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  Click here to go to the first Dev post in this thread.   Thread: PLA Character Pets

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    Dev Justg's Avatar
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    Default PLA Character Pets

    Please provide feedback regarding Pets and how that affects your advancement.
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    First off, I'm glad to see the return of pets.

    And judging by this post "affecting advancement" they just won't be satalites either!

    So, this affects by advancement of happiness positively.

    -Vys

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    Forum Adept snowfu's Avatar
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    Maybe this was answered already, but will pets have more of a combat role in this one? I know the newer pets in PL have big stat boosts, but I'm wondering if a pet may be able to do that same thing (But maybe not 2k armor stat boosts ), or maybe a pet would be able to attack.

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    Pets are geared towards ranged, melee, and healing. They do not have any passive abilities.
    | | | | | | | |

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    Senior Member Avaree's Avatar
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    Think the pets' cd for reviving in the lower tiers is too long. As more pets are unlocked, maybe make the cd longer?

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    Reviving pet is ack haha.

    Star light, star bright...

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    Forum Adept snowfu's Avatar
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    Quote Originally Posted by Avaree View Post
    Think the pets' cd for reviving in the lower tiers is too long. As more pets are unlocked, maybe make the cd longer?
    Agreed. Or increase cd as pet level increases

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    The pets definitely have a ridiculously long cool down in relation to how long they live for - I might be okay with an hour cool down if the pet lived more than a few minutes (or one gauntlet run).

    I also feel like I am quite heavily dependent on the pets - they make a huge difference to how many stars I can get on a level and can be the difference between whether I am able to get 2 and 3 stars (because of them attacking) which I think is a bit much given how temporary they are :/

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    Forum Adept snowfu's Avatar
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    One thing I'm noticing (I'm using Boris who is close range) is that pets will attack traps, which only hurts you if it's a close-range pet. I was seeing Boris going right up to traps to attack them, and that led to to a quicker K.O. I think pets shouldn't attack traps, or maybe unless they're ranged pets. Close range pets should focus more on the enemy.

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    Senior Member Avaree's Avatar
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    Quote Originally Posted by snowfu View Post
    One thing I'm noticing (I'm using Boris who is close range) is that pets will attack traps, which only hurts you if it's a close-range pet. I was seeing Boris going right up to traps to attack them, and that led to to a quicker K.O. I think pets shouldn't attack traps, or maybe unless they're ranged pets. Close range pets should focus more on the enemy.
    I found working with Boris fun, I was able to deal more dmg to multiple enemies, by getting the mobs to thre traps as he set them. But I agree, he gets K.O..'d faster..

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    I am using the range pet (forgot name and not on at moment) and at the moment, I am using it basically as a distraction and to attack the melee mobs haha. I aim for the ranged mobs and the pet automatically rounds up the rest.

    The pet does make a huge difference in being able to get stars and in running the gauntlet. I might just need to practice running with it more. The ranged pet seems to survive ok in the pve maps, but it seems to die quickly in gauntlet - maybe due to all the big traps/hazards.

    Star light, star bright...

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    I believe Will and Phill's shard upgrade cost is is reversed. And sometimes my damn goat thinks he's union and just stands at the gate during the boss fight.

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  17.   Click here to go to the next Dev post in this thread.   #13
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
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    Quote Originally Posted by Shiloo View Post
    I believe Will and Phill's shard upgrade cost is is reversed. And sometimes my damn goat thinks he's union and just stands at the gate during the boss fight.
    Good catch, actually their upgrade cost is correct but their UI ordering was backwards. Fixed it!
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    Dolores doesn’t get stuck trying to break furniture. I didn’t sit and watched her pull it back and forth for over a minute before she got it.
    Last edited by Shiloo; 10-05-2017 at 11:29 AM. Reason: Never happened

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    I would love a higher tier pet that also heals.

    I tend to only level Jill so I can play more aggressive

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    dmt

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    Quote Originally Posted by angeldawn View Post
    I would love a higher tier pet that also heals.

    I tend to only level Jill so I can play more aggressive
    I got rid of heals completely yesterday. At the higher tiers the amount of damage potential we have. As long as we dodge is insane. I cleared the multiplayer map last night to 3 stars with no hes at all. Solo.
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    I was planning to give the other pets a whirl since they are all leveled. Ill work on that tonight also.

  23.   Click here to go to the next Dev post in this thread.   #18
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    Quote Originally Posted by Shiloo View Post
    Dolores gets stuck trying to break furniture. I sat and watched her pull it back and forth for over a minute before she got it.
    heh.. looks like Dolores was set up to always miss. Umm let's just say this is fixed and pretend it never happened
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    Quote Originally Posted by VROOMIGoRealFast View Post
    heh.. looks like Dolores was set up to always miss. Umm let's just say this is fixed and pretend it never happened
    Hahaha this gave me a good laugh

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    Quote Originally Posted by VROOMIGoRealFast View Post
    heh.. looks like Dolores was set up to always miss. Umm let's just say this is fixed and pretend it never happened


    Not to be picky.... But now that she can land a hit, would it be possible to have her do some dmg also? She tries so hard. But all those 0s must make her sad.

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