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Thread: My opinions on the Mage Class and a fix

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    Quote Originally Posted by Kingofninjas View Post
    The armor difference between mage and rogue has not changed as a per cent. You cannot seriously be claiming that rogues got a buff just because their stats increased because of new gear....LOL
    He is, this is the type of logic he has always and will always use.

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    It's better than denying the buff that dev told you to wait for and you got the next season ...I hope dev listen to us and give us a chance next season so we can see tall cry for another season because this is ridiculous you guys cry when you lose cry when you win cry when you get a buff cry when something doesn't go your way 100% cry when someone has an opinion that differs from yours ...neither of you can deny that what we all said would happen is happening now deny your buff all you want but there's no possible way you can say that we weren't right in the long run . We wanted a balanced buff you guys wanted rogue legends...just admit it

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    Quote Originally Posted by Plqgue View Post
    It's better than denying the buff that dev told you to wait for and you got the next season ...I hope dev listen to us and give us a chance next season so we can see tall cry for another season because this is ridiculous you guys cry when you lose cry when you win cry when you get a buff cry when something doesn't go your way 100% cry when someone has an opinion that differs from yours ...neither of you can deny that what we all said would happen is happening now deny your buff all you want but there's no possible way you can say that we weren't right in the long run . We wanted a balanced buff you guys wanted rogue legends...just admit it
    Ive been at endgame a week. Til then i was a twink, the best one at my lvl. So all this crying u speak of wasn't coming from me. In fact, it was coming from mage players like u or rage who were spamming every thread crying about "rogue legends". Pls tell me in what way rogues were "buffed", what fundamental aspect of rogues were altered to make them stronger. As kingofninjas said, new gear isnt a buff. Since u won't be able to say anything I'll just let you be salty and cry about "rogue legends".

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    This conflict is never gonna end lol.

    Anyways its just a game have fun.

    Chill in town, spam people with love messagens. Tease someone.. Sing a song .. Spread love not hatred.

    Btw just compare the possible max stats between all the classes when we were level 56 and when we are level 61. You will see the clear picture what happened here. Mages got nerfed. That's a sad truth but hold on I am not asking mage buff nor nerfing other class.

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    Mages have raw damage, I think that makes up for the crits
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    Quote Originally Posted by Bless View Post
    Mages have raw damage, I think that makes up for the crits
    Yap..

    /partyi raw
    /partyi damage

    Accept party invite plz..

    Anyways why you are saying mages have raw damage. I am confused. Can you elaborate plz

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    Quote Originally Posted by yubaraj View Post
    Yap..

    /partyi raw
    /partyi damage

    Accept party invite plz..

    Anyways why you are saying mages have raw damage. I am confused. Can you elaborate plz
    He hasn't played in a while. I think he still thinks that mages have more stat damage than rogue. The other option is more AOE damage than rogue, which can as a result be more total raw damage when you count up the damage.

    Either way tho, sorcerers still have a place in PvP and were never meant to be the main or replacement killers for rogues. When that happened, game was broken.
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    Quote Originally Posted by Zeus View Post
    He hasn't played in a while. I think he still thinks that mages have more stat damage than rogue. The other option is more AOE damage than rogue, which can as a result be more total raw damage when you count up the damage.

    Either way tho, sorcerers still have a place in PvP and were never meant to be the main or replacement killers for rogues. When that happened, game was broken.
    Hmm okay.

    Yap maybe if you add all AOE damage it may be more lol. But when I think more may be I am wrong. I wonder how much AOE damage mage can deal and how much OP damage rogue can make in a minute considering the crit damage and the cool down of the skills between rogue and mage.

    Clash is about the team and better teamwork is needed in order to win. Thank God mages are still needed in a clash environment so I am not asking for buff or nerf.

    But when we are talking about vs between mages and rogues, mages have a hard time winning way lower geared rogues these days. That's what bothers me lol. I can't accept duel invite from rogues now sorry I am noob.

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    Senior Member Lawpvp's Avatar
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    Quote Originally Posted by yubaraj View Post
    Hmm okay.

    Yap maybe if you add all AOE damage it may be more lol. But when I think more may be I am wrong. I wonder how much AOE damage mage can deal and how much OP damage rogue can make in a minute considering the crit damage and the cool down of the skills between rogue and mage.

    Clash is about the team and better teamwork is needed in order to win. Thank God mages are still needed in a clash environment so I am not asking for buff or nerf.

    But when we are talking about vs between mages and rogues, mages have a hard time winning way lower geared rogues these days. That's what bothers me lol. I can't accept duel invite from rogues now sorry I am noob.
    Because rogues are meant for 1v1 dmg and mages arent. Have u ever played a moba? Adc's in mobas tend to have the highest single target damage in the game because that is what they build for, single target damage thru and thru. Lategame in a moba, adc's will wreck anything in 1v1 with the exception of a few assassins that have even higher single target damage. Same thing applies here. Expecting to be even in 1v1 against the single target damage class as the aoe damage class is an unreasonable expectation.

    And 1v1 is not the aspect of pvp the devs should be looking at when considering balance. But u havent asked for any nerfs or whined and complained like plqgue so kudos to u

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    Quote Originally Posted by Lawpvp View Post
    Because rogues are meant for 1v1 dmg and mages arent. Have u ever played a moba? Adc's in mobas tend to have the highest single target damage in the game because that is what they build for, single target damage thru and thru. Lategame in a moba, adc's will wreck anything in 1v1 with the exception of a few assassins that have even higher single target damage. Same thing applies here. Expecting to be even in 1v1 against the single target damage class as the aoe damage class is an unreasonable expectation.

    And 1v1 is not the aspect of pvp the devs should be looking at when considering balance. But u havent asked for any nerfs or whined and complained like plqgue so kudos to u
    I guess I will stop now. Time to move on and focus on PVE I guess.
    Have fun killing same race.

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    Well if you guys think mage is 'BALANCED' now, for me its not.

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    what do you expect bro his main is rouge

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    Quote Originally Posted by Zeus View Post
    Dodge doesn't work against skills in PvP. If mages have weak defense, then what defense do rogues have? We've been over this and I had to play mage to prove people wrong. Sorcerers are just fine right now.
    You played mage when mage was OP at that time, dont deny it because at that time many players were converting to mage too. Can you play as mage now and say the same? i really doubt so because you quit mage just when you realised they aint gonna survive with the new gears around.
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    Quote Originally Posted by Potato is me View Post
    You played mage when mage was OP at that time, dont deny it because at that time many players were converting to mage too. Can you play as mage now and say the same? i really doubt so because you quit mage just when you realised they aint gonna survive with the new gears around.
    Except the new gears arent around yet, and they wont be til the last part of the expansion is open.

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    Quote Originally Posted by Azebor View Post
    In my opinion, mages should not be competing with rogues for burst damage. Mages should be specialists in crowd control (CC) and sustained damage over time (DoT) as evidenced by ALL mage offensive skills having CC and/or DoT upgrades. Unfortunately, pets have made CC immunity and DoT immunity available to all classes, which invalidates the mage specialties in pvp. Devs: Fix the pets, to fix the class.
    couldnt be said better, many mage skills are rendereds useless thanks to those fabulous AAs. mages will soon lose their importance when sts keep coming up with more shields/mana regen/ even hp regen and buffs`
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    Quote Originally Posted by Lawpvp View Post
    Except the new gears arent around yet, and they wont be til the last part of the expansion is open.
    i was talking about 61 legend gears which outclassed the before overpowered immortal gun because the new gears are giving so much more damage, armor and health. Zeus played as mage at lvl 56 cap and prolly a bit of early 61 and left when the legend gears are more available claiming that he can do well in mage but was in fact a total fluke because mages were OP at 56, its a silent agreement but we can see many pro players converting to mage at that time.
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    Quote Originally Posted by Potato is me View Post
    You played mage when mage was OP at that time, dont deny it because at that time many players were converting to mage too. Can you play as mage now and say the same? i really doubt so because you quit mage just when you realised they aint gonna survive with the new gears around.
    This + 10000 ty someone who actually talks some truth!

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    probably by simply buffing gun and staff base damage to be equal with bow and daggers will solve the problem...

    this is also a problem in pve, because when killing not so though boss where dragon staff is useless, mage is so weak compared to that of a rogue with equal gear... i know that rogue is single target specialist, but eventually players will need to fight a boss nevertheless, and the difference is quite extreme.
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    Default My opinions on the Mage Class and a fix

    My only suggestion to not sway the tide to the mage class but make them able to produce reasonable damage would be to make int give us mages critical as every 1 int gives rogues 0.02 critical.


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    Last edited by Anyona; 12-23-2016 at 10:57 PM.

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    Quote Originally Posted by Potato is me View Post
    i was talking about 61 legend gears which outclassed the before overpowered immortal gun because the new gears are giving so much more damage, armor and health. Zeus played as mage at lvl 56 cap and prolly a bit of early 61 and left when the legend gears are more available claiming that he can do well in mage but was in fact a total fluke because mages were OP at 56, its a silent agreement but we can see many pro players converting to mage at that time.
    My mage wasn't even leveled. I chose to try out rogue first. As far as mage goes, when everybody was saying what mage could NOT do, I went ahead and proved all those people wrong. They said mages couldn't beat rogues in 1v1. I wiped the floor with 99% of rogues in AL. They said sorcerers are weak or I cannot play sorcerer. I beat pretty much every mage who's been playing mage for years that I fought against. The truth is, Papalix is right. People do not know how to play a mage except for a few people, in my opinion.

    It wasn't a fluke when I was winning against people's mages who have played mage for years. I can still dig up videos if need be...
    Last edited by Zeus; 12-24-2016 at 01:17 AM.
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