View Poll Results: Nerf 'dodge' like I'm loco...

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  • YES! Are you kidding me?

    43 93.48%
  • Okay.... but I'm gonna be mad about it.

    1 2.17%
  • Wait?! WHAT?! I think many people will complain. Many. People.

    0 0%
  • NO!!! NEVER!!! I'm way too attached to 'dodge' ...and how fair it is. FAIR! I said it.

    2 4.35%
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  Click here to go to the first Dev post in this thread.   Thread: Dodgepocalypse

  1.   Click here to go to the next Dev post in this thread.   #1
    Design Department Cinco's Avatar
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    Default Dodgepocalypse

    Should it? Or rather... should I?
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  3. #2
    Senior Member Befs's Avatar
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    Voted in favor of nerf

    I hope it's at all levels for all classes but bird, since bird needs it.

    Thinking about what I just said I say don't keep any gear with high dodge and the class with the most should be birdie.

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  5.   Click here to go to the next Dev post in this thread.   #3
    Design Department Cinco's Avatar
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    Default

    When it happens it'll be across the board.
    Not a surgical strike but a nuke.
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  7. #4
    Tournament & Ladder Leader XghostzX's Avatar
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    Cinco,

    Your commitment to this game and community is incredible and we're all very grateful for it.

    However, I really do advise that you be careful with how much you "nuke dodge." Birds still need dodge to be a viable class. Dodge is a huge factor in PL right now and I'm glad we're taking preliminary (hopefully these are only preliminary) steps to level the playing field. But please make sure that we do more good than harm -- as history has proven in this game, sometimes tweaking the stats across all levels has some serious negative consequences. I say this only because dodge isn't the only problem; there are imbalances with damage output.

    Looks like Waug has also won this one, guys

  8. #5
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    Can we nerf hit percentage at endgame too? 200-300% hit makes the -60% debuff from skills like blind, hellscream, etc. essentially useless.

  9. #6
    Forum Adept tasakli's Avatar
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    Inb4 everyone getting 1 hit by birds.
    '' 6FLAIR9 `'`'
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  10.   Click here to go to the next Dev post in this thread.   #7
    Design Department Cinco's Avatar
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    Advising me to be 'careful' with balance changes is just adorable.
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  12. #8
    Senior Member Boiled_35's Avatar
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    Quote Originally Posted by Cinco View Post
    Advising me to be 'careful' with balance changes is just adorable.
    Oml is this really happening oml oml!!!


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  13. #9
    Star Guard octavos's Avatar
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    Quote Originally Posted by Cinco View Post
    Advising me to be 'careful' with balance changes is just adorable.
    lol....lmfao....hahahhaaha.....

    ok im done.....

    hahahahahahahaha.

    ok. now im done XD
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  15. #10
    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by Cinco View Post
    Advising me to be 'careful' with balance changes is just adorable.
    Why is that so difficult?

  16.   Click here to go to the next Dev post in this thread.   #11
    Design Department Cinco's Avatar
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    Quote Originally Posted by XghostzX View Post
    Why is that so difficult?
    "..as history has proven in this game, sometimes tweaking the stats across all levels has some serious negative consequences.."
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  17. #12
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    I think dodge needs to be nerfed. My opinion is that birds right now need more than 8% dodge on arzac. Need to do a little more damage and have least amount of health. (Already have least amount of health so no problem there) birds combo needs to also work every time on ms. Because whenever it doesn't take down the ms you know your dead when facing mages. Mages need to have less dodge than birds. They should have medium amount of health (already have that) and should do a bit less damage (right now with magor mages are doing too much damage, in my opinion.) And bears should have less dodge than mages and have most health (already have) and they should do maybe a bit more damage. Also, root for birds need to have a better percentage or actually rooting because many times, bears and mages Just keep walking. And for foxes, Their dodge and health and damage should be in between birds and mages. Rhinos should have damage. Dodge, and health in between mages and bears.
    Those are just my ideas. Please don't go crazy if you don't totally agree with me, because that's just what I think


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  18. #13
    Senior Member Burningdex's Avatar
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    Woke up and saw this, gj waug. Thanskf for the commitment cinco!!

    ign ・burniingdex aesthetique

  19. #14
    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by Cinco View Post
    "..as history has proven in this game, sometimes tweaking the stats across all levels has some serious negative consequences.."
    Because I don't think cautious steps were taken to fixing the stats in the past?

    Don't you remember when you guys disregarded some of the community's most well thought-out adjustments? We did all the work for you, yet you didn't listen.

    If you don't remember, check this out: http://www.spacetimestudios.com/show...-class-balance

    So please, spare me the "Pleasing the PL community is nothing more than a burden, so instead of having a mature conversation I'm going to reply with sarcasm and mockery," because that's the only attitude I'm getting from this.
    Last edited by XghostzX; 01-03-2017 at 04:21 PM.

  20. #15
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    Quote Originally Posted by sebbyc View Post
    I think dodge needs to be nerfed. My opinion is that birds right now need more than 8% dodge on arzac.

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    If cinco will nerf dodge on endgamr gears and leave (or buff arzac) bears will simply go full dex or just have 205 dex for arzac, those nasty animals always relied on dodge

  21. #16
    Senior Member humiiii's Avatar
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    Default

    Inb4 i get triple kill with one fire

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  23. #17
    Senior Member Boiled_35's Avatar
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    Quote Originally Posted by humiiii View Post
    Inb4 i get triple kill with one fire
    Inb4 i get triple kill by one blast


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  25.   Click here to go to the next Dev post in this thread.   #18
    Design Department Cinco's Avatar
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    Quote Originally Posted by XghostzX View Post
    We did all the work for you, yet you didn't listen.
    Yeah. That's me. Not much of a listener.

    ++ Sarcasm :-P
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  27. #19
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    Quote Originally Posted by Cinco View Post
    "..as history has proven in this game, sometimes tweaking the stats across all levels has some serious negative consequences.."
    Well i am a founder and had every set and items that the game have to offer. The problem is not dodge but its that new sets has the same dodge % unlike the old days where birds got more hit mage had more crit and nuke and bears has more dodge. Now warat arzac and magor all have the same dodge basicly making the mage op vs all class. I think we sould go back to r roots. Or make more combination of items sets to match game play. I have a mage myself and when vs a bear i can close my eyes play with one hand and still win so basicly its very unbalance. As for birds its a extinct class i think arzac is good but only for team play and to be honest there aint many good birds nomore maybe casue all have changed to mage.

  28.   Click here to go to the next Dev post in this thread.   #20
    Design Department Cinco's Avatar
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    This upcoming round will be about Dodge Chance, Hit and Crit % - and will affect core stats, derived statistics and the bonuses applied through equipment.
    I expect to do a couple additional rounds subsequent to this (unless I get all bent out of shape - on account of being loco :-)
    Last edited by Cinco; 01-03-2017 at 04:45 PM.
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