Hi Vroom,
Sorry but just want to try and understand better, but if say currently DHS is at 12%. would that mean from your first post that this value wont be changing, just a cap total cap being placed so as future bosses show up the staff will just become less potent or will take?
example
Boss lvl 66 = 66k HP
DS Proc = 12.5%
total damage currently would be -8250hp (in theory)
if for sake of argument those numbers are for a lvl 66 mage with a maus boss.
would the cap you implement mean then
DS lvl 46 weapon so scaled to lvl 46
Boss lvl 46 = 46khp
DS poc = 12.5%
total damage at this lvl = -5750hp
So setting a cap thats scaled to level would mean max damage proc would do is the -5750hp even at lvl 66 (when it would usually do 8k+)
Also is this only effecting the Dragon Hunter Staff or any other weapons as well ?
If possible to have a list of any weapon for all classes this would effect?
Because this could also effect things like the dragon hunter daggers, flame staff, ect ?
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