- skills have been changed
- Interactions aren't the same
- Addition of new arena modifiers
- 3pc dragon rings
- It's inactive
- Everyone will use glyph instead
- All my friends are at endgame
- Cinco is thinking about making it so that there's no pvp level restrictions and level 100s can pvp with level 1s, so you'll get farmed
And on a personal note, I've always been an endgame player.. my main is max level. I'd rather continue pvping with the character I've invested the most time into. I don't want to create another character because of how much time I've invested into my main. You don't get to 200k combined pvp and ctf kills overnight. A lot of my guildmates feel the same. I do enjoy the PVE experience as well. Ever since 71 cap though, I've been disappointed with the pvp experience at endgame and have done everything in my power to try to make it a balanced level.
The most important point: I believe that the top level or endgame level should offer the best possible pvp and pve experience that it currently can offer. With each new cap, we should strive to create the best possible experience for both pvp and pve players alike. Otherwise, if endgame isn't the best possible level to reach, why level up?
Well, if nothing is going to be done then why not just quit, Dollo? I actually did for a year and a half or so after Samhayne's retirement because of the lack of a PL development team. But I heard about PL getting updated again and Cinco telling us that 2017 was going to be loco, so I decided to come back and check it out. I figured that there was no better time to make endgame balanced once more than now. If this is the last possible chance, at least I know I tried.
And yes, those are excellent guides, especially the mage one since Phar isn't wearing anything and doesn't have any stat points in the screenshots. As for the archer one, Physio is using Cyber and has maxed dex at 56 in the screenshots. I don't think his thread is as useful.
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