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Thread: Lets talk about pve kills, hauntlet and auto pilot aps

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    Default Lets talk about pve kills, hauntlet and auto pilot aps

    I have a huge FL, and noticed many players camped in hauntlet. 12+ hours for some. Same routine house/ huaunted. Rinse and repeat. This not only kicks legitimate players from their hard earned honest work, but gives an unfair advance to those who have guilds full of players who are using this method to keep their guild in the top guilds.

    Take away pve kills for hauntlet.

    Laugh it up fuzzball!

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    +1

    Sent from my Moto G (5) Plus using Tapatalk

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    Senior Member im jeff's Avatar
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    Idk how they make auto bots to do it for them, must be difficult for it to not mess up and miss 1 shot on the enemies etc

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    Obviously its easy, because numbers dont’t lie

    Laugh it up fuzzball!

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    Hauntlet is the only chance of ever catching up to players with 1m+ kills , where else are we supposed to farm pve ?


    They are able to easily bot because the skill cap of AL is so low , even a scrip that does nothing but move and spam attacks can successfully complete a map . Make the actual game harder - at least remove the ridiculous auto aim system that lets you hit anything in a 360 degree radius as long as its in range without even moving .

    But im legit surprised that someone managed to write something that bots Hauntlet , if you ever tried to write a bot for anything you will know how annoying it is when something is randomized . With all the pushing around those meteors do , good damage and kind of random mobs spawns + the need to kill ALL mobs for rooms to open it seems like it would be really hard to make a non-intelligent bot that wont get stuck against a wall or die . ( Unless they run the first part only , in that case you can easily spot a botter by recording the time they spend in hauntlet at least 10 times , and look for a pattern )


    Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account

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    Quote Originally Posted by Masked View Post
    but gives an unfair advance to those who have guilds full of players who are using this method to keep their guild in the top guilds.
    and what? anyway we all know which guilds is tru top guilds and which of them full of trashes even if those guilds are at lb

    Quote Originally Posted by Masked View Post
    This not only kicks legitimate players from their hard earned honest work
    i'm not doing that thing, same as not even running hauntlet, but how u offer to new players (that type who cares about kills or kdr) to reach same pve kills as old players? maybe in maus without gears? and that "honest HARD work" what it means? maybe farming lockeds in km3/kt4 in old times or farming energy in any tombs with getting kills (when every tomb was counting kills)? yes it was so hard hahahahah
    Last edited by slaaayerrr; 02-27-2018 at 03:24 PM.

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    Senior Member im jeff's Avatar
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    lol i prob have 150k pve kills total for all of my chars.

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    Senior Member Oakmaiden's Avatar
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    Quote Originally Posted by im jeff View Post
    lol i prob have 150k pve kills total for all of my chars.
    Maybe u should spend more time playing the game than stalking forums.
    I’m rubber and you’re glue, what bounces off me, sticks on you..
    Stop assuming my posts are emotional. I don’t care that much.

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    @Gou Removing auto-aim isn't the way to go. For one, on pc it's hard to aim a certain direction, so those players will be disadvantaged. 2, it would completely change the rogue class, which would change the mechanics of many things, thus rendering the class much much worse. I think instead it's best to just make maps harder/weirder so it's not obvious to get pve kills with a bot.
    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

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    Idea: Add a new Elite PvE kill count that's seperate from old PvE kills that only counts kills in the hardest map at current cap and every expansion it changes to a new harder map. Events or any other map should'nt count for this just the hardest endgame map at that time.

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    Senior Member PatD's Avatar
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    when you see someone with title "master of twilight" you know he is a real grinder regardless of his pve kill!

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    Quote Originally Posted by slaaayerrr View Post
    i'm not doing that thing, same as not even running hauntlet, but how u offer new players (that type who cares about kills or pve kdr) to reach same pve kills as old players? maybe in maus without gears? and that "honest HARD work" what it means? maybe farming lockeds in km3 in old times or farming energy in any tombs with getting kills (when every tomb was counting kills)? yes it was so hard hahahahah
    Ofc not for you, as you explained once to many of us, you just used chrome for multiple windows, near boss so your were able to duplicate drops at boss in km3. Maybe thats why you changed your name to insufferable?

    For pve kills players can run elite citadel.

    Laugh it up fuzzball!

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    Quote Originally Posted by Oakmaiden View Post
    Maybe u should spend more time playing the game than stalking forums.
    Bruh I swear when I see you in game you got my "bow down" emotion, remember the name.

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    Quote Originally Posted by Masked View Post
    near boss so your were able to duplicate drops at boss in km3. .
    how u imagine that? i dont get it, never farmed km3 with using multiple windows, it was easier(faster) to make only by main in randoms than use multiple windows/devices.

    Quote Originally Posted by Masked View Post
    Maybe thats why you changed your name to insufferable?
    and what about my ign? i never tried to hide my previous igns

    Quote Originally Posted by Masked View Post
    For pve kills players can run elite citadel.
    new players also elite citadel? they will farm deaths there
    Last edited by Lojack; 02-28-2018 at 02:30 PM. Reason: salty

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    Quote Originally Posted by Oakmaiden View Post
    Maybe u should spend more time playing the game than stalking forums.
    I play the game as much as possible, i just rarely kill enemies XD.

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    I’m not quite sure what the appeal of KDR counters are but I find myself looking at them.

    It’s not really as big of a deal, it seems, as it was a couple of years ago.

    Things have gotten a bit confusing with “this counts, that doesn’t count.”

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    Quote Originally Posted by im jeff View Post
    I play the game as much as possible, i just rarely kill enemies XD.
    And there you have it

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    If pve kills are removed from hauntlet then where are we supposed to farm kills?After reaching level 66 its really hard to get pve kills and hauntlet is the only option to get decent pve kills.
    Nowadays every leaderboard guilds requires you to have specific pve kills,So if a player donot have a decent pve kdr they won't be able to join the top 10 Leaderboard guilds.
    The top 5 guilds has many players with 1m+kills and removing pve kills from hauntlet will let these guilds to be in the same position for a very long period of time.
    Some good really guilds wouldn't be able to complete with these guilds because of pve kills kdr.

    If sts removes pve kills from hauntlet then they shouldn't consider pve kdr for guild ranking.

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    Quote Originally Posted by wowdah View Post
    @Gou Removing auto-aim isn't the way to go. For one, on pc it's hard to aim a certain direction, so those players will be disadvantaged. 2, it would completely change the rogue class, which would change the mechanics of many things, thus rendering the class much much worse. I think instead it's best to just make maps harder/weirder so it's not obvious to get pve kills with a bot.

    An easier solution that does not include randomizing all maps or breaking the game would be :

    Make a big "platform" ( about the size of a cottage house ) at the start of each map , it should have a small exit with a path way ( one turn ) that ends there where the normal start would be . Once players enter they will be randomly placed in one of the few pre-determined spawn points ( no algorithm , just RNG ) . This wont be hard for normal players .. since running a few extra meters before starting a map isnt exactly " hard " but it will make botting impossible since theres no way to know where you spawn and which keys will need to press to get to the "exit" .
    Last edited by Gouiwaa9000; 02-28-2018 at 07:14 AM.


    Ign : Derp - endgame main / Gouiwaa : will be a twink once twinking is back / Derpynuts : lvl1 , my troll account

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    ^ Good idea, but it would ruin timed leaderboards since the times wouldn't be consistent (would be random).
    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

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