Results 1 to 10 of 10

  Click here to go to the first Dev post in this thread.   Thread: 1.1 Content Update (72745)

  1.   This is the last Dev post in this thread.   #1
    CTO asommers's Avatar
    Join Date
    Feb 2010
    Posts
    4,981
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3,236
    Thanked in
    1,485 Posts

    Default 1.1 Content Update (72745)

    • Restore health and power on level up.
    • Fixed automatically mapping a skill when gaining a level due to experience from a quest turnin
    • Shipyard: Plasma Grenades will once again do damage even if you defeat the Cultist that threw it at you before it blew up
    • Energy Field Generators are now hidden correctly by vanity shields.
    • Fixed Blade Fin's pistols fx to originate correctly from the barrels.

  2. #2
    Member martin.montera1's Avatar
    Join Date
    Apr 2011
    Posts
    64
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    You guys didnt fix the cultists not spawning smtimes in biosphere?
    *sparkle sparkle*

  3. #3
    Senior Member Ardon's Avatar
    Join Date
    Aug 2011
    Location
    Phoenix, Az
    Posts
    1,165
    Thanks Thanks Given 
    297
    Thanks Thanks Received 
    125
    Thanked in
    96 Posts

    Default

    No more dying with health?
    Last edited by Ardon; 11-03-2011 at 10:19 AM.
    Main: Ardon lvl 41 Operative


  4. #4
    Star Guard CanonicalKoi's Avatar
    Join Date
    Aug 2010
    Location
    Where crows await you.
    Posts
    2,102
    Thanks Thanks Given 
    81
    Thanks Thanks Received 
    85
    Thanked in
    51 Posts

    Default

    Uh-oh. Huge health bars on bad guys now? It's a little distracting.
    Rauen Haikus' dex 60 sammich-maker; Grievousangel Haikus' 58 Mage/Butler, Jeffrey; Diffie Wounded's 55 drink-mixer; Ghazaal Noobmigo's 47 cheerleader. SL: Rauen, 36 Op & Bod's turkey baster; Yosinabe 36 Engi; Chedaka 36 Comm

  5. #5
    Senior Member Slant's Avatar
    Join Date
    Oct 2011
    Posts
    1,048
    Thanks Thanks Given 
    92
    Thanks Thanks Received 
    95
    Thanked in
    84 Posts

    Default

    blade fins fixed

  6. #6
    Junior Member Gamertag's Avatar
    Join Date
    Oct 2011
    Posts
    12
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    5
    Thanked in
    2 Posts

    Default

    Fix the plat guns also i still shooting lazer from my feet

  7. #7
    Member Dracula's Avatar
    Join Date
    Sep 2011
    Location
    45°30′54″N:25°22′2″E
    Posts
    128
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    13
    Thanked in
    5 Posts

    Default

    Quote Originally Posted by Gamertag View Post
    Fix the plat guns also i still shooting lazer from my feet
    Yes... I would like them coming out of my eyes if possible.

  8. #8
    Member CappinClutch's Avatar
    Join Date
    Apr 2011
    Location
    Noob York
    Posts
    176
    Thanks Thanks Given 
    18
    Thanks Thanks Received 
    6
    Thanked in
    4 Posts

    Default

    Dang and just as my tricked out blast shield grew on me...lol! Nah, awesome fixes as always, ty!
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=49319&dateline=131232  4660
    Cappinkiosk <Pay It Forward>
    -Dead Shot Mafia- Guild Master

  9. #9
    Member Yurimaru's Avatar
    Join Date
    Aug 2011
    Posts
    116
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts

    Default

    Quote Originally Posted by martin.montera1 View Post
    You guys didnt fix the cultists not spawning smtimes in biosphere?
    This is avoidable if you make sure the "teleporter" cultists show prior to attempting to enter the side room off the corridor. If you enter the room prior, the left-side cultists don't spawn and will glitch the room.

    Engineer, Operative & Commando | V for Vendetta

  10. #10
    Member Killerade's Avatar
    Join Date
    Sep 2011
    Posts
    162
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    4
    Thanked in
    4 Posts

    Default

    aaww i always liked it if i beat the cultist first before the bomb blowing up :/

Similar Threads

  1. 1.1 Content Update (72321) Chrome "Update" not Working
    By Yurimaru in forum SL Technical Issues and Bugs
    Replies: 5
    Last Post: 11-23-2011, 04:49 PM
  2. 1.0.2 Content Update (67870)
    By Futumsh in forum SL Announcements
    Replies: 4
    Last Post: 08-26-2011, 06:08 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •