Page 1 of 2 12 LastLast
Results 1 to 20 of 22

Thread: Pro's Only Please

  1. #1
    Junior Member loc96's Avatar
    Join Date
    Sep 2011
    Posts
    30
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default Pro's Only Please

    Im a level 60 Mage and have recently played pvp on that my mage.
    I also have an archer and i am very good on pvp with that.

    My question is: Which skill do i allocate my points to on my mage. (Im going to be staying on level 60 until the level cap is raised.)

    There are 58 Skills total to allocate my points to.

    Please leave a reply with this formality:


    Frostbite: (skill points)
    Lightning: (skill points)
    Heal: (skill points)
    Resurrect: (skill points)
    Firestorm: (skill points)
    Icestorm: (skill points)
    Drain Life: (skill points)
    Weakness: (skill points)
    Nightmare: (skill points)
    Magic Shield: (skill points)
    Blessing of Vitality: (skill points)
    Blessing of Might: (skill points)


    Thank You!
    Archer - Level 60
    Mage - Level 60
    Warrior - Level 35

  2. #2
    Senior Member
    Join Date
    Aug 2011
    Posts
    1,498
    Thanks Thanks Given 
    61
    Thanks Thanks Received 
    47
    Thanked in
    41 Posts

    Default

    Frostbite:6
    Lightning:6
    Heal:6
    Resurrect:1
    Firestorm: 6
    Icestorm:2
    Drain Life:6
    Weakness:6
    Nightmare:6
    Magic Shield:1
    Blessing of Vitality:6
    Blessing of Might:6
    Last edited by Cytokinesis; 09-29-2011 at 01:34 PM.

  3. #3
    Junior Member loc96's Avatar
    Join Date
    Sep 2011
    Posts
    30
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Ice-storm is useless then?
    Archer - Level 60
    Mage - Level 60
    Warrior - Level 35

  4. #4
    Senior Member
    Join Date
    Aug 2011
    Posts
    1,498
    Thanks Thanks Given 
    61
    Thanks Thanks Received 
    47
    Thanked in
    41 Posts

    Default

    Quote Originally Posted by loc96 View Post
    Ice-storm is useless then?
    well since u like to PvP, frost is important cause its single target damage

  5. #5
    Senior Member Zapoke's Avatar
    Join Date
    Apr 2011
    Location
    :o
    Posts
    1,545
    Thanks Thanks Given 
    59
    Thanks Thanks Received 
    195
    Thanked in
    128 Posts

    Default

    Quote Originally Posted by loc96 View Post
    Ice-storm is useless then?
    Not *useless* just rarely used. Unless you're a pally...

  6. #6
    Junior Member loc96's Avatar
    Join Date
    Sep 2011
    Posts
    30
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Thank You!<3
    Archer - Level 60
    Mage - Level 60
    Warrior - Level 35

  7. #7
    Senior Member
    Join Date
    Aug 2011
    Posts
    1,498
    Thanks Thanks Given 
    61
    Thanks Thanks Received 
    47
    Thanked in
    41 Posts

    Default

    Quote Originally Posted by Zapoke View Post
    Not *useless* just rarely used. Unless you're a pally...
    it can be used like when ur playing CTF and everyone is together in one group
    Quote Originally Posted by loc96 View Post
    Thank You!<3
    Any Time

  8. #8
    Senior Member GELLIO77's Avatar
    Join Date
    Dec 2010
    Location
    UK
    Posts
    693
    Thanks Thanks Given 
    78
    Thanks Thanks Received 
    24
    Thanked in
    20 Posts

    Default

    ice storm good for ffa can combo all the enemies

  9. #9
    Senior Member Zapoke's Avatar
    Join Date
    Apr 2011
    Location
    :o
    Posts
    1,545
    Thanks Thanks Given 
    59
    Thanks Thanks Received 
    195
    Thanked in
    128 Posts

    Default

    Quote Originally Posted by Cytokinesis View Post
    it can be used like when ur playing CTF and everyone is together in one group
    Yes.. But if you're not a pally, the chances of surviving longer then 4 seconds is so low it won't matter. :P

  10. #10
    New Member Myzticwarrior's Avatar
    Join Date
    Jul 2011
    Location
    Philippines
    Posts
    9
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    i'm a level 60 mage to. I can't say I'm a pro but good enough I think.
    frost bite = 6
    lightning = 6
    heal = 6
    resurrect = 1
    fire storm = 6
    ice storm = 1
    drain life = 6
    weakness = 6
    nightmare = 6
    mana shield = 3
    bov = 6
    bom = 6

    that's good for pvp and pve. i don't know if the pros like amyxrose(nuke mage), alwaysdtf(paladin) will agree but it works for me Myzticwarrior(paladin) but previously a nuke mage.

    hope i help you a bit.
    Myzticwarrior 60 Paladin Mage
    Blitzdvalor 60 Tank Bear
    Blitzdkiller 31 War Bird

  11. #11
    Tournament & Ladder Leader XghostzX's Avatar
    Join Date
    Jun 2010
    Posts
    7,561
    Thanks Thanks Given 
    2,320
    Thanks Thanks Received 
    2,103
    Thanked in
    1,204 Posts

    Default

    No Ice storm is very useful, i PvP a lot and am Lvl 61 with demonic. Having ice storm maxed gives your character nearly maximum damage to your build, and more time for freezing and damage. Take out points from weakness and nightmare to max out ice storm, and leave more points in nightmare than weakness cause decreasing an opponents armor is more important than weakening there damage (since all characters have a high damage already, weakness is nearly useless)

  12. #12
    Senior Member Zapoke's Avatar
    Join Date
    Apr 2011
    Location
    :o
    Posts
    1,545
    Thanks Thanks Given 
    59
    Thanks Thanks Received 
    195
    Thanked in
    128 Posts

    Default

    Quote Originally Posted by XghostzX View Post
    No Ice storm is very useful, i PvP a lot and am Lvl 61 with demonic. Having ice storm maxed gives your character nearly maximum damage to your build, and more time for freezing and damage. Take out points from weakness and nightmare to max out ice storm, and leave more points in nightmare than weakness cause decreasing an opponents armor is more important than weakening there damage (since all characters have a high damage already, weakness is nearly useless)
    Of course it's useful to those who go close.. , But a lot of people stay around 8-12 meters, making it pointless... But yeah, it's better then weakness.

  13. #13
    Member Kingsyan's Avatar
    Join Date
    Jun 2011
    Posts
    79
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Max BoV BoM
    Max Fire Light Drain Heal Mana Shield
    Max Nightmare
    One Point in Ressurect
    Max Frostbite
    The rest in Icestorm
    Kingsyan -- Lvl 66 Enchantress

  14. #14
    Tournament & Ladder Leader AbsolutePally's Avatar
    Join Date
    Apr 2011
    Location
    210
    Posts
    1,917
    Thanks Thanks Given 
    263
    Thanks Thanks Received 
    312
    Thanked in
    182 Posts

    Default

    Hmm im finding some of this contradictory to my own beliefs and build... The big polarized topic seems to be ices and debuffs. Weakness and nightmare. Ice damage (aoe) one is so low and enemy armor is so high it is in fact (imo) the useless skill maxed. If your base ice dmg is 197 and base enemy armor is 198 all it effectively does is freeze them. Now debuffs on the other hand are extremely and more universally effective. 30% less hit plus 36 dodge is a recipe for living forever. Enemy armor end game is so high nightmare is barely cutting dow, sure the reduction helps and the less dodge debuff too. Basically if u time your debuffs to maximize their lenght and effect vs different enemies u will only need the ices for the effect. Stoping enemy primarily (for auto) and secondly for combo (hor flash.) I am am pally so my way may be a little different but 1/1 me or play w me and you will see how I put it all together.
    Retired: Alwaysdt 71 Mage. Legends never die, they just fade away.

    Revelation

  15. #15
    New Member Myzticwarrior's Avatar
    Join Date
    Jul 2011
    Location
    Philippines
    Posts
    9
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Exactly my point Alwaysdtf. For me. Max frost bite, lightning, heal, fire storm, drain life, nightmare, weakness, bov and bom
    One point for resurrect and ice storm
    Rest mana shield

    Do you agree with me Alwaysdtf???
    Myzticwarrior 60 Paladin Mage
    Blitzdvalor 60 Tank Bear
    Blitzdkiller 31 War Bird

  16. #16
    Tournament & Ladder Leader AbsolutePally's Avatar
    Join Date
    Apr 2011
    Location
    210
    Posts
    1,917
    Thanks Thanks Given 
    263
    Thanks Thanks Received 
    312
    Thanked in
    182 Posts

    Default

    Quote Originally Posted by Myzticwarrior View Post
    Exactly my point Alwaysdtf. For me. Max frost bite, lightning, heal, fire storm, drain life, nightmare, weakness, bov and bom
    One point for resurrect and ice storm
    Rest mana shield

    Do you agree with me Alwaysdtf???
    Your build is similiat to mine. Not exact but I am also a 61.
    Depending on what kind of mage the thread creater/inquirer is our builds may hot be helpful. Instead, if a nuke mage, max all attacks, buffs, and shield. Put the rest in one debuff of your choice. I highly suggest weakness since it procs w wands.
    Retired: Alwaysdt 71 Mage. Legends never die, they just fade away.

    Revelation

  17. #17
    Tournament & Ladder Leader XghostzX's Avatar
    Join Date
    Jun 2010
    Posts
    7,561
    Thanks Thanks Given 
    2,320
    Thanks Thanks Received 
    2,103
    Thanked in
    1,204 Posts

    Default

    Quote Originally Posted by Alwaysdtf View Post
    Hmm im finding some of this contradictory to my own beliefs and build... The big polarized topic seems to be ices and debuffs. Weakness and nightmare. Ice damage (aoe) one is so low and enemy armor is so high it is in fact (imo) the useless skill maxed. If your base ice dmg is 197 and base enemy armor is 198 all it effectively does is freeze them. Now debuffs on the other hand are extremely and more universally effective. 30% less hit plus 36 dodge is a recipe for living forever. Enemy armor end game is so high nightmare is barely cutting dow, sure the reduction helps and the less dodge debuff too. Basically if u time your debuffs to maximize their lenght and effect vs different enemies u will only need the ices for the effect. Stoping enemy primarily (for auto) and secondly for combo (hor flash.) I am am pally so my way may be a little different but 1/1 me or play w me and you will see how I put it all together.
    Ice doesn't have to be damaged-known when playing. For instance, how many mages out there hate it when they get stunned by a bear or str bird and they r being attacked? Your frostbite is probably used up already and u need to heal and buy yourself time. I tested this and the freeze time u get on a str bird or bear (unless they dodge) is usually around 2-3 seconds more. And believe me, that much time is so beneficial...

  18. #18
    Senior Member WhoIsThis's Avatar
    Join Date
    Nov 2010
    Location
    Ontario, Canada
    Posts
    2,036
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    557
    Thanked in
    140 Posts

    Default

    It's useful to put 1 point in ice storm for sure. Hot flash is very potent on a pure int with a staff.

    But I'm not sure about putting more points into it. IIRC, the freeze duration doesn't increase with more points, does it?

  19. #19
    Senior Member Zapoke's Avatar
    Join Date
    Apr 2011
    Location
    :o
    Posts
    1,545
    Thanks Thanks Given 
    59
    Thanks Thanks Received 
    195
    Thanked in
    128 Posts

    Default

    Quote Originally Posted by WhoIsThis View Post
    It's useful to put 1 point in ice storm for sure. Hot flash is very potent on a pure int with a staff.

    But I'm not sure about putting more points into it. IIRC, the freeze duration doesn't increase with more points, does it?
    No, but the single skill's damage, and the combo damage does.

  20. #20
    Senior Member WhoIsThis's Avatar
    Join Date
    Nov 2010
    Location
    Ontario, Canada
    Posts
    2,036
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    557
    Thanked in
    140 Posts

    Default

    Quote Originally Posted by Zapoke:436827
    Quote Originally Posted by WhoIsThis View Post
    It's useful to put 1 point in ice storm for sure. Hot flash is very potent on a pure int with a staff.

    But I'm not sure about putting more points into it. IIRC, the freeze duration doesn't increase with more points, does it?
    No, but the single skill's damage, and the combo damage does.
    So you are saying that the second, "fire blast" part of hot flash increases with more points in ice? Can you prove it with another source?

    Edit: For sure, adding more points in fire will be useful in increasing hot flash damage. So you are saying that hot flash's damage is a function of both spells?

    Hot flash does around 30% more damage than fire blast alone IIRC, knocking back the target, like fire, but also stunning them.
    Last edited by WhoIsThis; 10-05-2011 at 03:57 AM.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •