Quote Originally Posted by andreasobst View Post
I think a lot of people will agree, it really didn't make sense to disable pets in the new cap. Maybe for the first week to make fast capping harder, but after that, when the party numbers will decrease, and you often play with 1-2 people max...

The new mobs are so strong (too strong imo!) that it actually is the first dungeon that still would be challenging with dev/psyko. Also, noone will spend real life money/plat on oktal pets anymore now, so also bad for spacetime studios I guess.
I disagree, this is pl at it's finest imo. As far as oktal pets and sales... pets still work until l100 and 1-100 is a long way to go without one. So i really don't see your fear tactic about losing $$ being valid, especially with a pay to farm cap. Looking at the world map list, it looks like a 2plat dungeon is making them a pretty penny (they deserve it)

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