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  Click here to go to the first Dev post in this thread.   Thread: PVP Level restriction needs to return

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    Forum Adept Caztori's Avatar
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    Angry PVP Level restriction needs to return

    I think we're having a serious problem right now. Level restrictions in PVP games. Cinco, if you reading this, please have my points in mind because in my opinion this totally ruins the game. I am sure there are more reasons why we need PVP level restrictions, but here are my point on the problem.

    I tried this out today by creating a level 13 game. It took about 2 minutes until the game had a level 45 joining followed by a 86. And.... game over.

    From a STS perspective, you guys want to earn money on your product. You're running a business and that makes this point valid. To solve this you've created a lot of platinum required content and even raised the cost of platinum items by a lot. But still, people tend to stick to the game they love and pay for it. And now, your plan to make money is to ruin the low level PVP community and force them to level?

    First off - to be able to have a twink you'll need a high level character to make money. So even if you see us twinking, we all have our high level mains. When you're capped one of each class - should you continue to cap multiple characters of each cap? Why can't we enjoy some low level PVP from time to time? Talking for myself, I've spent a lot of money on this game during the 7 years I've played it and this has mainly been done due to my level 15 twink. I've been leveling my main since the release of this new content and will continue to do so until I hit the cap. But after that, I want to return to my beloved 15 twink and enjoy the game the way I've always done.

    To leave the economic perspective, how will this affect the gameplay?

    First off - low level characters are going to be one-hitted all the time. And by low level characters, I am talking about level 1 to 85. No fun in that at all. Second - capped characters will run around and one hit people. Do you guys see the pattern? This also ruins the end-game PVP. Who would like to cap to be able to play PVP when you are superior all of your opponents? That's no challenge in that at all. So once again - not fun.
    Let's keep this thread as a serious discussion about this problem we are facing right now. I really hope to see a change really soon.

    Cinco - you can ignore low level PVP how much you want (don't change level restrictions from 5 to 2, don't let us participate in holiday events etc.). But please, don't ruin it.
    Last edited by Justg; 06-01-2017 at 01:36 PM.

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  3.   Click here to go to the next Dev post in this thread.   #2
    Design Department Cinco's Avatar
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    Here's what I recommend:

    Use the Host feature. If you want to run open games be prepared to Kick players who don't suit your desired level-range.

    Otherwise, consider creating private games and inviting only those you wish to compete.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Quote Originally Posted by Cinco View Post
    Here's what I recommend:

    Use the Host feature. If you want to run open games be prepared to Kick players who don't suit your desired level-range.

    Otherwise, consider creating private games and inviting only those you wish to compete.
    Host a game & you can prepare to boot for some hours. Also, who should we invite if all Twinks quitted after this Update.

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    Quote Originally Posted by Cinco View Post
    Here's what I recommend:

    Use the Host feature. If you want to run open games be prepared to Kick players who don't suit your desired level-range.

    Otherwise, consider creating private games and inviting only those you wish to compete.
    Really that's all you say? There's a massive community here doing twink who love the game and play the game just as much as anyone at endgame and you will just disregard all these players by doing this and throw them under the bus by getting rid of restrictions. Also you think kicking people will work? Its not like there is just 5-10 endgame pvpers out there is it? Theres a whole bunch of them joining game after game and we spend most our times booting people instead of actually enjoying the game and you think thats fair on us? Ok lets just say we do kick all of them in this imaginary situation. They're just going to bring their other higher lvl toons just to kill us again and that's fun for everyone is it? Well lets just keep this situation going shall we? So we kicked everyone and kicked all their other higher lvl characters what happens? After spending 20+ minutes kicking everyone the game is about to finish...... Then the lobby restarts and everyone who has been kicked can join again and we have to repeat this all over again that sounds real fun for all of us. Secondly Private games. Here at twink we don't just like playing the same people over and over again we actually like to fight all different classes and different people not just our friends every single day how boring would that be. Everyone wants to learn and get better at pvp by fighting different people with different kinds of styles of play not just the same thing over and over again. In conclusion what I am saying is having no level restrictions in PvP is absurd because it just takes both the skill and fun out of pvp and these "solutions" you have given us will never work. I think everyone and twink will agree with this and even some people at endgame will. Please don't disregard the people who love this game at twink and give us back the restrictions.....

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    Senior Member 3pc's Avatar
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    Quote Originally Posted by Shinepin View Post
    Host a game & you can prepare to boot for some hours. Also, who should we invite if all Twinks quitted after this Update.
    If all twinks quit why complain?

    ELITE

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    Senior Member Waug's Avatar
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    Complains kept arriving for low lvls, +-2 lvl restriction and for all that sorts. It's not possible balance all levels but balance tryouts are justified for endgame. The hard truth is its better to break low lvl PvP and make em come to endgame.

    Some will arguebthen why low lvl was touch as it was perfect.

    Nope it was not perfect, players got used to it, used to opness, somewhere bear were op, somewhere mages and somewhere something else. Did anybody complain? No. Funny fact is if those lvls get balanced then those op classes would complain, cause that's how they are used to it.

    Bottomline : come to endgame, face the challenges of mastering more skills than just spamming a very few skills and specific builds.

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    Alot of twinks do play endgame like my self. l enjoyed both endgame and twink. Twinking was always a thing that kept me in the game. After I farmed or merched or what not. Twinking was the thing that kept me in the game the longest. Endgame is cool but it's only one level that I would get bored of pretty quickly.

    Sent from my Z828 using Tapatalk

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    I couldn't agree more with waug. Certain lvls different classes rules. You can't balance all. Most lower lvls where everything is hyped requires 2-3 clicks of a skill. I love the fact there is no pvp restriction to push all players to endgame. More endgame players means more 5v5 games.

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    Quote Originally Posted by Waug View Post
    Complains kept arriving for low lvls, +-2 lvl restriction and for all that sorts. It's not possible balance all levels but balance tryouts are justified for endgame. The hard truth is its better to break low lvl PvP and make em come to endgame.

    Some will arguebthen why low lvl was touch as it was perfect.

    Nope it was not perfect, players got used to it, used to opness, somewhere bear were op, somewhere mages and somewhere something else. Did anybody complain? No. Funny fact is if those lvls get balanced then those op classes would complain, cause that's how they are used to it.

    Bottomline : come to endgame, face the challenges of mastering more skills than just spamming a very few skills and specific builds.
    We aren't even talking about balance, or how much skill a level takes to play. We simply want twinking (a major part of this game) to come back again. Because lets face it, every level except 100 just got ruined..
    nothing lasts forever

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    Cinco can u atleast fix the lobbies? I have no problem with no lvl restrictions. However, finding games is hard now. Because games merge and you can only find games +/- 5. So if a l100 game merges with a l35 game i will no longer see it. If you could simply open up all the games/ remove the +/- 5 it would enable me to find all games.

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    Quote Originally Posted by Mymysticalmage View Post
    Cinco can u atleast fix the lobbies? I have no problem with no lvl restrictions. However, finding games is hard now. Because games merge and you can only find games +/- 5. So if a l100 game merges with a l35 game i will no longer see it. If you could simply open up all the games/ remove the +/- 5 it would enable me to find all games.
    This is not true, the bolded line, go play with the options to find a game, jenious, common you will b able to do that at sometime just like how u could get better at mage

    Quote Originally Posted by Burningdex View Post
    We aren't even talking about balance, or how much skill a level takes to play. We simply want twinking (a major part of this game) to come back again. Because lets face it, every level except 100 just got ruined..
    'We' did, in fact 'we' kept doing it. Just look back a bit
    Last edited by Waug; 06-02-2017 at 06:04 AM.

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    Not sure why everyone is so repelled by the idea of endgame PvP. There could be some really fun CTF and FFA games if more people came to 100. I get that dodge is a big factor and that 1v1's seem trivial, but if we shifted to an FFA/CTF-oriented community by having more numbers, the game would be way more enjoyable. I doubt the majority of the community now has tried a 5v5 CTF game. Do you have any idea how fun that is?

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    Quote Originally Posted by XghostzX View Post
    Not sure why everyone is so repelled by the idea of endgame PvP. There could be some really fun CTF and FFA games if more people came to 100. I get that dodge is a big factor and that 1v1's seem trivial, but if we shifted to an FFA/CTF-oriented community by having more numbers, the game would be way more enjoyable. I doubt the majority of the community now has tried a 5v5 CTF game. Do you have any idea how fun that is?
    It's like a super-sonic jet took me to an alternate universe where only fun exists. Rushing would be a thing of the past, all players would be properly fed kills and get their kd stack-t (the -ed ending is too much a part of the system). Break through the boundaries these lameo 1v1 peeps have done to us. Lets do some 5v5

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    I was in a full 100 game other day was pretty lit just cap and it will be fun.

    ELITE

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    so i guess they have no intentions to bring back restrictions at all?

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    If this update wouldn't have happened getting someone to join a level 100 game would take awhile. I'm really liking the no PvP level restriction sometimes I can find a level 100 in one of these games

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    Yeah... it's getting kinda annoying not being able to get a good l100 game going when so many l100s are so focused on killing the low levels... some people just leave instantly when they see another 100 join

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    I don't like it - bc its retarded
    Last edited by Unclechin; 06-29-2017 at 09:59 AM.

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    Quote Originally Posted by Unclechin View Post
    I don't like it - but I can't express myself without being crude.
    This edited post from Cinco is gold, hahaha.

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    If you don't like the level cap restriction being removed, You either need to level to 100 or quit playing pvp. It's a pretty simple concept, Cinco did it for a reason. Please stop complaining over it, Thanks.

    "Never mess with a man that can end you, from a different zip code."-Sniper

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