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Thread: CREATING: Weapon, Vanity, Pets, Banner, Backpack, Item All class 2D/3D(by Jvvy)

  1. #21
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    NEW PET

     

    Passive Attack: The drill of the Gradians inflicting massive damage to 5 targets and the chance that the opponent's banishment, armor reduction by 25% for 6 sec, a chance to cause a panic for 3 sec, and health regeneration to allies within a radius of 16 meters from the Gradians.[depends on the lvl of the pet 66 lvl regen 440 HP per sec]

    Bonus Stats: 15% damage 22 primary stats, 18 all stats, 150 heal, 150 mana, 3% regeneration mana of total mana per sec.

    Arcane Ability: The Gradians emits powerful radiation waves that block healing of health by 50% and 70% of mana for 8 seconds, reduces 45% move speed for 5 seconds, returns 25% of the damage done to allies by the attacking enemy(return damage active 8 seconds).

    Active AA: 8sec
    Cooldown AA: 16sec
    Range: Melee
    Pets: Child of the earth Gradians
    Type: Arcane

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    Last edited by Jvvy; 02-13-2018 at 10:48 AM.
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  2. #22
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    NEW GUN
     


    Arcane Gun: Gun of Horror Cxll

    Proc: Shoots with energy-storm balls that, with each attack, explode causing damage to all enemies within a 10-meter radius, casting enemies into horror, the enemies cast into horror lose 25% health (15% pvp (5% boss)), 5% armor reduction stacks 5 times), electrifies the enemy for 5 seconds (PvP 2 sec, again stun after 2 sec) adds the ability of the mage to the Fire ball triple explosion. (The explosion occurs every second up to 3 times from the charge attack by the ability of the Fire ball.)

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    Last edited by Jvvy; 02-14-2018 at 05:55 PM.
    Jvvy

  3. #23
    Senior Member Flamesofanger's Avatar
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    awesome designs man, keep em coming! You're doing fantastic.

  4. #24
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    New Staff
     


    Arcane staff: Scepter of horror Ruspygalo

    Proc: The chance for each attack that imposes a horror energy on the enemy that reduces 30 all stats for 5 sec, increases the mana cost of the enemy by 30% from using each ability, blocks 25% of the mana regeneration from the pet's AA, or the ability of the enemy, or gain, until the enemy is the energy of horror. When charged, an attack on 5 enemies is superimposed with a spectral phantom for 5sec. (Spectral phantom removes all gain from enemies every 0.5 sec) (AA pets, and healing of health and mana are not removed if enemies are Heroes.)

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    New Daggers
     


    Arcane Daggers: Daggers of horror Kobarus

    Proc: Each attack from enemies within a 10 meter radius drains 5% of health energy, enemies lose 5% health, horns restore 5% health from each enemy, maximum staking 5 times, stop attack staking every 3 seconds staking decreases by 1 time, with continuous attack, staking increases to the maximum stake, with every loss of health, there is a chance of paralyzing the enemy for 3 seconds. When charged with an attack on 5 enemies, the spectral demon is cast for 5 seconds (the spectral demon burns 150 mana every 0.5 sec) (the spectral demon is not removed by anything)

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    New Aegis

     


    Arcane Aegis: Aegis of horror Tzuki

    Proc: At each attack of 3 enemies, the spectral energy balls do 150% damage from general damage, causing a burning for 5 seconds, the radius of damage is 14 meters, with the charged attack on the enemy, a spectral ghost is cast for 6 sec (Spectral Ghost deals 250 damage every 0.5sec regardless of armor, or protection capabilities, or gain.)

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    Jvvy

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  6. #25
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    New Gloves
     


    Arcane Gloves

    Class: Rogue

    Weapon: Claws of Lord Earth

    Proc: Chance of attack infects the enemy with poison, which causes the enemy to go crazy for 5 seconds. An enemy who has lost his mind inflicts damage not only to the enemy, but also to 50% of the damage to his allies for each attack with a weapon or ability, when the action of madness ends, the enemy who was poisoned paralyzes and falls to the ground for 3 seconds. A reclining enemy can not run, attack, use ability, and pet AA. (Chance of re-infection after 3 seconds from the end of paralysis.)

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    Arcane the Glove:

    Class: Warrior

    Weapon: Hand or Lord Nature

    Proc: The chance of an attack causes a Nature's rage for 5s. The rage of nature: from the ground grow poisonous stems that entwine the enemies within a radius of 8 meters, enemies can not move, reduced 100% Dodge and 50% Critical, are etched (DOT) by losing health gradually (20% health per second).Enemy's can attack and use abilities.)

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    Arcane Hand:

    Class: Sorcerer

    Weapon: Hand of Life energy

    Proc: The chance of an attack triggering the Life Energy for 5 sec. The energy of life restores the sorcerer 10% health every 0.5 sec. and adds a shield to the magician for 2 sec. which stuns enemies for 1 sec. and ricochet all attacks inflicted by the mage on nearby enemies. (Shield ricochet all attacks including weapon attacks, abilities, and AA pets with negative effects).

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    Demo version

     
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    Last edited by Jvvy; 02-21-2018 at 06:27 AM.
    Jvvy

  7. #26
    Banned WilliamTheFighter's Avatar
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    Need 10 expansions to use all those items xD

    -Will

    Inviato dal mio SM-J510FN utilizzando Tapatalk

  8. #27
    Senior Member Flamesofanger's Avatar
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    Omg, keep the posts rolling dude! This is amazing!

  9. #28
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    How about adding something like this to your collection,,

    Sent from my OMEGA HD 3S using Tapatalk

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  11. #29
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    New banner

     

    Banner:Chivalrous Union Guild Emblem
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    Jvvy

  12. #30
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    Hello)) Draaal nice art

    I love to create my own art, and not edit other people's)) thank you for the post
    Jvvy

  13. #31
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    New pets

     

    Class: Pet
    Type: Heroic
    Pet: Iron Worm
    LVL: 66 (MAX)

    Attack: 538 Crit: 38%

    Passive: A powerful plasma beam that burns all enemies on the way.
    Plasma ray causes enemies to burn for 7 sec, reduces DPS of enemies by 30% for 5 sec, burns 2% of mana from max. mana and can blind the enemy. (The blinded enemy can not move, attack, apply skills).

    Stats: 17% Damage, 50 primary, 28 int, 23 dex, 28 str, 350 hp, 20% chance per attack return 35% health.

    Arcane Ability: The Steel Worm collects all the plasma energy into one very powerful beam that blasts 8 enemies on the way to dust. (Banish 8 enemy only pve)
    enemies who were not killed lose 50% of their armor, 35% of their health, 95% of their aiming for 5 sec.(AA banish enemy for only original pet).

    Cooldown AA: 35sec
    Active AA: 5sec
    Rang Attack: 8 m

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    Class: Pet
    Type: Heroic
    Pet: Gnome Hunters
    LVL: 66 (MAX)

    Attack: 538 Crit: 38%

    Passive: Inflicts heavy blows on 3 enemies, bleeding, stun for 3.5 sec, panic horror. (The enemy in panic terror attacks all his allies near him)

    Stats: 15% Damage, 45 primary, 30 int, 30 dex, 30 str, 18% crit, 20% chance instakill enemy only pve.

    Arcane Ability: Gnome becomes 2.5x more for 25s.
    The huge Gnome possesses: 2, 000 damage, 50% crit, can stun the enemy, can attack 5 targets, can cause horror for 5 seconds after which the enemy deals 50% less damage to abilities.

    Cooldown AA: 50sec
    Active AA: 25sec
    Rang Attack: Melee


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    Class: Pet
    Type: Heroic
    Pet: Tirex
    LVL: 66 (MAX)

    Attack: 538 Crit: 38%

    Passive; Attack on 3 targets, attacked enemies bleed, lose 35% run speed, 35% hit, and a chance to poison.

    Stats: 15% Damage, 25 primary, 50 int, dex, str, 15% move speed, 15% dodge, 8% reduced damage.

    Arcane Ability: Tirex growls in a terrible voice at which enemies run away in a panic, the speed of the enemy's run is reduced by 75%, a small chance to stun for 2.5 seconds, a 50% chance for craziness. (The enemy who is distraught, runs in different directions if the enemy health below 40% (25% pvp and boss) the enemy explodes). The effect of insanity lasts 8 seconds.

    Cooldown AA: 30sec
    Active AA: 8 sec
    Rang Attack: Melee

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    Last edited by Jvvy; 03-08-2018 at 02:14 AM.
    Jvvy

  14. #32
    Senior Member Flamesofanger's Avatar
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    Quote Originally Posted by Jvvy View Post
    NEW VANITY

     


    Class: Rogue

    Type: Vanity

    Set: Princess of Atlantida Gargona

    Attachment 167012


     


    Class: Rogue
    Type: Vanity
    Set: Angel of Sun Selleny

    Attachment 167013

    oh my god.....the angel vanity for rogues look so.....so....COOL o_o

  15. #33
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    +1'000'000
    Loving the detail and attention to all classes
    I'm surprised STS didn't hire you yet

  16. #34
    Senior Member BaronB's Avatar
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    absolutely amazing works!!!
    Be Cool, Stay Chilled and Make your self at home @
    High Society
    My Sigs Page

  17. #35
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    thank you friends ha ha, if the STS offers a job I will accept the offer with great pleasure))
    Jvvy

  18. #36
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    NEW PET

     


    Class: Pet

    Type: Heroic(Arcane)

    Pet: Mushy (Dragon spirit)

    Rang Attack: 8m (Distance)

    Cooldown AA: 30 sec

    Active AA: 5 sec

    Attack: 558 Crit: 38%

    Passive:

    Dragon Spirit Gas: A multi-attack that poisons up to 6 enemies from a Dragon attack for 6 sec, poisoning can stack and restart the poisoning time, the maximum stack 3 times. Passive Aura: Heals the health every second from the dragon's attack of all allies within the radius of Aura and adds 40 Gold loot bonus points.

    Stats: 15% Damage, 60 int, 20 primary, 25 dex, 25 str, 15,5% crit 400 armor

    Arcane Ability: Adds all allies 20% all stats, 30% luck, and the shield heals all allies for 25% of max. health every 0.5 seconds for 5 seconds and sprays a poisonous gas on all enemies, thereby reducing enemies' hit and dodge by 100% and poisoning for 5 seconds.

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    Last edited by Jvvy; 03-17-2018 at 03:59 PM.
    Jvvy

  19. #37
    Junior Member Celeste's Avatar
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    Looking good ^^

  20. #38
    Senior Member Spell's Avatar
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    i must say u have some real skills!! i loved that pumpkin staff !! and that bow that looks like it has lazers for draw strings!!!

  21. #39
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    Very well done man . those are some good stuffs
    I personally loved the bad angel and the goblin back pack n banner those really look dope
    Keep up the good work

  22. #40
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    Wow nice, very cool ideas!

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