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  Click here to go to the first Dev post in this thread.   Thread: 2018-05-18 Content Update (252847)

  1.   Click here to go to the next Dev post in this thread.   #1
    Spacetime Studios Dev TzatOps's Avatar
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    Default 2018-05-18 Content Update (252847)

    + Buffed Warrior's Iron Blood skill to include bonus health and dodge at higher levels.
    + Increased the base damage for Ranger characters by 25%.
    + Increased effectiveness of Ranger's Armor Shredder, Rabid Bite and Rage Tonic.
    + Elite Mage Cave bow weapon proc pool area of effect is now 50% smaller.
    + Enchantress Heal is now effective in countering elite weapon proc effects.
    + Small increase in damage for the Level 105 Elite Talon.
    + Small increase in proc chance for Volta's dagger.
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    Senior Member SillyJuan's Avatar
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    Awesome, looking forward to testing out my fox.


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    Member Islamiyah24's Avatar
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    Lol ithink fox is now the best use in low lvls pvp

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    You shouldve nerf bears rage skill. Almost low lvl pvp own by bears

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    Senior Member Dolloway's Avatar
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    Quote Originally Posted by TzatOps View Post
    + Buffed Warrior's Iron Blood skill to include bonus health and dodge at higher levels.
    + Increased the base damage for Ranger characters by 25%.
    + Increased effectiveness of Ranger's Armor Shredder, Rabid Bite and Rage Tonic.
    + Elite Mage Cave bow weapon proc pool area of effect is now 50% smaller.
    + Small increase in damage for the Level 105 Elite Talon.
    + Small increase in proc chance for Volta's dagger.
    This is good.

    Quote Originally Posted by TzatOps View Post
    + Enchantress Heal is now effective in countering elite weapon proc effects.
    This is bad. Now the bow proc is utterly useless since mages can just heal out of it easily. What's the point of the proc if it won't do anything for you because it will be countered in less than a second by heal?

    Mages were already at the top of the food chain before this update. Now it's clear to me that mages are the best class by far after this update since they can heal all procs. No other class can do that. Now str mages can heal bear's procs and kill them, while the bear struggles to land one hit on the mage with all the debuff.

    What made the bow unique and viable was that it could slow a mage down in combat and that's when you would go in for the kill. Now that mages can heal out of all procs, and due to the fact that bird has no crowd control abilities like a bear's beckon, there's no great time to go in for a nuke anymore.

    I would rather have had mage's speed boost given back to them if you wanted to buff mages again (even though I feel they don't need a buff. And I have a level 105 Mage myself).

  7.   Click here to go to the next Dev post in this thread.   #6
    Design Department Cinco's Avatar
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    Switching the speed boost for the ability to heal out of the proc effect isn't one of the choices. There's enough negative feedback on the impact of the speed to keep it off the table.

    If the bow proc is now truly and utterly without any conceivable use whatsoever as a result of Mages being able to heal out of the burn (like they can from other debuffs), I will revert the change.

    Thoughts? Comments?
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    Blogger Buchmeister's Avatar
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    Can they heal others out of the proc?

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    Senior Member Dolloway's Avatar
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    Quote Originally Posted by Cinco View Post
    Switching the speed boost for the ability to heal out of the proc effect isn't one of the choices. There's enough negative feedback on the impact of the speed to keep it off the table.

    If the bow proc is now truly and utterly without any conceivable use whatsoever as a result of Mages being able to heal out of the burn (like they can from other debuffs), I will revert the change.

    Thoughts? Comments?
    I'd appreciate it if you could revert the changes. Before the update, no class could heal out of procs. This made ffa very competitive for all classes and team types (bear/bird vs mage/bird, bird/rhino vs. bear/mage, etc.). But now that only mages can heal out of all procs, you absolutely need a mage on your team to win a game. I've been playing ffa and the games are so lopsided now when you're fighting a mage and don't have a mage on your team as well. We need something to tone it down so that team battles aren't so lopsided, so I'd recommend reverting the change.

    EDIT:
    I'll give you another example so I can clarify further and you can better see where I'm coming from.
    Bow Mage vs Bow Bird - why is it that mage has the advantage over a bird when using bows? The mage can heal out of the burn effect while the bird cannot and is a sitting duck waiting to die in the pool. In theory, birds should have the biggest advantage when equipping Dex gear. Mage can be good, but it should not be better suited for dex gear than a bird, overall at least.
    Last edited by Dolloway; 05-18-2018 at 01:14 PM.

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    Senior Member Waug's Avatar
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    Quote Originally Posted by Cinco View Post
    There's enough negative feedback
    In the history of pl mages have been one of the OP-est class for long, high concentration of mages as well than other classes, so there gonna be alot complain from mages if they are not op anymore.

    Hold up mages let me complete I'm gonna favour ya

    Birds don't need that mages can't heal bow proc given that this longbow has 13m range, given that it has adequate skill damage (idk it has or not because I don't have a set rn)
    Last edited by Waug; 05-18-2018 at 01:16 PM.

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    Forum Adept SuperGotenks's Avatar
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    Everyone: Mages and Rhinos rule Pvp!!!

    Cinco: Ay lets just allow them to heal out of procs


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    Supergotenks
    ~Proud member of Unity

  13.   Click here to go to the next Dev post in this thread.   #11
    Design Department Cinco's Avatar
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    Quote Originally Posted by SuperGotenks View Post
    Everyone: Mages and Rhinos rule Pvp!!!

    Cinco: Ay lets just allow them to heal out of procs


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    Do you play Pocket Legends?


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  14.   Click here to go to the next Dev post in this thread.   #12
    Design Department Cinco's Avatar
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    Quote Originally Posted by Buchmeister View Post
    Can they heal others out of the proc?
    Yes.


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  15.   Click here to go to the next Dev post in this thread.   #13
    Design Department Cinco's Avatar
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    Quote Originally Posted by Dolloway View Post
    I'd appreciate it if you could revert the changes. Before the update, no class could heal out of procs. This made ffa very competitive for all classes and team types (bear/bird vs mage/bird, bird/rhino vs. bear/mage, etc.). But now that only mages can heal out of all procs, you absolutely need a mage on your team to win a game. I've been playing ffa and the games are so lopsided now when you're fighting a mage and don't have a mage on your team as well. We need something to tone it down so that team battles aren't so lopsided, so I'd recommend reverting the change.

    EDIT:
    I'll give you another example so I can clarify further and you can better see where I'm coming from.
    Bow Mage vs Bow Bird - why is it that mage has the advantage over a bird when using bows? The mage can heal out of the burn effect while the bird cannot and is a sitting duck waiting to die in the pool. In theory, birds should have the biggest advantage when equipping Dex gear. Mage can be good, but it should not be better suited for dex gear than a bird, overall at least.
    Good feedback.

    Teams are the focus of my efforts. I will endeavor to keep that front and center in my responses.


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    Last edited by Cinco; 05-18-2018 at 01:35 PM.
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    Senior Member Waug's Avatar
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    Quote Originally Posted by Dolloway View Post

    EDIT:
    I'll give you another example so I can clarify further and you can better see where I'm coming from.
    Bow Mage vs Bow Bird - why is it that mage has the advantage over a bird when using bows? The mage can heal out of the burn effect while the bird cannot and is a sitting duck waiting to die in the pool. In theory, birds should have the biggest advantage when equipping Dex gear. Mage can be good, but it should not be better suited for dex gear than a bird, overall at least.
    It need different perspective too, when a pure int mage fight a bow mage, rip bow mage hence int prevail for mages rather than a bow so mages gonna prefer int set over bow set.

    As far as bow mage vs bow bird, those advantages gonna be always there as mages heal is far more superior In term of CD time and it's effectiveness against negative effects.
    Last edited by Waug; 05-18-2018 at 01:48 PM. Reason: Typing in a mobile is pain

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    Forum Adept SuperGotenks's Avatar
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    Quote Originally Posted by Cinco View Post
    Do you play Pocket Legends?


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    All jokes aside, I know you're trying your hardest to balance things and I applaud you for it.
    Supergotenks
    ~Proud member of Unity

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    Design Department Cinco's Avatar
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    Quote Originally Posted by SuperGotenks View Post
    All jokes aside, I know you're trying your hardest to balance things and I applaud you for it.
    The support is very much appreciated, my friend!
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    Design Department Cinco's Avatar
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    Quote Originally Posted by Waug View Post
    It need different perspective too, when a pure int mage fight a bow mage, rip bow mage hence int prevail for mages rather than a bow so mages gonna prefer int set over bow set.

    As far as bow mage vs bow bird, those advantages gonna be always there as mages heal is far more superior In term of CD time and it's effusiveness against negative effects.
    1v1 feedback again. smh.
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    Senior Member Jensmage's Avatar
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    1) The range of the bow is OP.
    2) The proc of the elite bow is OP.
    3) The dmg on elite bow is Op.
    4) A bird with a bow can withstand a mage nuke twice.
    Birds are way too op with a Bow. They do not require to kite much or at all.


    I would have heal escape and increase bow dmg. Mage Mana Shield is useless. Also, mage proc doesnt guarantee that it will occur at all.
    Last edited by Jensmage; 05-18-2018 at 01:39 PM.

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    Design Department Cinco's Avatar
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    I can't shake my head any harder. Sry.
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    Tournament & Ladder Leader XghostzX's Avatar
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    In case you haven't already noticed, if there is one individual whose feedback is worth listening to, it's Dolloway's

    I will go ahead and affirm his suggestion. Mages should not be able to heal out of the procs – otherwise they will persevere as the clear-cut champion class.

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