Originally Posted by
Hjable
Ok maybe make it only effect 105 like the last point in the talent tree of that skill remove pushback effect. In a team fight this push back is not only bad for the warrior but the whole team. Try to stun enemy and push him out of range of team mates , or knocking them out of proc effects isn’t working out In Team fighting. Also how often can we use that ability to say escape form mage or range. Mage freeze and bird hit from super far. In team fighting knocking 1 enemy back is not a escape option. Yeah I’m agree if they need it for 1 vs 1 and it should stay but somehow let use be able to remove pushback it’ll become much better for my tank/sup roll
Bookmarks