I think a lot of people will agree, it really didn't make sense to disable pets in the new cap. Maybe for the first week to make fast capping harder, but after that, when the party numbers will decrease, and you often play with 1-2 people max...

The new mobs are so strong (too strong imo!) that it actually is the first dungeon that still would be challenging with dev/psyko. Also, noone will spend real life money/plat on oktal pets anymore now, so also bad for spacetime studios I guess.