Results 1 to 17 of 17

  Click here to go to the first Dev post in this thread.   Thread: BUG: games fork upon continuation

  1. #1
    Forum Adept Hullukko's Avatar
    Join Date
    Jan 2011
    Location
    Quit PL due to GCD
    Posts
    319
    Thanks Thanks Given 
    35
    Thanks Thanks Received 
    22
    Thanked in
    15 Posts

    Default BUG: games fork upon continuation

    Description:
    A public game when continued to next one diverges putting two parts of the group to separate instances of the new map.

    Steps to reproduce:
    Seems random, but frequent enough. Most runs from 2-5 in sloucho diverge at some point

    This has now been happening at least three days. I think the first occurrence that I can vouch for was on Friday. For PUGs this is painful, but in guild runs can always be rejoined.

    I mentioned this in the "Invalid password" thread (link), but this deserves a separate thread in my opinion.
    Last edited by Hullukko; 10-03-2011 at 02:32 AM.
    SoiledPants 41 eng, NoPants 41 op, PoofyPants 41 com, Hullukko (retired) 56 mage, NoPanties 21 vampire

  2. #2
    Member
    Join Date
    Oct 2011
    Posts
    95
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default kf

    Hmm. Is this a real bug?

  3. #3
    Forum Adept Hullukko's Avatar
    Join Date
    Jan 2011
    Location
    Quit PL due to GCD
    Posts
    319
    Thanks Thanks Given 
    35
    Thanks Thanks Received 
    22
    Thanked in
    15 Posts

    Default

    What do you mean?

    Perhaps you didn't check the link or maybe I wasn't clear enough.

    You see, when a map is completed a pop-up is shown "next map" and "back to base" (or something like that). When all of the 5 of us that completed the map choose the "next map" in sts games they've always wound up to the same instance. Moreover, in sts games when some of the guys haven't advanced to the next map a spot in the new instance is reserved for them (for some period of time at least).

    What happens now (since Friday at least) is that two new instances are spawned when people choose the "next map" and the prior group is distributed between them arbitrarily. We now notice it easily in guild runs and just call out "map split" in guild chat and people join the one that made the call and ditch the forked game.

    Most certainly a bug, trust me. I've been playing these games for a while, enough to say for sure that this is a new bug.
    SoiledPants 41 eng, NoPants 41 op, PoofyPants 41 com, Hullukko (retired) 56 mage, NoPanties 21 vampire

  4. #4
    Senior Member Kakatoa91's Avatar
    Join Date
    Jan 2011
    Location
    In a galaxy far far away... (Belgium)
    Posts
    1,056
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    43
    Thanked in
    37 Posts

    Default

    Indeed,

    Seems like a bug. Ive encountered many but not always, not sure when it started. Split maps from the host, givin a 2 maps with same host name when u click next map.
    Might be something if you on friend list of the host or not.

  5. #5
    Senior Member
    Join Date
    Sep 2011
    Location
    Online
    Posts
    539
    Thanks Thanks Given 
    29
    Thanks Thanks Received 
    66
    Thanked in
    48 Posts

    Default

    it happened to me a couple of times a well. It's quite annoying when you have a nice run with your future to be friends (aka strangers) and you get spawn somewhere else. I haven't seen it happen before too. It seems to be a new 'feature' since last week.

    It happened in lower map as well with my alt (lvl5) we got split into 2 groups. I already sent a friend request, so i could join the group again after the system dumped me in another game. Therefore i would say it is not only in slouch-o maps.

  6. #6
    Luminary Poster BodMaster's Avatar
    Join Date
    Apr 2011
    Location
    Hidden in the mist
    Posts
    5,666
    Thanks Thanks Given 
    472
    Thanks Thanks Received 
    512
    Thanked in
    421 Posts

    Default

    Both split and Invalid have happened to me also, but not with my mains lvl 30's only my lower level alts, unsure if this is related or not but always good to keep an eye out, after update this havent been fixed so may have snuck in since 'Event Update'.

    Still trying to comprehend how 2k+ can die from Barrels O.o

  7. #7
    Forum Adept Hullukko's Avatar
    Join Date
    Jan 2011
    Location
    Quit PL due to GCD
    Posts
    319
    Thanks Thanks Given 
    35
    Thanks Thanks Received 
    22
    Thanked in
    15 Posts

    Default

    Excellent point BodMaster.

    My first reaction was "that's silly" and "we've had different kinds of split-ups to counter that assumption", but...

    Now that I think about it, the first time I noticed this was when I was the only one that split out and yesterday it occurred at least twice with about the same guys, but this time markv split out with me on both occasions, but they weren't the same guys, markv had made 31 over the weekend.

    So indeed, in my experience, it's the 31s that sometimes are forked to their own branch of the continuum. And on all those instances that I've seen it happen it's the 31s that hosted the games (me on Friday and Saturday and markv on Sunday).

    This may very well be a coincidence, but there is a pattern at least in these few occurrences that I've stumbled onto.

    ((Considering that a chance for a particular split-up of five is one in sixteen and three confirmed split-ups in the same certain way is one in 4096. And since you initiated the idea we don't have to fully counter that with human patter recognition abilities. Two things are for sure, we'd need more data to know and they'd need to fix this. ))
    Last edited by Hullukko; 10-03-2011 at 04:58 AM.
    SoiledPants 41 eng, NoPants 41 op, PoofyPants 41 com, Hullukko (retired) 56 mage, NoPanties 21 vampire

  8. The Following User Says Thank You to Hullukko For This Useful Post:


  9. #8
    Forum Adept ExperimentNebulaCore's Avatar
    Join Date
    Sep 2011
    Location
    is this where you input location? :D
    Posts
    361
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    9
    Thanked in
    6 Posts

    Default jappends alot

    I make maps for me and my friend, whenvwe beat a lvl, we get forked. ALOT
    Aznhmoobyang 66, endgame pvper Aznbboynebula 65, suicidal toon on leaderboard experimentkai 12 pvper and more toons not gonn list

  10. #9
    Luminary Poster BodMaster's Avatar
    Join Date
    Apr 2011
    Location
    Hidden in the mist
    Posts
    5,666
    Thanks Thanks Given 
    472
    Thanks Thanks Received 
    512
    Thanked in
    421 Posts

    Default

    Quote Originally Posted by Hullukko View Post
    Excellent point BodMaster.

    My first reaction was "that's silly" and "we've had different kinds of split-ups to counter that assumption", but...

    Now that I think about it, the first time I noticed this was when I was the only one that split out and yesterday it occurred at least twice with about the same guys, but this time markv split out with me on both occasions, but they weren't the same guys, markv had made 31 over the weekend.

    So indeed, in my experience, it's the 31s that sometimes are forked to their own branch of the continuum. And on all those instances that I've seen it happen it's the 31s that hosted the games (me on Friday and Saturday and markv on Sunday).

    This may very well be a coincidence, but there is a pattern at least in these few occurrences that I've stumbled onto.

    ((Considering that a chance for a particular split-up of five is one in sixteen and three confirmed split-ups in the same certain way is one in 4096. And since you initiated the idea we don't have to fully counter that with human patter recognition abilities. Two things are for sure, we'd need more data to know and they'd need to fix this. ))
    Hopefully we are able to get a few more players to explain their experiences so that we can find that common factor to explain in higher detail also work out how these occurrences are happening. Have the basics to start off tho which always comes in handy

    Still trying to comprehend how 2k+ can die from Barrels O.o

  11. #10
    Senior Member
    Join Date
    Jul 2011
    Location
    51.5171° N, 0.1062° W
    Posts
    524
    Thanks Thanks Given 
    78
    Thanks Thanks Received 
    46
    Thanked in
    31 Posts

    Default

    My party gets split when we go through portals. Happens often
    Pakax | Eclipse GM
    Pakax - 76 Elf | Pakaxx - 71 Eagle | Pakaxxx - 71 Grizzly | ZeroKarma - 71 Zero Death Eagle


  12. #11
    Senior Member WhoIsThis's Avatar
    Join Date
    Nov 2010
    Location
    Ontario, Canada
    Posts
    2,036
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    557
    Thanked in
    140 Posts

    Default

    Seems to happen in both PvP and PvE in both PL and SL.

  13. #12
    ELITE
    Join Date
    Oct 2010
    Posts
    1,337
    Thanks Thanks Given 
    452
    Thanks Thanks Received 
    163
    Thanked in
    110 Posts

    Default

    I was in a group not too long ago that finished a Lost Expedition complete campaign run and it "continued" into Swamps. LOL

    I dunno if that's a new intention, but I think it would be pretty interesting to actually do a complete game run from FH all the way through NH.
    Quote Originally Posted by Phoenixking View Post
    Grrr they answer drews question but not mine! That makes me mad,grrrrrrrrrrrr!
    Quote Originally Posted by Physiologic View Post
    We have leet lv 55-56 players dying at Plasma Pyramid...
    Quote Originally Posted by Tengotengo View Post
    It's like someone gave me a bag of M&Ms, but there's a handful of candy-coated rabbit turds in the bag somewhere.

  14.   This is the last Dev post in this thread.   #13
    Developer - Inactive Samhayne's Avatar
    Join Date
    Feb 2010
    Location
    Spacetime
    Posts
    8,419
    Thanks Thanks Given 
    268
    Thanks Thanks Received 
    8,831
    Thanked in
    2,092 Posts

    Default

    Thanks for the head's up about this. If I am interpreting the latest check in notes from the Programming Team, a fix for this issue is being tested now. Look for an upcoming patch.

  15. #14
    Luminary Poster BodMaster's Avatar
    Join Date
    Apr 2011
    Location
    Hidden in the mist
    Posts
    5,666
    Thanks Thanks Given 
    472
    Thanks Thanks Received 
    512
    Thanked in
    421 Posts

    Default

    Quote Originally Posted by Pakax View Post
    My party gets split when we go through portals. Happens often
    That can't be measured as that's exactly what it is meant to do.. we are trying to work out when creating an instance orbs level and trying to continue with the same group other than that group being split into seperate games.

    Seems a high magnitude and not just on SL but PL also.. which is a whole new ball game.. hopefully a Dev can shine some light on the subject maybe over thinking it. (we are not worthy xD)

    Still trying to comprehend how 2k+ can die from Barrels O.o

  16. #15
    Luminary Poster BodMaster's Avatar
    Join Date
    Apr 2011
    Location
    Hidden in the mist
    Posts
    5,666
    Thanks Thanks Given 
    472
    Thanks Thanks Received 
    512
    Thanked in
    421 Posts

    Default

    Quote Originally Posted by Samhayne View Post
    Thanks for the head's up about this. If I am interpreting the latest check in notes from the Programming Team, a fix for this issue is being tested now. Look for an upcoming patch.
    Hehe ninja'd by Sam :O

    Great work STS on the ball as usual

    Still trying to comprehend how 2k+ can die from Barrels O.o

  17. #16
    Senior Member bronislav84's Avatar
    Join Date
    Dec 2010
    Location
    Brooklyn, NY, USA
    Posts
    1,935
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    71
    Thanked in
    54 Posts

    Default

    I heard both of these bugs were caused by anybody in the game in question having outstanding friend invites, but could be wrong. If it's still happening, and I saw it was to some people, the Devs might wanna try checking friend outstanding invites as the cause.

    AL Kar | PL/SL Karaai | DL/AL Karai | SL Karaii | AL Karwar | PL Squishybirdie | PL Gotnorange

  18. #17
    Senior Member
    Join Date
    Sep 2011
    Location
    Online
    Posts
    539
    Thanks Thanks Given 
    29
    Thanks Thanks Received 
    66
    Thanked in
    48 Posts

    Default

    if i'm right, this bug was fixed at the server-side. coz STS told us, and i haven't seen it in a while.
    But last night after the client update, i got forked again all by myself in slouch. The other players in the group stayed together.

    playing ipad2

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •