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Thread: Dodge // Hit %

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    Senior Member Mennddoza's Avatar
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    Default Dodge // Hit %

    I've been doing pvp again and a lot of it has been coming down to who misses and who hits the most. Knowing ranges doesn't even matter anymore cuz initial shot attack spell or whatever misses all the time. Literally I'd use repulse or stomp and I'd miss so many times, regardless of the fact that I know my ranges pretty damn well and I hit my skills first, no exaggeration. Pvp should not be so dependent on frickin dodge. Should rely on knowledge of range, power, effect, and timing. NOT DODGE CUZ THATS TOTAL BS... please, whomever out there disagrees, put me in my place and tell me I'm wrong. I'd love for someone to tell me that pvp really comes down to skill now a days.

    I am speaking mostly for 50 below pvp. I quit endgame since I missed a lot of my skills then too especially bird vs bird fights.

    PM 1v1 56 61 71 (I'm really okay with those levels really fun but sad they are dead)
    Currahee

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    Senior Member plpr's Avatar
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    Default

    I have 61,71 whats ur igns


    Sent from my iPad using Tapatalk

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    Everything said above is true. Hit & Dodge should Completely be removed so that everything hits. The Dmg should be nerfed then ofc.

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    Senior Member Mennddoza's Avatar
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    Quote Originally Posted by plpr View Post
    I have 61,71 whats ur igns


    Sent from my iPad using Tapatalk
    61- homecoming
    71- stomp
    Currahee

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    Banned Iheybeautiful's Avatar
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    Default

    Quote Originally Posted by Shinepin View Post
    Everything said above is true. Hit & Dodge should Completely be removed so that everything hits. The Dmg should be nerfed then ofc.
    "Hit and dodge should completely be removed so everything hits."

    Wait...wat

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    Senior Member Mennddoza's Avatar
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    Quote Originally Posted by Iheybeautiful View Post
    "Hit and dodge should completely be removed so everything hits."

    Wait...wat
    I'd prefer to see dodge become something of a stroke of luck. People rely too much on dodge builds. As long as I can remember, for a while now, most pvp twinks base their builds off of pure stupid dumb luck, well that's what dodge should be, dumb stupid luck, not a stat players should be relying on to win, cuz wtf.
    Currahee

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    Senior Member Congeniality's Avatar
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    Quote Originally Posted by Mennddoza View Post
    I'd prefer to see dodge become something of a stroke of luck. People rely too much on dodge builds. As long as I can remember, for a while now, most pvp twinks base their builds off of pure stupid dumb luck, well that's what dodge should be, dumb stupid luck, not a stat players should be relying on to win, cuz wtf.
    dodge should be lowered on all classes but nerfed less on str sets so bears and paladins aren't totally useless.

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