Quote Originally Posted by XghostzX View Post
As previously mentioned, I think a potential solution to the problem would be:

Allow mages to EITHER heal the slow effect OR the debuff, but not both. If players are concerned by the OPness of the bird's proc, I think this would be the best way to compensate.
I don't see how the bow proc slowing people down giving the user the advantage of movement speed, is any different than the int wand proc giving the user the advantage of movement speed. So now dex sets can get a speed advantage, str sets can get a speed advantage, int sets have to leave their proc behind to kite...

If wand procs don't get a speed boost back the only BALANCED thing to do is remove all proc granting speed reductions... And honestly to say any different is a 100% perfect example of the definition of hypocrisy. I should be able to move faster than you, but you shouldn't be able to move faster than me? Not exactly what I would call logic... removing the debuffs or not really doesn't matter, but a level playing field is imperative, for team play or 1v1

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