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  Click here to go to the first Dev post in this thread.   Thread: Next year's expansion

  1. #121
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    Happy New Year Arcane Legends

    Sent from my SM-G530H using Tapatalk

  2. #122
    Senior Member Lethoiun's Avatar
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    Told ya guys lol
    43 Icedleth 65 Lethoiun

  3. #123
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    More guild control
    Such as limit officer ability to kick whole
    Give a position between rec and officers
    Allow guild halls to be decorated like homes.
    A new hall would be nice
    A way to print list of all guild members for master to
    show last log in to gm

  4. #124
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    Rename for story tokens once in 6 month. Also they should make their servers a bit faster and make a little easier way to lvl up, newbies lvl to 21 and quit and I understand them, actually cap killing game there are players at every lvl and we can't play together

  5. #125
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    just do a huge gold sink , things are getting out of hands right now. it is extremely hard for majority of players to afford the game.

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  7. #126
    Senior Member Lethoiun's Avatar
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    Quote Originally Posted by Elleabridges View Post
    More guild control
    Such as limit officer ability to kick whole
    Give a position between rec and officers
    Allow guild halls to be decorated like homes.
    A new hall would be nice
    A way to print list of all guild members for master to
    show last log in to gm
    Nice suggestions
    43 Icedleth 65 Lethoiun

  8. #127
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    We should get new arena with bosses that loot mythics/arcanes such as planar arena, and bring back tombs for PvE lovers, also put some new music more interesting, and I think too much auras in one city makes game lag so please don't make too much glow things I know they r cool for show off but it's laggy, make some disco bar where we can sit and listen music we could go there at friday night haha, also this game need to understand players who are not in situation to buy platinum but they working really hard and playing even more than these plat users but they still sucks because it's pay to win, don't put some maps where we need to pay it's silly.. New swords such as dark watch would be cool for warrior to bring them back as weapon or weapon vanity, make day-night switching in city and make that city really big the greatest city arlorian have ever seen make quests with XP and put we can rename our names for story tokens only once in 6months

  9. #128
    Member Snowman Is here's Avatar
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    Im looking forward to the lvl71 cap... the 61-66 grind isn’t bad at all if you simply put some time into leveling up whenever you’re online. When going from 61-66 all that was needed was a 7 day xp elixir and running elite citadel/ daily quests. Perhaps lvl71 isn’t for the average player but don’t discard the level cap entirely for us who have no issue with it. I honestly believe they will raise the xp given by mobs for the expansion. If they don’t Im fine with it. Raising the level cap has always been a part of expansions, obviously more xp is needed for higher levels(Has nobody played diablo ?!) and us being a more experienced community in general should gladly accept the challenge for lvl66-71.



    If its too hard for you, you don’t have to do it. (If you are too lazy**)
    Last edited by Snowman Is here; 01-14-2018 at 02:37 PM.

  10. #129
    Senior Member Lethoiun's Avatar
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    Quote Originally Posted by Snowman Is here View Post
    Im looking forward to the lvl71 cap... the 61-66 grind isn’t bad at all if you simply put some time into leveling up whenever you’re online. When going from 61-66 all that was needed was a 7 day xp elixir and running elite citadel/ daily quests. Perhaps lvl71 isn’t for the average player but don’t discard the level cap entirely for us who have no issue with it. I honestly believe they will raise the xp given by mobs for the expansion. If they don’t Im fine with it. Raising the level cap has always been a part of expansions, obviously more xp is needed for higher levels(Has nobody played diablo ?!) and us being a more experienced community in general should gladly accept the challenge for lvl66-71.



    If its too hard for you, you don’t have to do it. (If you are too lazy**)

    100k xp per lvl is a lot, also you have to consider stats and balance because it's changes. Besides a majority of the players wouldn't want a lvl cap. I think sts should just make the world bigger and add maps instead of lvling up to be in one area.

    It's just not appealing to lvl to 71
    43 Icedleth 65 Lethoiun

  11. #130
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    Quote Originally Posted by Lethoiun View Post
    100k xp per lvl is a lot, also you have to consider stats and balance because it's changes. Besides a majority of the players wouldn't want a lvl cap. I think sts should just make the world bigger and add maps instead of lvling up to be in one area.

    It's just not appealing to lvl to 71
    Everyone keeps bringing up the amount of xp needed as if it’s suppose to be easy, don’t forget with the expansion a new map will most likely give a fair amount of xp to compensate for the large amount needed to level up. If you’re talking about the majority of the players, the majority of them mainly focus on pve at lvl66; So why would it be a problem to introduce a new cap when the majority of the community already grind in pve? [They could farm with gl/xp simultaneously]. Sure more maps would be a nice addition but I don’t agree with staying at lvl66. It’s unbalanced, pvp is dead, gears are too expensive(Lvl66 gear is only available in nightmare crates) and with the majority farming maus the economy is experiencing an inflation causing many issues. Sts can fix many of these issues with a new expansion/ lvl cap. Sounds very appealing imo.

    Im all ears for a good reason for sts not implementing the lvl71 cap, aside from “it’s going to be too hard to level up”.

  12. #131
    Senior Member Lethoiun's Avatar
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    Quote Originally Posted by Snowman Is here View Post
    Everyone keeps bringing up the amount of xp needed as if it’s suppose to be easy, don’t forget with the expansion a new map will most likely give a fair amount of xp to compensate for the large amount needed to level up. If you’re talking about the majority of the players, the majority of them mainly focus on pve at lvl66; So why would it be a problem to introduce a new cap when the majority of the community already grind in pve? [They could farm with gl/xp simultaneously]. Sure more maps would be a nice addition but I don’t agree with staying at lvl66. It’s unbalanced, pvp is dead, gears are too expensive(Lvl66 gear is only available in nightmare crates) and with the majority farming maus the economy is experiencing an inflation causing many issues. Sts can fix many of these issues with a new expansion/ lvl cap. Sounds very appealing imo.

    Im all ears for a good reason for sts not implementing the lvl71 cap, aside from “it’s going to be too hard to level up”.
    Good points, excited to see what happens
    43 Icedleth 65 Lethoiun

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