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  Click here to go to the first Dev post in this thread.   Thread: Sneak Peek: Guild Battlegrounds!

  1. #161
    Forum Adept Dex_addict's Avatar
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    Quote Originally Posted by Justg View Post
    We know sometimes you would just like to get out and mix it up with a rival guild, and 5 on 5 team deathmatch just doesn't do it for you. This is why we are building an entirely new system: Guild Battlegrounds!

    Here is how it is currently designed:

    Challenge:

    A guild leader can challenge another guild to a time-limited battle through the Guild Info page. When a request is successfully sent, a system message will be displayed to all members of the challenged guild who are officers and are online: "<X> Guild has challenged you to a Battleground"

    The Challenging Guild can choose the duration and minimum and maximum levels. Challenging a guild to a battle will have a nominal gold fee associated with it.
    A challenge can also include a Wager. Wagering will have a scaling nominal platinum cost associated with it.

    Acceptance:

    Battleground Challenges will be seen in the Guild Battleground tab.

    The only person who can accept a challenge is the Guild Leader. If there is a wager associated with the challenge, they must have the requisite amount of gold and platinum on their character.

    When the challenge is accepted, we will create a specific battleground Arena. We don't yet know how large they can be, but our intent is for them to at least be 10v10. The size limits will be determined by device and game performance. We are considering spawning off instances for parallel battles if a map fills up.

    Rules:

    Each kill within the Battleground Zone counts as a point towards your team. At the end of the time duration, the team with the most kills is declared the winner. In the event the score is even, the Battleground is considered a tie.

    When a winner is declared, a system Message is sent to the server

    “<X> has defeated <Y> in a Guild Battleground!”
    “<X> and <Y> have fought to a tie in a Guild Battleground!”

    If a winner is chosen, the value of the wager will be sent to the Leader of the winning guild.

    UPDATE 8/11/16

    - Matches will be 15 mins (to allow for server shutdowns and prevent matches fromending in the middle of one)
    - Matches will be up to 10 vs 10
    - There will be a Max number of players option
    - There will be no class restrictions
    - We will have a tradable token system that is purchased w plat for wagering
    - Red Room/ Blue Room ala CTF to start the match, all must be present to start
    - 0 participants after start is a forfeit
    - Players will respawn in random location after death
    This sounds amazing!!!

  2. #162
    Member Easyhunt's Avatar
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    Any news about battle grounds?????

  3. #163
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    when is this coming out? i cant wait

  4. #164
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    Maybe an option for in-house battles?

  5. #165
    Forum Adept Meowtho's Avatar
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    cant wait

    Wysłane z mojego SM-A500FU przy użyciu Tapatalka

  6. #166
    Senior Member resurrected's Avatar
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    Quote Originally Posted by Meowtho View Post
    cant wait

    Wysłane z mojego SM-A500FU przy użyciu Tapatalka
    None cant damn ! I gonna starting gearing up at final announced muwahahaha

  7. #167
    Forum Adept VISHNU (sparkstrom)'s Avatar
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    I guess 8th Nov is over. When update gonna come?

    Sent from my Lenovo K50a40 using Tapatalk

    Nightmare dressed like a daydream

  8.   This is the last Dev post in this thread.   #168
    Spacetime Studios Dev Justg's Avatar
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    We're wrapping up this client, it is not on the immediate horizon but we'll get it out soon!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  9. #169
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    Quote Originally Posted by Justg View Post
    We're wrapping up this client, it is not on the immediate horizon but we'll get it out soon!
    nice...im sure pvp fanatics are excited

  10. #170
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    I really really really think there should be class restrictions. Any 10v10 will EASILY be trumped by a 10 warrior team at almost all the twink levels.

    I know at lvl 10-12, it's already very possible for just 2 warriors to survive a 5 man team.

  11. #171
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    wooord, is this released yet? :O

  12. #172
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    waiting for this one, hope release as soon as possible

  13. #173
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    Can't wait to play

  14. #174
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    Quote Originally Posted by VROOMIGoRealFast View Post
    We have nothing against small skirmishes! Our initial thought was to give players choices of smaller Battlegrounds (1 hour or less) and all the way up to very long Battlegrounds (12 hours for example) so that guilds who have members from various timezones can still let their members participate in the overall Battleground.

    It may be important to note that we plan for Battlegrounds to more closely resemble the current PvP TDM as opposed to Duels. Once the Battleground has been accepted, the Arena opens. The Arena will initially be empty, players from each guild will have to join the Arena to begin fighting. The Arena will remain open for the entire duration of the Battleground, and will allow players to come and go as they please. Guilds will not be penalized if they do not have 10 members inside of the Arena, so there is no penalty for having your guild take a break, or waiting until you have 10 members online to enter. That level of coordination would be up to the competing guilds.
    Im worried about the lvl issues that will take place in bg because im a lvl 14 tank in a 13-14 pvp guild but our enemy uses 15 players to win which is unfair for us 14s that spent millions on gears but ofc 15 gears are cheap abd over powered for us 14 so I just imagine the 15 guilds using 10 lvl 15 vs 10 lvl 13 and 14s simply because 15s get to use fortified jewels on there gear but lvl 14s can just use standard jewels on gear so thats a huge difference and its just 1 lvl away it may seem like a dumb suggestion to some of you but if your a 14 and pvp on a daily bases you will see how I feel atleast can you make a 14s vs only 14s and 15s vs 15s only all same lvl so it can be equal for us (twinks) thanks for reading -Ripn

  15. #175
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    Excited! Can't wait for this

  16. #176
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    Will this be our Christmas gift? :3

  17. #177
    Senior Member epicrrr's Avatar
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    any new screenshots to lift our gaming spirit up?
    Kronos Divine Guild Development PICS HERE -- PVP VIDS HERE AL Retiree

  18. #178
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    WHOA CANT WAIT! please release as soon xD

  19. #179
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    Nicee )))

  20. #180
    Forum Adept Kingslaughter's Avatar
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    I think guild battlegrounds launch in next year...lol
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