I have seen many people post threads about how small the crafting inventory space are for new characters. I, myself created a new rogue character (1 month old) and is already troubled about the crafting inventory.

I suggest that STS makes the crafting inventory slots tradeable just like the furnishing inventory slots. DON'T put it in the story token vendor, make it tradeable so that plat-users can buy those slots and sell them in auction.

STS benefits from the plats consumed and WE benefit from the increased crafting inventory