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Thread: Mages = Mana Vendors?

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    Quote Originally Posted by mage blood View Post
    Mages has health and mana regeneration skill which assist greatly for our teammates. Rogue teammates receives the most benefits of Full health and mana from Mage's Lifegiver skill so the Mage is mostly a supplier of Free Health and Mana refilling for teammates in PvE maps.

    Warriors are protectors as they have very high armours thats makes them tankers to take some big damage hits from hard bosses or mobs to protect himself and his teammates. His teammates will benefit the most protection from Warrior as he is strong as a Hulk. That is why Warriors are great Tankers.

    Rogues benefits all teammates by eliminating a few mobs quickly with her high-dps one shot or critical shots to help easing the number of mobs to kill.
    Thanks for your clarifications.
    Unfortunely you forgot to add that mages are the best at crowd control and are also a discrete damage dealers..
    ty btw for thinking at mages only like mana-health dispensers.

    I'm done lol going asap to *Respec to full heal for mausoleum*

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  3. #122
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    Quote Originally Posted by Kharjojo View Post
    Thanks for your clarifications.
    Unfortunely you forgot to add that mages are the best at crowd control and are also a discrete damage dealers..
    ty btw for thinking at mages only like mana-health dispensers.

    I'm done lol going asap to *Respec to full heal for mausoleum*
    It's probably bias.


    Sent from my iPhone using Tapatalk

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    Later i will respec and slot lifegiver on all 4 slots. But seriously ppl dont be cheap, 700 gold for 100 pots...farm elite loot 4 relics and bam got those 100 mana pots. Just my take! Good luck and have fun.

  6. #124
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    Today my friend showed me SS where rogue in shuyal had like 10% HP and 0 mana when he entered. He was spamming him to heal he was like -_- and left map

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    Quote Originally Posted by Kharjojo View Post
    Thanks for your clarifications.
    Unfortunely you forgot to add that mages are the best at crowd control and are also a discrete damage dealers..
    ty btw for thinking at mages only like mana-health dispensers.

    I'm done lol going asap to *Respec to full heal for mausoleum*
    Ah , yes. My error that i forgot to include crowd control and dealing some damages for mages. Thanks for the highlight.

    Good to respec to test your abilities there.

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    Junior Member mage blood's Avatar
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    Quote Originally Posted by Outloud View Post
    It's probably bias.


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    How is it bias ? Probably , i forgot to add these two abilities into the context.

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    Quote Originally Posted by Kharjojo View Post
    Thanks for your clarifications.
    Unfortunely you forgot to add that mages are the best at crowd control and are also a discrete damage dealers..
    ty btw for thinking at mages only like mana-health dispensers.

    I'm done lol going asap to *Respec to full heal for mausoleum*
    Don't forget heal mastery 10/10

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    Ahahah! I personally use 1/10 points on heal masteries and i proc the sapling very often for the pourcent, maybe to much. I will maybe upgrade it at 2/10-4/10 and save my points for better masteries like fireball later but it isnt a priority. Fireball masteries is a must to upgrade on pve for my build, or wind a little more than 1/10.

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    I always try to give mana....

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    Quote Originally Posted by mage blood View Post
    Ah , yes. My error that i forgot to include crowd control and dealing some damages for mages. Thanks for the highlight.

    Good to respec to test your abilities there.
    Np, crowd control is a thing for weirdos it seems.
    Lifegiver abilities tested already, in pvp obviously XD

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    Quote Originally Posted by mage blood View Post
    Mages has health and mana regeneration skill which assist greatly for our teammates. Rogue teammates receives the most benefits of Full health and mana from Mage's Lifegiver skill so the Mage is mostly a supplier of Free Health and Mana refilling for teammates in PvE maps.

    Warriors are protectors as they have very high armours thats makes them tankers to take some big damage hits from hard bosses or mobs to protect himself and his teammates. His teammates will benefit the most protection from Warrior as he is strong as a Hulk. That is why Warriors are great Tankers.

    Rogues benefits all teammates by eliminating a few mobs quickly with her high-dps one shot or critical shots to help easing the number of mobs to kill.
    :/ yes mage is a supporter, but we could choose we want to become a supporter or become a crowd control, it will be hard to keep the mobs stun if you using heal, cuz you will only taunt the mobs to you and when you die no one stunned the mobs and your teammates health will drained alot and they spammed pot i mean if you care for other potion than dont make them use it often, to solve it dont use heal 😂

    Lol forgive me if you didnt got what i mean 😅

    Sent from my Lenovo P70-A using Tapatalk

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    Quote Originally Posted by mage blood View Post
    How is it bias ? Probably , i forgot to add these two abilities into the context.
    Then it's not my fault if you 'forgot' to put it in the context. You only see one side of mages' purpose.


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    Quote Originally Posted by Fredystern View Post
    :/ yes mage is a supporter, but we could choose we want to become a supporter or become a crowd control, it will be hard to keep the mobs stun if you using heal, cuz you will only taunt the mobs to you and when you die no one stunned the mobs and your teammates health will drained alot and they spammed pot i mean if you care for other potion than dont make them use it often, to solve it dont use heal ��

    Lol forgive me if you didnt got what i mean ��

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    In this case , actually it is not hard if you can juggle these tasks simultaneously.
    Most mages are able to do this multi-tasking combat but there are some mages who are dumb as they are not being skill smart in combat.

    I am both , crowd control and supporter by using my Lifegiver whenever my teammates' health or mana is low and using charged Frost Bolt to freeze at an army of mobs in Somberholt map so multi-tasking is best. It is about how to be smart on using these skills at the right time , and at the right moment.

    But i will use charged Frost Bolt only when there are many mobs especially a mob of Somberholt archers as their DPS is deadly with their locked-on aim-shot skill so the charged Frost Bolt will freeze the mob of Somberholt archers to prevent them from killing us (myself and teammates) with their (archers') high DPS

    Because I hate Somberholt archers as they zap (reduce) my health and my teammates' health pretty quickly.

  17. #134
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    Quote Originally Posted by mage blood View Post
    In this case , actually it is not hard if you can juggle these tasks simultaneously.
    Most mages are able to do this multi-tasking combat but there are some mages who are dumb as they are not being skill smart in combat.

    I am both , crowd control and supporter by using my Lifegiver whenever my teammates' health or mana is low and using charged Frost Bolt to freeze at an army of mobs in Somberholt map so multi-tasking is best. It is about how to be smart on using these skills at the right time , and at the right moment.

    But i will use charged Frost Bolt only when there are many mobs especially a mob of Somberholt archers as their DPS is deadly with their locked-on aim-shot skill so the charged Frost Bolt will freeze the mob of Somberholt archers to prevent them from killing us (myself and teammates) with their (archers') high DPS

    Because I hate Somberholt archers as they zap (reduce) my health and my teammates' health pretty quickly.
    Dont forget some mobs cant be frozen by frost bolt.

    Actually its only about your teamwork and your playstyle, sometimes there's a team that only accept mage with heal and other one didnt accept the mage with heal.

    But i got heal skill for pve too but only mana upgrade and range cause sometimes i use it on boss if my teammates die alot in there

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    Quote Originally Posted by Fredystern View Post
    Dont forget some mobs cant be frozen by frost bolt.

    Actually its only about your teamwork and your playstyle, sometimes there's a team that only accept mage with heal and other one didnt accept the mage with heal.

    But i got heal skill for pve too but only mana upgrade and range cause sometimes i use it on boss if my teammates die alot in there

    Sent from my Lenovo P70-A using Tapatalk
    Does clock mastery work on mobs that can't be frozen?

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    Quote Originally Posted by Fredystern View Post
    Dont forget some mobs cant be frozen by frost bolt.

    Actually its only about your teamwork and your playstyle, sometimes there's a team that only accept mage with heal and other one didnt accept the mage with heal.

    But i got heal skill for pve too but only mana upgrade and range cause sometimes i use it on boss if my teammates die alot in there

    Sent from my Lenovo P70-A using Tapatalk
    The mobs of undead Bael boss are immune to Frost Bolt in Somberholt.
    The rest of the other bosses are pretty fine.

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    Quote Originally Posted by mage blood View Post
    The mobs of undead Bael boss are immune to Frost Bolt in Somberholt.
    The rest of the other bosses are pretty fine.
    Previous maps? Like the sorcerer on underhul

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    Quote Originally Posted by resurrected View Post
    Does clock mastery work on mobs that can't be frozen?
    Im not sure but seems like yes

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    Quote Originally Posted by mage blood View Post
    In this case , actually it is not hard if you can juggle these tasks simultaneously.
    Most mages are able to do this multi-tasking combat but there are some mages who are dumb as they are not being skill smart in combat.

    I am both , crowd control and supporter by using my Lifegiver whenever my teammates' health or mana is low and using charged Frost Bolt to freeze at an army of mobs in Somberholt map so multi-tasking is best. It is about how to be smart on using these skills at the right time , and at the right moment.

    But i will use charged Frost Bolt only when there are many mobs especially a mob of Somberholt archers as their DPS is deadly with their locked-on aim-shot skill so the charged Frost Bolt will freeze the mob of Somberholt archers to prevent them from killing us (myself and teammates) with their (archers') high DPS

    Because I hate Somberholt archers as they zap (reduce) my health and my teammates' health pretty quickly.
    So now mages whitout lifegiver and his messing aggroing in pve are dumb or not skilled enough to use it effectively?
    *Something is rotten in the state of Denmark*

    edit: forgot to add that we're not talking abt easy maps.. can't wait for the harder content to come 'cause i wanna know how it goes with 2 active skills, shield and lifegiver.
    Last edited by Kharjojo; 10-15-2016 at 07:33 AM.

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    soooooooo...should i have heal skill or not??

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