shoot stuff. The rogues pick locks. Thing is, though, is that these classes are the best at doing these things. No other class can do these particular things as well as the basic, pure classes can.

    Of course, though, Dungeons and Dragons is also centered around hybridism. Your wizard can wield a sword professionally, and your rangers can pick locks and cast massive spells, so long as you've built them to be able to do so.

    Problem is, in Dungeons and Dragons, there is a tradeoff for this hybridisation. A wizard that can wield a sword well cannot cast spells as much or as proficiently. A rogue that is dedicated to witchcraft may find that his lockpick fails from time to time.

    ...what I'm saying is this. Pure classes should be the BEST at what they do. Archers should be the gods of ranged damage. INT-Enchantresses should be the goddesses of magic-based attacks. STR-Warriors should be like Thor himself. Any hybridisation should be in play only to bend your character around an alternate role in play. They should not be more comfortable to play as than their pure counterparts, in fact, they should require more skill to master.

    The fact that well-muscled bears are the most feared archers in all Alterra is a little silly, in my honest opinion.

  15. #15
    Member Elffy's Avatar
    Join Date
    May 2010
    Posts
    186
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    All of the threads that have been dedicated to this topic that have been made I'm sure has caught the devs eyes and I'm sure they are working on a solution to address this problem
    Birdfy- 45 archer
    Elfffy- 25 Mage

  16. #16
    Senior Member
    Join Date
    Jun 2010
    Location
    Hampshire, UK
    Posts
    764
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I agree with Royce on this one, a boost to pure classes is needed because it really doesn't make sense to play them right now, and that shouldn't depend on gear.

    I'm all for hybrids, I play them in most rpg's when given the option, but to the exclusion of pure alternatives, being equally as good in one aspect and far worse in all the others?

    That is clearly unbalanced, I'd still play a hybrid if they were evenly matched, but as far as I'm concerned I'd rather skip easy street and try and make an impression with something nobody cares to use.

  17. #17
    Guardian of Alterra King Richie's Avatar
    Join Date
    Apr 2010
    Location
    Ireland
    Posts
    1,451
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    28
    Thanked in
    13 Posts

    Default

    Won't work .. Will cause overpowerdness among the pures and will also cause hybrids to complain about being left out !!

  18. #18
    Senior Member
    Join Date
    Jun 2010
    Location
    Hampshire, UK
    Posts
    764
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    The way I see it, there needs to be an advantage to going pure, the advantage of a hybrid is that you get benefits from each source class, but as it stands, you end up getting equal benefits, a str ench for example only loses out on what equates to be a fraction of mana pool and a fraction of mana regen compared to the potential bonus from gear.

    While skill effects are fixed to the skill level with no bonus (afaik) from stats, a hybrids skills are just as strong despite ignoring that races 'primary' attribute. I'd love to play a 'paladin' but not one that runs around healing, buffing and AE nuking as good as a pure enchantress.

    Sure a rebalance would most likely be a bit iffy at first, but if you do something about it you can tweak it, it can be done well enough that it evens out, otherwise if you ignore it you've basically got an obsolete class, nobody likes being nerfed, but you have to admit, if the game is balanced to be a challenge for strong hybrids, it then becomes unplayable by weaker pure classes.

  19. #19
    Senior Member
    Join Date
    Apr 2010
    Posts
    744
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    10
    Thanked in
    8 Posts

    Default

    Quote Originally Posted by Obliteration View Post
    How about you guys stop bitching a rerole if you think hybrids are so overpowered. I deleted my bird for a bowbear. The devs like to see us customize. If they stop hybrids I and many other will be pissed.

    Oh yes, lets ignore the broken system and all hop on the imbalanced bandwagon.

    That makes perfect logic.

    its like if blast shot did 10000dmg, and everyone complained about it. And the only reply was "stop your bitching and make a archer if you think they are so powerful"

    The game is about balance. And right now, it is not balanced. bow bears are far superior to archers.
    / oh hai~!
    /
    .

    IGN: Igglebob , Moondrake

  20. #20
    Guardian of Alterra Royce's Avatar
    Join Date
    Apr 2010
    Location
    Pennsylvania, USA
    Posts
    4,738
    Thanks Thanks Given 
    10
    Thanks Thanks Received 
    43
    Thanked in
    35 Posts

    Default

    Quote Originally Posted by bmc85uk View Post
    While skill effects are fixed to the skill level with no bonus (afaik) from stats, a hybrids skills are just as strong despite ignoring that races 'primary' attribute. I'd love to play a 'paladin' but not one that runs around healing, buffing and AE nuking as good as a pure enchantress.
    Unfortunately, stats do affect skill effectiveness, and the wrong stats in many cases. Enchantress skills are powered by damage and in PvP where crits win the day, dex is a spellcasters best friend. This is why the damage a pure enchantress can do is actually much less than what a paladin with higher str and dex can do. Currently paladins have better armor, stronger spells, much higher mana regen, higher attack, and only minimally reduced mana pool. This is why I say the problems are that gear plays to big a role in stats like regen, and skills like mage spells should be powered by int/mana not by str and dex as they currently are.
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=6183&dateline=1275696  601
    Quote Originally Posted by conradin View Post
    To doubt Royce, is to doubt your sanity...
    Quote Originally Posted by TwinkTastical View Post
    Royce is right, You are WRONG. Live with it.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •