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    Spacetime Studios Dev Justg's Avatar
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    Great ideas, thank you and please keep 'em coming!
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    Senior Member Lethoiun's Avatar
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    Quote Originally Posted by avikk View Post
    Communication with the community with results that can be seen, that would be nice.

    Quality of life updates:
    The list is endless. From small bugs like the couple of Rogue skills nott working be fixed and Fenris AA, to the cancellation of crafts(shoutout to all those who've lost cryo brooches or glintstone set Items). We were told a toggle button for the daily quests x/y mobs/bosses/etc done would be provided, we are still waiting on that. Increasing inventory and stash slots and giving the first character of a newly created account more than 25 character slots(I would say 50 is ideal). Adding inventory slots and name changes available with story tokens...

    The next expansion:
    Does it have to be a new level cap with new maps? Can we nott stay at this level cap and continue to get updates for the current content?

    The raids system isn't bad, I like how much thought and time you guys have put into it(most people just see recoloured stuff and go blech) but I and some people realize you haven't added health bars to them to reduce lag, factoring in how many people will be running those maps(to those complaining about lag from hex procs, the lag would be worse if the hits were to be registered too). Might want to look at raids content for a smaller map with less numbers, maybe keep the no health for mobs and at the same time look at new ways we could be running maps, there could be a connection between raids and the old maps. I look forward to Raids in Elite Southern Seas or Ashral Tower.(one map where mobs literally mob a group of people and another where the party has to fight two bosses at the same time).

    People enjoyed figuring out the best way to run the old Elite maps, what pulls would make your spot on the timed runs guaranteed or even what was the safest way to run those maps. Some friends complain about missing the good ole Elite maps. How we would all go into a map, be done within 15 mins, even less if you had the best gear. The lootations which were half the joy in these maps.

    The craftable mythics was a nice touch to this expansion, new Elite maps like the ones we've seen before Mausoleum with Legendary items that could be both used for BIS or that could be crafted into mythics.

    Gear update is a scary topic, the faster itemization happens the quicker the game is reaching it's sunset. Old locks which dropped weapons like the Dragon hunter or the Immortal weaponry could be added into the old Elites, something I've brought up again and again Indigenous locked crates.

    There's nothing wrong with mausoleum or raids, quite a few people will argue, but it would be nice to go back to those elites of yore. The current content in the old elites is quite dead, with unknown chances for getting the Arcane weaponsss. Maybe it's time to take elite difficulty up a notch, run a more difficult Elite map get the APs in this more difficult map with an added chance to loot chests that have a chance of dropping the Arcane weaponsss. Or make the using of Luck elixirs worth it, tweaking it so the chests are on another drop table than the ordinary items in Elite Kraken, Shuyal and Nordr. Elite Nordr is nott worth running unless it's 2x teeth chances, dragonite teeth could be put to use some new ways.

    Fibus's desk would make for a new sneak peek(if he's still working on lore with you guys :P).

    Does Eggsavier have to be a 7 out of 365 days event? Could we nott see Arcane eggs dropping from Bosses? Could we nott have a map which costs an exorbitant amount of gold to into but could have the chance of spawning an Arcane Egg vendor, where people could use plat to buy arcane eggs just like during Eggsavier. Easter is four months away, why don't we have an egg hunt then @@. Ankhs and respec scrolls could be part of Harvest event. Just throwing something out there to make the game more relatable and immersive.

    Gold sinks: crate keys, name purchases and other things could be unlocked with turning in gold to get these. Or even look at turning in enormous amounts of gold(loco ratios) to get plat for gold(again nott too loco or its going to be no bueno since noones going to be turning in that gold). Add costs to craft items which take exorbitant amounts of gold too, again keep the cost value worth it or it's nott going to be something people are going for. As mentioned above maps with something like eggsavier.

    In the end you guys might pick and choose from my post to have just more pro-p2p updates. I hope nott, keeping the game healthy for people who do nott purchase plat is just as important as generating revenue for justb's college fund or the appeasement of the stomach gods of cincos demanding tacos or even the fuel required to keep Vroom up and running. To keep the game attractive to people who pay for their plat, there is a need for people who don't(or can't) pay to advance in this game. People login just nott for the swanky grahpics and gruesome monster but for the relationships they build over time with people from around the world, from all avenues or parts of societies.
    Great ideas
    76 Lethoiun 71 Hymns 58 Selfocracy
    "Even the smallest person can change the course of the future." J.R.R Tolkien

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