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  Click here to go to the first Dev post in this thread.   Thread: undead/skeleton rogues in mausoleum/graveyard are immune to ice now?

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    Default undead/skeleton rogues in mausoleum/graveyard are immune to ice now?

    as per title, is it intended?

    it seems like new client has problem with disabling effect immunity? looking at many report about dragon blades not working, toxy not working, arcane shield not working, now mage's ice is not working too...
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    We made an internal change to how stuns were categorized, and it looks like some of our freezes got considered stuns.

    This will be fixed in the next patch!

    (as for Dragon Blades/Toxy/Arcane Shield I cannot reproduce any issues with these things and everything appears to be working correctly so I'll leave those for separate threads)
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    thank for reply, i honestly think recategorizing disabling effect/debuff is needed, and if possible a clear separation and stacking rules of those effects. i think separation of knockback, stun/panic, shock/paralyze, freeze, push/pull, bleed, poison, burn, chill, and some others will only make the game more interesting, especially for mage :P
    also separation of immunity/cure for these effects might be interesting too. not nekro/glowstik pair for all type of immunity.

    anyway, it seems like panic also grouped in the same category as normal stun, making samael, slag, ironbite/vlad/kelvin is not working, is panic change is also intended?
    Last edited by extrapayah; 03-15-2018 at 07:26 AM.
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    The issue with frost bolt is fixed on small mobs, tested in maus and few other elites. But the big mobs still cannot freeze. Intended?
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    Quote Originally Posted by VROOMIGoRealFast View Post
    We made an internal change to how stuns were categorized, and it looks like some of our freezes got considered stuns.

    This will be fixed in the next patch!

    (as for Dragon Blades/Toxy/Arcane Shield I cannot reproduce any issues with these things and everything appears to be working correctly so I'll leave those for separate threads)
    The Dragon blades are what made us rogues useful,
    This new client forcing people to choose the other classes.

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    Quote Originally Posted by Anil LK Joseph View Post
    The Dragon blades are what made us rogues useful,
    This new client forcing people to choose the other classes.

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    And before DB we were chopped liver?
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    Quote Originally Posted by Avaree View Post
    And before DB we were chopped liver?
    Before db we own the boss but since Maus released everything changes. You know Maus is a popular dungeon these days, not yet mention the aps.

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    For the OP:

    I bugged several mobs that won't freeze, should be fixed in a future update.
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    thanks for the reply, but isn't it fixed already? i think i read the fix somewhere else before @_@, tried and seems to be really fixed, but heck, i'd love to see more enemies able to be frozen

    but then again, changes about dragon blades' shock, toxy's aa, samael/ironbite/vlad panic passive, kelvin aa, slag aa, etc needs clarification, either it's intended, or not, and whether we'll be getting fix/not
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    I also like to know if Kisso AA is fix ? Allies or caster get random instant killed ..

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    Quote Originally Posted by extrapayah View Post
    thanks for the reply, but isn't it fixed already? i think i read the fix somewhere else before @_@, tried and seems to be really fixed, but heck, i'd love to see more enemies able to be frozen

    but then again, changes about dragon blades' shock, toxy's aa, samael/ironbite/vlad panic passive, kelvin aa, slag aa, etc needs clarification, either it's intended, or not, and whether we'll be getting fix/not
    Exactly... We're barely getting the feedback that we rogues need !

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    "thanks for the reply, but isn't it fixed already? "

    No. That was stuns and some ice. It's on a per mob basis, so some were missed.
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    And this issue has been burried by a lot of events going on. I want my dragon blade proc back! HELPP!!

    Today I play with another rogue using full nightmare set and her proc is even a lot less than my voice 1.5 month ago lol. Her proc comes out like 20 percent of what I had with voice 1.5. Month ago lol.

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    Last edited by ciagenny; 04-14-2018 at 07:59 AM.

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