Page 6 of 6 FirstFirst ... 456
Results 101 to 119 of 119

  Click here to go to the first Dev post in this thread.   Thread: The Truth About Mages & Mage Stacking

  1. #101
    Forum Adept Breakingbadxx's Avatar
    Join Date
    Nov 2013
    Posts
    350
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    66
    Thanked in
    36 Posts

    Default

    Quote Originally Posted by Jaden Fry View Post
    The rogue wasn't ours period. He pierced into the middle of clash everytime.
    If the rogue offered to swap him/herself, would a mage have been more desirable to you? If so, explain why.

  2. #102
    Forum Adept
    Join Date
    Feb 2015
    Location
    Akron, Ohio, United States
    Posts
    412
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by Breakingbadxx View Post
    If the rogue offered to swap him/herself, would a mage have been more desirable to you? If so, explain why.
    I'm not saying zues is wrong cuz he's not. I was playing rogue also but came back to mage. Just saying that the rogue was not ours. I already seen that rogue in ctf so i knew he didn't know what he was doing.

  3. #103
    Senior Member Otahaanak's Avatar
    Join Date
    Nov 2013
    Location
    Missouri, USA
    Posts
    686
    Thanks Thanks Given 
    856
    Thanks Thanks Received 
    120
    Thanked in
    90 Posts

    Default

    So a few thoughts on the Rogues place in clashes. Yesterday I played a few games with 2 tanks and 1 (what I considered to be a very good) rogue. We did well as long as the opposing team had at least one rogue. If the other team had only tanks and mages, the games got pretty lopsided, and not in our favor - losses 20-12, 20-10 that kind of thing.

    Under those circumstances our Rogue could really add nothing to the team's survivability - whereas the other teams additional Mage or Tank covered the other three team members so that we'd get wiped. Only if the Rogue got back quickly did we secure some kills.

    So ignoring Duels for a sec, how about taking something like Shadow veil and giving it an extended range (like Korruption's AA) and providing damage reduction and possibly increase another debuff like armor reduction or That reindeer AA: blinding) in order to give them a team benefit skill. On my phone so it's hard to elaborate further. These benefits could be removed during Duels, as rogues are fine in that aspect of the game IMO. Maybe even a damage bump along with it.

    Personally I'd really like to see Rogues useful in clash and team situations again. It's adds a dynamic that's severely lacking in Tank and Mage stacks.

    Bottom line for me is, if Rogues can't contribute due to skills, they need a buff somewhere.

    And yes, I'm a Mage.



    IGN: Cryformana, Drizzitty
    IGN:

    Rogue: Drizzitty
    Mage: Cryformana

  4. The Following 2 Users Say Thank You to Otahaanak For This Useful Post:


  5. #104
    Senior Member Errorrz's Avatar
    Join Date
    Nov 2014
    Posts
    942
    Thanks Thanks Given 
    10
    Thanks Thanks Received 
    48
    Thanked in
    30 Posts

    Default

    Just play mage and problem fix . We (Mage Lover,)dont want always got gang by rog like long time ago . We dont want rog kill us with combo.

    Sent from my ASUS_T00I using Tapatalk

  6. #105
    Senior Member Fredystern's Avatar
    Join Date
    Apr 2014
    Posts
    802
    Thanks Thanks Given 
    75
    Thanks Thanks Received 
    66
    Thanked in
    59 Posts

    Default

    Quote Originally Posted by Otahaanak View Post
    So a few thoughts on the Rogues place in clashes. Yesterday I played a few games with 2 tanks and 1 (what I considered to be a very good) rogue. We did well as long as the opposing team had at least one rogue. If the other team had only tanks and mages, the games got pretty lopsided, and not in our favor - losses 20-12, 20-10 that kind of thing.

    Under those circumstances our Rogue could really add nothing to the team's survivability - whereas the other teams additional Mage or Tank covered the other three team members so that we'd get wiped. Only if the Rogue got back quickly did we secure some kills.

    So ignoring Duels for a sec, how about taking something like Shadow veil and giving it an extended range (like Korruption's AA) and providing damage reduction and possibly increase another debuff like armor reduction or That reindeer AA: blinding) in order to give them a team benefit skill. On my phone so it's hard to elaborate further. These benefits could be removed during Duels, as rogues are fine in that aspect of the game IMO. Maybe even a damage bump along with it.

    Personally I'd really like to see Rogues useful in clash and team situations again. It's adds a dynamic that's severely lacking in Tank and Mage stacks.

    Bottom line for me is, if Rogues can't contribute due to skills, they need a buff somewhere.

    And yes, I'm a Mage.



    IGN: Cryformana, Drizzitty
    Wait, if they increase the sv range i think the one who will got supporter was rogue(s) not mage(s) anymore

  7. #106
    Member Sky_is_epicgear's Avatar
    Join Date
    Nov 2013
    Posts
    133
    Thanks Thanks Given 
    96
    Thanks Thanks Received 
    36
    Thanked in
    22 Posts

    Default

    Quote Originally Posted by Fredystern View Post
    Wait, if they increase the sv range i think the one who will got supporter was rogue(s) not mage(s) anymore
    Listen, i would like for people to stop jumping to conclusions. Nowhere has it been said that mages are a support class.

    As a side note unrelated to the above quote; Also nowhere has it been said that mages should be inferior to rogues.

    OrangeUnicorn
    Using Tapatalk

  8. The Following User Says Thank You to Sky_is_epicgear For This Useful Post:


  9. #107
    Senior Member Zynzyn's Avatar
    Join Date
    Jan 2014
    Posts
    1,143
    Thanks Thanks Given 
    441
    Thanks Thanks Received 
    321
    Thanked in
    177 Posts

    Default

    Quote Originally Posted by Otahaanak View Post
    So ignoring Duels for a sec, how about taking something like Shadow veil and giving it an extended range (like Korruption's AA) and providing damage reduction and possibly increase another debuff like armor reduction or That reindeer AA: blinding) in order to give them a team benefit skill. On my phone so it's hard to elaborate further. These benefits could be removed during Duels, as rogues are fine in that aspect of the game IMO. Maybe even a damage bump along with it.

    Personally I'd really like to see Rogues useful in clash and team situations again. It's adds a dynamic that's severely lacking in Tank and Mage stacks.

    Bottom line for me is, if Rogues can't contribute due to skills, they need a buff somewhere.

    And yes, I'm a Mage.



    IGN: Cryformana, Drizzitty
    Open-minded healthy viewpoint from a team-play perspective. Love the Shadow Veil suggestion. +10

  10.   This is the last Dev post in this thread.   #108
    Roninmoro
    Guest

    Default

    I don't want to have to close this thread, there's some good discussion and suggestions. Keep it on topic, thanks.

  11. #109
    Senior Member
    Join Date
    Oct 2014
    Posts
    1,354
    Thanks Thanks Given 
    51
    Thanks Thanks Received 
    235
    Thanked in
    130 Posts

    Default

    It's definitely possible to win with rogue and there are exceptions to every rule. Some of these things I don't find completely accurate. I constantly charge rogues that are isolated with very good success. I will say what I've always said. Rogues need damage buff. I play with and against maxed players and have been for a long time. Mages are very strong. I dueled a good rogue last night and was able to 2 shot him on occasion. One light one ice. Dead. That's a lot of damage output from me as a Mage even considering my gear. And I hit rogues constantly for over 3k damage to the person saying it doesn't seem true. It absolutely is true.


    Sent from my iPhone using Tapatalk


    Click my sig for some Arcane Videos!!

  12. #110
    Senior Member Fredystern's Avatar
    Join Date
    Apr 2014
    Posts
    802
    Thanks Thanks Given 
    75
    Thanks Thanks Received 
    66
    Thanked in
    59 Posts

    Default

    Quote Originally Posted by Kriticality View Post
    It's definitely possible to win with rogue and there are exceptions to every rule. Some of these things I don't find completely accurate. I constantly charge rogues that are isolated with very good success. I will say what I've always said. Rogues need damage buff. I play with and against maxed players and have been for a long time. Mages are very strong. I dueled a good rogue last night and was able to 2 shot him on occasion. One light one ice. Dead. That's a lot of damage output from me as a Mage even considering my gear. And I hit rogues constantly for over 3k damage to the person saying it doesn't seem true. It absolutely is true.


    Sent from my iPhone using Tapatalk
    I didint think rogue need damage buff since they could 1hit unshield mage(s) if they got buff again what next? Warr1aim?

    Sent from my Lenovo P70-A using Tapatalk

  13. #111
    Guardian of Alterra Zeus's Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, California
    Posts
    25,281
    Thanks Thanks Given 
    2,649
    Thanks Thanks Received 
    5,885
    Thanked in
    2,947 Posts

    Default

    Quote Originally Posted by Fredystern View Post
    I didint think rogue need damage buff since they could 1hit unshield mage(s) if they got buff again what next? Warr1aim?

    Sent from my Lenovo P70-A using Tapatalk
    When does a Mage not have a shield? Between Nekro and arcane shield, there are sparse amounts of times that I am without a shield.
    Click My Signature to Check Out My YouTube Channel.
    Warning: Any Beggars Will Be Put On Ignore List

  14. #112
    Senior Member Fredystern's Avatar
    Join Date
    Apr 2014
    Posts
    802
    Thanks Thanks Given 
    75
    Thanks Thanks Received 
    66
    Thanked in
    59 Posts

    Default

    Quote Originally Posted by Zeus View Post
    When does a Mage not have a shield? Between Nekro and arcane shield, there are sparse amounts of times that I am without a shield.
    Most mage didnt use shield cycle when vs a rogue, mostly mage use 2shield to reduce the damage so we could hold around 4combo before our shield break, most rogue only 1combo to break nekro shield on mage

    Sent from my Lenovo P70-A using Tapatalk

  15. #113
    Guardian of Alterra Zeus's Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, California
    Posts
    25,281
    Thanks Thanks Given 
    2,649
    Thanks Thanks Received 
    5,885
    Thanked in
    2,947 Posts

    Default

    Quote Originally Posted by Fredystern View Post
    Most mage didnt use shield cycle when vs a rogue, mostly mage use 2shield to reduce the damage so we could hold around 4combo before our shield break, most rogue only 1combo to break nekro shield on mage

    Sent from my Lenovo P70-A using Tapatalk
    Those mages don't know how to play. Damage reduction between the shields do not stack. Thank you for this valuable post. It just goes to show how people do not know how to play the Mage class.
    Click My Signature to Check Out My YouTube Channel.
    Warning: Any Beggars Will Be Put On Ignore List

  16. The Following User Says Thank You to Zeus For This Useful Post:


  17. #114
    Senior Member Fredystern's Avatar
    Join Date
    Apr 2014
    Posts
    802
    Thanks Thanks Given 
    75
    Thanks Thanks Received 
    66
    Thanked in
    59 Posts

    Default

    Quote Originally Posted by Zeus View Post
    Those mages don't know how to play. Damage reduction between the shields do not stack. Thank you for this valuable post. It just goes to show how people do not know how to play the Mage class.
    Thats why i say mostly mage not all :/

    Sent from my Lenovo P70-A using Tapatalk

  18. #115
    Guardian of Alterra Zeus's Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, California
    Posts
    25,281
    Thanks Thanks Given 
    2,649
    Thanks Thanks Received 
    5,885
    Thanked in
    2,947 Posts

    Default

    Quote Originally Posted by Fredystern View Post
    Thats why i say mostly mage not all :/

    Sent from my Lenovo P70-A using Tapatalk
    You shouldn't include lack of knowledge as a reason why mages are weak. They're really not at all.
    Click My Signature to Check Out My YouTube Channel.
    Warning: Any Beggars Will Be Put On Ignore List

  19. #116
    Luminary Poster
    Join Date
    Jan 2013
    Posts
    7,148
    Thanks Thanks Given 
    1,330
    Thanks Thanks Received 
    1,113
    Thanked in
    788 Posts

    Default

    Quote Originally Posted by Fredystern View Post
    Thats why i say mostly mage not all :/

    Sent from my Lenovo P70-A using Tapatalk
    You're not helping yourself here

    Sent from my SAMSUNG-SM-G920A using Tapatalk

  20. #117
    Guardian of Alterra Zeus's Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, California
    Posts
    25,281
    Thanks Thanks Given 
    2,649
    Thanks Thanks Received 
    5,885
    Thanked in
    2,947 Posts

    Default

    Here's the mage build if any sorcerers need some tips:
    https://www.youtube.com/watch?v=ti3lEDtnQy4
    Click My Signature to Check Out My YouTube Channel.
    Warning: Any Beggars Will Be Put On Ignore List

  21. #118
    Senior Member yubaraj's Avatar
    Join Date
    Nov 2014
    Posts
    851
    Thanks Thanks Given 
    12
    Thanks Thanks Received 
    73
    Thanked in
    48 Posts

    Default

    Quote Originally Posted by Zeus View Post
    Here's the mage build if any sorcerers need some tips:
    https://www.youtube.com/watch?v=ti3lEDtnQy4
    Nice. Thank you for sharing.

  22. #119
    Member
    Join Date
    Mar 2016
    Posts
    186
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    17
    Thanked in
    12 Posts

    Default

    Well I'm a Mage player Daddyi I have a rogue also I find extremely difficult to play on rogue with many mages on opposite STS you guys should wake up its Extremely sad that rogues literally need a pet to live in pvp..I say this if Nekro didn't exist no rogue will not even pvp I ask you STS who is the winner here? Rogues getting 2 piece by mages or rogues needing Nekro to do basic pvp? Hm mages have shield tanks have jug rogues have a pet? Lol think I say give rogue buff they need some type of defense from my thunder


    Sent from my iPhone using Tapatalk

  23. The Following 2 Users Say Thank You to Wiz8 For This Useful Post:


Similar Threads

  1. The truth about SnS
    By Redezyx in forum AL General Discussion
    Replies: 11
    Last Post: 04-04-2015, 04:31 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •