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Thread: Relogging in PvP (ongoing issue since 2012)

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    Default Relogging in PvP (ongoing issue since 2012)

    Devs I hope you look into this as this issue is one of the reasons that some players don't play pvp anymore

    Many people leave as soon as they are about to be killed by someone, and then they immediately rejoin. This is so that the enemy doesn't get the kill.
    They still get a death penalty in their kill/death record but this is very annoying and often times ruins the fun.

    I am suggesting this to you as I think it is the best way to fix this issue

    -allow a maximum of 3 re-entries into a PvP game

    They would have to wait until a new game began or they would just have to find a new match to play.

    Thank you STS and hope you fix these issues soon..also please make an update where you focus on buffing/nerfing some of the powers

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    Blogger sdkiller's Avatar
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    Default

    Quote Originally Posted by japan View Post
    Devs I hope you look into this as this issue is one of the reasons that some players don't play pvp anymore

    Many people leave as soon as they are about to be killed by someone, and then they immediately rejoin. This is so that the enemy doesn't get the kill.
    They still get a death penalty in their kill/death record but this is very annoying and often times ruins the fun.

    I am suggesting this to you as I think it is the best way to fix this issue

    -allow a maximum of 3 re-entries into a PvP game

    They would have to wait until a new game began or they would just have to find a new match to play.

    Thank you STS and hope you fix these issues soon..also please make an update where you focus on buffing/nerfing some of the powers
    Yes this ain't a bad idea actually a very NICE Suggestion!! Bcoz people just don't wanna say no to the relogs and during war time it creates a big mess like every time and also game starts lagging a lot bcoz of their continuous reloggggg specially in dm. FIX THIS MESS :X

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    Default

    That isn’t a bad idea but some people actually do get disconnected. I would say a better fix is to give the opponent the kill that last (fought/touched) the person that relogged.

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    Default

    The Best One Found So Far

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    Yes pls fix it...

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