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Thread: Can your Tegra 2 handle SL?

  1. #41
    Senior Member Growwle's Avatar
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    I have used nothing but Motorola phones for the last five or so years and have had few problems. I just see how well games run on my aging iPad one and wonder if the iPhone runs that well also.
    Growwle - My guess is 1050

  2. #42
    Forum Adept apoceq's Avatar
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    Just keeping this at the top so we might get lucky and get a response..
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  3. #43
    Senior Member Growwle's Avatar
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    Lol, there are many similar threads with no response, but to me it seems like this is a hardware limitation and not Spacetime's fault. Many pc games have been optimized for dual cores though, and that is assuming that SL does not make use of multi-threading.
    Growwle - My guess is 1050

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    Forum Adept kamikazees's Avatar
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    Quote Originally Posted by apoceq View Post
    I will never own a I-phone, I dont care how bad my motorola is
    Haha! I briefly thought about going back to my 3gs, but I decided to try and root/unlock/flash other roms instead. Risking a bricked Android is better than eating a poisoned Apple!

    But keep in mind that it might not be Tegra 2 so much as a Motorola problem. We don't know, but it sure seems like lots of the Motorolas have these issues, while some Tegra 2s don't.

  5. #45
    Senior Member Growwle's Avatar
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    Quote Originally Posted by kamikazees:418330
    Quote Originally Posted by apoceq View Post
    I will never own a I-phone, I dont care how bad my motorola is
    Haha! I briefly thought about going back to my 3gs, but I decided to try and root/unlock/flash other roms instead. Risking a bricked Android is better than eating a poisoned Apple!

    But keep in mind that it might not be Tegra 2 so much as a Motorola problem. We don't know, but it sure seems like lots of the Motorolas have these issues, while some Tegra 2s don't.
    I thought some if the posts in this thread were about Samsungs as well? I have been reading up on the Tegra 2 and it does indeed split the cache between cores, so each core individually may be less powerful than some older single-core ARMs out there. Optimizing the software for multithreading would help, but I am an amateur programmer at best and do not know how hard it would be to add that.
    Growwle - My guess is 1050

  6. #46
    Forum Adept apoceq's Avatar
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    My samsung galaxy S FLIEs....my new moto does not =/

    Not sure how well the new S2 does though..
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  7. #47
    Senior Member Growwle's Avatar
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    Latest patch is still about the same. Games runs perfect solo, or with one or two party members, but full groups and the graphics stutter. It is definitely caused by ability and combo effects.
    Growwle - My guess is 1050

  8. #48
    Forum Adept apoceq's Avatar
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    Yep, still about the same here =/
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    Asus Transformer has no problems at all. I compared it to my ipad2 before I sold it (didn't like it) and it pretty much ran the same. On the other hand, stuff like changing zones seemed faster on the transformer but never actually bothered to properly test it.

    Peacemaster 30 engi/Slavery 26 com/Skecor 25 OP

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    Senior Member Growwle's Avatar
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    Well, I will assume that this is a hardware limitation since there has been no response from the Devs. I guess I will choose a more "Legends" friendly phone when it is time to upgrade.
    Growwle - My guess is 1050

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    Quote Originally Posted by peacemaster View Post
    ...On the other hand, stuff like changing zones seemed faster on the transformer but never actually bothered to properly test it.
    That's the funny part for me too. My Atrix loads the zones about 2x faster than my iPhone, but my iPhone can actually play them once they're loaded!

  12. #52
    Senior Member Growwle's Avatar
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    Well, I am giving up on SL for now, the choppy graphics are too frustrating and when the graphics run smoothly, I still go through stims so fast, my character is broke. PL runs perfectly, so I will stick with that until I can get another phone....Well, maybe I will check in every update to see if there is any improvement.
    Last edited by Growwle; 09-20-2011 at 11:45 AM.
    Growwle - My guess is 1050

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    Senior Member Growwle's Avatar
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    Sam, anyone from Spacetime, does Star Legends support multithreading, or does it only use one core (has this even been tested)? I am dying to validate my theory that my graphics issues are due to the relatively low amount of cache and ram available per core in the Tegra 2. If all that is regulated by the Android OS, then I guess nothing can really be done in SL.
    Growwle - My guess is 1050

  14. #54
    Forum Adept apoceq's Avatar
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    TTT, help us Sam
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    Senior Member Growwle's Avatar
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    Yes please respond, I would prefer to find a solution rather than not play for a year until I can upgrade my phone.
    Growwle - My guess is 1050

  16. #56
    Forum Adept apoceq's Avatar
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    Oh well, World Of Midgard is coming out soon for android, Thank god
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    Senior Member Growwle's Avatar
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    Quote Originally Posted by apoceq:421686
    Oh well, World Of Midgard is coming out soon for android, Thank god
    I still love STS games, I just want SL to run like it did pre-numa.
    Growwle - My guess is 1050

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    Forum Adept apoceq's Avatar
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    Me too but I doubt this issue will get fixed though...And I dont want to get rid of my phone just because this game will not run on it. I do have alot of time and money invested in their games though. All we can do is keep our fingers crissed at this point. With more and more dual core phones hitting the markey every week..Im curious to see how many other people make posts regarding the issues we are having.

    I did try something different earlier that made the problem WORSE....I moved the game from SD card to phone...it was horrid.
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  19. #59
    Senior Member Growwle's Avatar
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    Quote Originally Posted by apoceq:421701
    Me too but I doubt this issue will get fixed though...And I dont want to get rid of my phone just because this game will not run on it. I do have alot of time and money invested in their games though. All we can do is keep our fingers crissed at this point. With more and more dual core phones hitting the markey every week..Im curious to see how many other people make posts regarding the issues we are having.

    I did try something different earlier that made the problem WORSE....I moved the game from SD card to phone...it was horrid.
    Yeah, that is because it is taking up space in memory.
    Growwle - My guess is 1050

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    Senior Member Growwle's Avatar
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    Interesting, cleared cache, completely uninstalled SL and re-downloaded client, seems to run as well as PL right now, was in a small group though, will wait to declare it fixed until, I run completely through slouch o a few times.
    Growwle - My guess is 1050

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