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  Click here to go to the first Dev post in this thread.   Thread: Balancing PVP

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    Default Balancing PVP

    Make all classes balanced and bring back 75-76 weapons reskinned for future cap.(we miss scythe dmg).

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    you dont just "make all classes balanced".....

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    Quote Originally Posted by mezem View Post
    you dont just "make all classes balanced".....
    When you lock classes to a specific set, you can actually do it quite easily! The mix builds are what usually give balancing issues.

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    Quote Originally Posted by Congeniality View Post
    When you lock classes to a specific set, you can actually do it quite easily! The mix builds are what usually give balancing issues.

    They just need to get rid of these amulets. That’s honestly what ruined PVP. I’ve spent a lot of money with this game, after these amulets I’ll never drop another dime. Every month now they do something that throws everything completely out of whack. I thought they were trying to bring this game back to life, instead I realized they are just trying to get every cent out of it that they can. R.I.P PL..

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    So it wasn't the PURE STAT weapons?
    That's bananas.

    GG, GiMP!
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    Quote Originally Posted by GiMP View Post
    They just need to get rid of these amulets. That’s honestly what ruined PVP. I’ve spent a lot of money with this game, after these amulets I’ll never drop another dime. Every month now they do something that throws everything completely out of whack. I thought they were trying to bring this game back to life, instead I realized they are just trying to get every cent out of it that they can. R.I.P PL..
    No amulets did not ruin pvp in fact they really did make it better the issue was enchanting. Enchantments killed pvp it made it pay to win and made it so a 71 mage has the stats of 80 mages now just as an example. It’s pretty annoying also cuase it killed the market and now for the most part 50+ is inactive now. I’m sure lower lvl pvp is dead as well.

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    Quote Originally Posted by Duckypowerz View Post
    No amulets did not ruin pvp in fact they really did make it better the issue was enchanting. Enchantments killed pvp it made it pay to win and made it so a 71 mage has the stats of 80 mages now just as an example. It’s pretty annoying also cuase it killed the market and now for the most part 50+ is inactive now. I’m sure lower lvl pvp is dead as well.

    You are 100% correct as far as 50+ pvp, I was speaking more about 20-40 PvP. I won’t even login with my 50 + characters to pvp anymore.

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    Quote Originally Posted by Cinco View Post
    So it wasn't the PURE STAT weapons?
    That's bananas.

    GG, GiMP!

    I’ve never been a fan of endgame pvp, So I can’t say what messed that up. But I’m sure it has to do with the fact that I’ve spent a couple hundred dollars enchanting amulets and still have crappy specs on it. I can imagine what people spend on armor and weapons for higher levels.

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    Quote Originally Posted by GiMP View Post
    You are 100% correct as far as 50+ pvp, I was speaking more about 20-40 PvP. I won’t even login with my 50 + characters to pvp anymore.
    I can understand that

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